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DD - Funko Toys

2/9/21 Update: Additional info posted here

Funko is a good company with solid performance that is still trading at a reasonable price. Check out my DD below:

Funko (FNKO)
Share Price (1/28/21) : $11.97
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
Retail exclusives can grow the potential universe of licenses and increase retailer buy-in
· For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores)
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
Previous DD: Herman Miller
submitted by LavenderAutist to smallstreetbets [link] [comments]

Funko (FNKO) - Stop Toying Around

Hi all,
To celebrate the return of Undervalued to the Reddit community, I decided to put together a quick DD and post it on a stock that I have had my eye on for a little while. It's still a "work-in-progress" and I may potentially update it later on Reddit with more information or detail if I have time at some point in the future.
If you have any opinions, thoughts, or additional information, please share it. Positive. Negative. Neutral. All information is helpful and informative to the community. (I thought the feedback received from my first DD posted to this sub was quite helpful and I look forward to what you have to say.)
Thank you to u/BuyLowSellNever for turning the sub back on; allowing us to share and discuss ideas with the broader community in a thoughtful and respectful manner. Best wishes. - LA

Funko (FNKO)
Share Price (1/28/21) : $11.97
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.

2/9/21 Update: Additional info posted here

submitted by LavenderAutist to Undervalued [link] [comments]

Playboy going public: Porn, Gambling, and Cannabis

NEW INFO 5 Results from share redemption are posted. Less than .2% redeemed. Very bullish as investors are showing extreme confidence in the future of PLBY.
https://finance.yahoo.com/news/playboy-mountain-crest-acquisition-corp-120000721.html
NEW INFO 4 Definitive Agreement to purchase 100% of Lovers brand stores announced 2/1.
https://www.streetinsider.com/Corporate+News/Playboy+%28MCAC%29+Confirms+Deal+to+Acquire+Lovers/17892359.html
NEW INFO 3 I bought more on the dip today. 5081 total. Price rose AH to $12.38 (2.15%)
NEW INFO 2 Here is the full webinar.
https://icrinc.zoom.us/rec/play/9GWKdmOYumjWfZuufW3QXpe_FW_g--qeNbg6PnTjTMbnNTgLmCbWjeRFpQga1iPc-elpGap8dnDv8Zww.yD7DjUwuPmapeEdP?continueMode=true&tk=lEYc4F_FkKlgsmCIs6w0gtGHT2kbgVGbUju3cIRBSjk.DQIAAAAV8NK49xZWdldRM2xNSFNQcTBmcE00UzM3bXh3AAAAAAAAAAAAAAAAAAAAAAAAAAAA&uuid=WN_GKWqbHkeSyuWetJmLFkj4g&_x_zm_rtaid=kR45-uuqRE-L65AxLjpbQw.1611967079119.2c054e3d3f8d8e63339273d9175939ed&_x_zm_rhtaid=866
NEW INFO 1 Live merger webinar with PLBY and MCAC on Friday January 29, 2021 at 12:00 NOON EST link below
https://mcacquisition.com/investor-relations/press-release-details/2021/Playboy-Enterprises-Inc.-and-Mountain-Crest-Acquisition-Corp-Participate-in-SPACInsider-ICR-Webinar-on-January-29th-at-12pm-ET/default.aspx
Playboy going public: Porn, Gambling, and Cannabis
!!!WARNING READING AHEAD!!! TL;DR at the end. It will take some time to sort through all the links and read/watch everything, but you should.
In the next couple weeks, Mountain Crest Acquisition Corp is taking Playboy public. The existing ticker MCAC will become PLBY. Special purpose acquisition companies have taken private companies public in recent months with great success. I believe this will be no exception. Notably, Playboy is profitable and has skyrocketing revenue going into a transformational growth phase.
Porn - First and foremost, let's talk about porn. I know what you guys are thinking. “Porno mags are dead. Why would I want to invest in something like that? I can get porn for free online.” Guess what? You are absolutely right. And that’s exactly why Playboy doesn’t do that anymore. That’s right, they eliminated their print division. And yet they somehow STILL make money from porn that people (see: boomers) pay for on their website through PlayboyTV, Playboy Plus, and iPlayboy. Here’s the thing: Playboy has international, multi-generational name recognition from porn. They have content available in 180 countries. It will be the only publicly traded adult entertainment (porn) company. But that is not where this company is going. It will help support them along the way. You can see every Playboy magazine through iPlayboy if you’re interested. NSFW links below:
https://www.playboy.com/
https://www.playboytv.com/
https://www.playboyplus.com/
https://www.iplayboy.com/
Gambling - Some of you might recognize the Playboy brand from gambling trips to places like Las Vegas, Atlantic City, Cancun, London or Macau. They’ve been in the gambling biz for decades through their casinos, clubs, and licensed gaming products. They see the writing on the wall. COVID is accelerating the transition to digital, application based GAMBLING. That’s right. What we are doing on Robinhood with risky options is gambling, and the only reason regulators might give a shit anymore is because we are making too much money. There may be some restrictions put in place, but gambling from your phone on your couch is not going anywhere. More and more states are allowing things like Draftkings, poker, state ‘lottery” apps, hell - even political betting. Michigan and Virginia just ok’d gambling apps. They won’t be the last. This is all from your couch and any 18 year old with a cracked iphone can access it. Wouldn’t it be cool if Playboy was going to do something like that? They’re already working on it. As per CEO Ben Kohn who we will get to later, “...the company’s casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth.” Honestly, I stopped researching Scientific Games' sports betting segment when I saw the word ‘omni-channel’. That told me all I needed to know about it’s success.
“Our SG Sports™ platform is an enhanced, omni-channel solution for online, self-service and retail fixed odds sports betting – from soccer to tennis, basketball, football, baseball, hockey, motor sports, racing and more.”
https://www.scientificgames.com/
https://www.microgaming.co.uk/
“This latter segment has become increasingly enticing for Playboy, and it said last week that it is considering new tie-ups that could include gaming operators like PointsBet and 888Holdings.”
https://calvinayre.com/2020/10/05/business/playboys-gaming-ops-could-get-a-boost-from-spac-purchase/
As per their SEC filing:
“Significant consumer engagement and spend with Playboy-branded gaming properties around the world, including with leading partners such as Microgaming, Scientific Games, and Caesar’s Entertainment, steers our investment in digital gaming, sports betting and other digital offerings to further support our commercial strategy to expand consumer spend with minimal marginal cost, and gain consumer data to inform go-to-market plans across categories.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tMDAA1
They are expanding into more areas of gaming/gambling, working with international players in the digital gaming/gambling arena, and a Playboy sportsbook is on the horizon.
https://www.playboy.com/read/the-pleasure-of-playing-with-yourself-mobile-gaming-in-the-covid-era
Cannabis - If you’ve ever read through a Playboy magazine, you know they’ve had a positive relationship with cannabis for many years. As of September 2020, Playboy has made a major shift into the cannabis space. Too good to be true you say? Check their website. Playboy currently sells a range of CBD products. This is a good sign. Federal hemp products, which these most likely are, can be mailed across state lines and most importantly for a company like Playboy, can operate through a traditional banking institution. CBD products are usually the first step towards the cannabis space for large companies. Playboy didn’t make these products themselves meaning they are working with a processor in the cannabis industry. Another good sign for future expansion. What else do they have for sale? Pipes, grinders, ashtrays, rolling trays, joint holders. Hmm. Ok. So it looks like they want to sell some shit. They probably don’t have an active interest in cannabis right? Think again:
https://www.forbes.com/sites/javierhasse/2020/09/24/playboy-gets-serious-about-cannabis-law-reform-advocacy-with-new-partnership-grants/?sh=62f044a65cea
“Taking yet another step into the cannabis space, Playboy will be announcing later on Thursday (September, 2020) that it is launching a cannabis law reform and advocacy campaign in partnership with National Organization for the Reform of Marijuana Laws (NORML), Last Prisoner Project, Marijuana Policy Project, the Veterans Cannabis Project, and the Eaze Momentum Program.”
“According to information procured exclusively, the three-pronged campaign will focus on calling for federal legalization. The program also includes the creation of a mentorship plan, through which the Playboy Foundation will support entrepreneurs from groups that are underrepresented in the industry.” Remember that CEO Kohn from earlier? He wrote this recently:
https://medium.com/naked-open-letters-from-playboy/congress-must-pass-the-more-act-c867c35239ae
Seems like he really wants weed to be legal? Hmm wonder why? The writing's on the wall my friends. Playboy wants into the cannabis industry, they are making steps towards this end, and we have favorable conditions for legislative progress.
Don’t think branding your own cannabis line is profitable or worthwhile? Tell me why these 41 celebrity millionaires and billionaires are dummies. I’ll wait.
https://www.celebstoner.com/news/celebstoner-news/2019/07/12/top-celebrity-cannabis-brands/
Confirmation: I hear you. “This all seems pretty speculative. It would be wildly profitable if they pull this shift off. But how do we really know?” Watch this whole video:
https://finance.yahoo.com/video/playboy-ceo-telling-story-female-154907068.html
Man - this interview just gets my juices flowing. And highlights one of my favorite reasons for this play. They have so many different business avenues from which a catalyst could appear. I think paying attention, holding shares, and options on these staggered announcements over the next year is the way I am going to go about it. "There's definitely been a shift to direct-to-consumer," he (Kohn) said. "About 50 percent of our revenue today is direct-to-consumer, and that will continue to grow going forward.” “Kohn touted Playboy's portfolio of both digital and consumer products, with casino-style gaming, in particular, serving a crucial role under the company's new business model. Playboy also has its sights on the emerging cannabis market, from CBD products to marijuana products geared toward sexual health and pleasure.” "If THC does become legal in the United States, we have developed certain strains to enhance your sex life that we will launch," Kohn said. https://cheddar.com/media/playboy-goes-public-health-gaming-lifestyle-focus Oh? The CEO actually said it? Ok then. “We have developed certain strains…” They’re already working with growers on strains and genetics? Ok. There are several legal cannabis markets for those products right now, international and stateside. I expect Playboy licensed hemp and THC pre-rolls by EOY. Something like this: https://www.etsy.com/listing/842996758/10-playboy-pre-roll-tubes-limited?ga_order=most_relevant&ga_search_type=all&ga_view_type=gallery&ga_search_query=pre+roll+playboy&ref=sr_gallery-1-2&organic_search_click=1 Maintaining cannabis operations can be costly and a regulatory headache. Playboy’s licensing strategy allows them to pick successful, established partners and sidestep traditional barriers to entry. You know what I like about these new markets? They’re expanding. Worldwide. And they are going to be a bigger deal than they already are with or without Playboy. Who thinks weed and gambling are going away? Too many people like that stuff. These are easy markets. And Playboy is early enough to carve out their spot in each. Fuck it, read this too: https://www.forbes.com/sites/jimosman/2020/10/20/playboy-could-be-the-king-of-spacs-here-are-three-picks/?sh=2e13dcaa3e05
Numbers: You want numbers? I got numbers. As per the company’s most recent SEC filing:
“For the year ended December 31, 2019, and the nine months ended September 30, 2020, Playboy’s historical consolidated revenue was $78.1 million and $101.3 million, respectively, historical consolidated net income (loss) was $(23.6) million and $(4.8) million, respectively, and Adjusted EBITDA was $13.1 million and $21.8 million, respectively.”
“In the nine months ended September 30, 2020, Playboy’s Licensing segment contributed $44.2 million in revenue and $31.1 million in net income.”
“In the ninth months ended September 30, 2020, Playboy’s Direct-to-Consumer segment contributed $40.2 million in revenue and net income of $0.1 million.”
“In the nine months ended September 30, 2020, Playboy’s Digital Subscriptions and Content segment contributed $15.4 million in revenue and net income of $7.4 million.”
They are profitable across all three of their current business segments.
“Playboy’s return to the public markets presents a transformed, streamlined and high-growth business. The Company has over $400 million in cash flows contracted through 2029, sexual wellness products available for sale online and in over 10,000 major retail stores in the US, and a growing variety of clothing and branded lifestyle and digital gaming products.”
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
Growth: Playboy has massive growth in China and massive growth potential in India. “In China, where Playboy has spent more than 25 years building its business, our licensees have an enormous footprint of nearly 2,500 brick and mortar stores and 1,000 ecommerce stores selling high quality, Playboy-branded men’s casual wear, shoes/footwear, sleepwear, swimwear, formal suits, leather & non-leather goods, sweaters, active wear, and accessories. We have achieved significant growth in China licensing revenues over the past several years in partnership with strong licensees and high-quality manufacturers, and we are planning for increased growth through updates to our men’s fashion lines and expansion into adjacent categories in men’s skincare and grooming, sexual wellness, and women’s fashion, a category where recent launches have been well received.” The men’s market in China is about the same size as the entire population of the United States and European Union combined. Playboy is a leading brand in this market. They are expanding into the women’s market too. Did you know CBD toothpaste is huge in China? China loves CBD products and has hemp fields that dwarf those in the US. If Playboy expands their CBD line China it will be huge. Did you know the gambling money in Macau absolutely puts Las Vegas to shame? Technically, it's illegal on the mainland, but in reality, there is a lot of gambling going on in China. https://www.forbes.com/sites/javierhasse/2020/10/19/magic-johnson-and-uncle-buds-cbd-brand-enter-china-via-tmall-partnership/?sh=271776ca411e “In India, Playboy today has a presence through select apparel licensees and hospitality establishments. Consumer research suggests significant growth opportunities in the territory with Playboy’s brand and categories of focus.” “Playboy Enterprises has announced the expansion of its global consumer products business into India as part of a partnership with Jay Jay Iconic Brands, a leading fashion and lifestyle Company in India.” “The Indian market today is dominated by consumers under the age of 35, who represent more than 65 percent of the country’s total population and are driving India’s significant online shopping growth. The Playboy brand’s core values of playfulness and exploration resonate strongly with the expressed desires of today’s younger millennial consumers. For us, Playboy was the perfect fit.” “The Playboy international portfolio has been flourishing for more than 25 years in several South Asian markets such as China and Japan. In particular, it has strategically targeted the millennial and gen-Z audiences across categories such as apparel, footwear, home textiles, eyewear and watches.” https://www.licenseglobal.com/industry-news/playboy-expands-global-footprint-india It looks like they gave COVID the heisman in terms of net damage sustained: “Although Playboy has not suffered any material adverse consequences to date from the COVID-19 pandemic, the business has been impacted both negatively and positively. The remote working and stay-at-home orders resulted in the closure of the London Playboy Club and retail stores of Playboy’s licensees, decreasing licensing revenues in the second quarter, as well as causing supply chain disruption and less efficient product development thereby slowing the launch of new products. However, these negative impacts were offset by an increase in Yandy’s direct-to-consumer sales, which have benefited in part from overall increases in online retail sales so far during the pandemic.” Looks like the positives are long term (Yandy acquisition) and the negatives are temporary (stay-at-home orders).
https://www.sec.gov/Archives/edgadata/1803914/000110465921006093/tm213766-1_defa14a.htm
This speaks to their ability to maintain a financially solvent company throughout the transition phase to the aforementioned areas. They’d say some fancy shit like “expanded business model to encompass four key revenue streams: Sexual Wellness, Style & Apparel, Gaming & Lifestyle, and Beauty & Grooming.” I hear “we’re just biding our time with these trinkets until those dollar dollar bill y’all markets are fully up and running.” But the truth is these existing revenue streams are profitable, scalable, and rapidly expanding Playboy’s e-commerce segment around the world.
"Even in the face of COVID this year, we've been able to grow EBITDA over 100 percent and revenue over 68 percent, and I expect that to accelerate going into 2021," he said. “Playboy is accelerating its growth in company-owned and branded consumer products in attractive and expanding markets in which it has a proven history of brand affinity and consumer spend.”
Also in the SEC filing, the Time Frame:
“As we detailed in the definitive proxy statement, the SPAC stockholder meeting to vote on the transaction has been set for February 9th, and, subject to stockholder approval and satisfaction of the other closing conditions, we expect to complete the merger and begin trading on NASDAQ under ticker PLBY shortly thereafter,” concluded Kohn.
The Players: Suhail “The Whale” Rizvi (HMFIC), Ben “The Bridge” Kohn (CEO), “lil” Suying Liu & “Big” Dong Liu (Young-gun China gang). I encourage you to look these folks up. The real OG here is Suhail Rizvi. He’s from India originally and Chairman of the Board for the new PLBY company. He was an early investor in Twitter, Square, Facebook and others. His firm, Rizvi Traverse, currently invests in Instacart, Pinterest, Snapchat, Playboy, and SpaceX. Maybe you’ve heard of them. “Rizvi, who owns a sprawling three-home compound in Greenwich, Connecticut, and a 1.65-acre estate in Palm Beach, Florida, near Bill Gates and Michael Bloomberg, moved to Iowa Falls when he was five. His father was a professor of psychology at Iowa. Along with his older brother Ashraf, a hedge fund manager, Rizvi graduated from Wharton business school.” “Suhail Rizvi: the 47-year-old 'unsocial' social media baron: When Twitter goes public in the coming weeks (2013), one of the biggest winners will be a 47-year-old financier who guards his secrecy so zealously that he employs a person to take down his Wikipedia entry and scrub his photos from the internet. In IPO, Twitter seeks to be 'anti-FB'” “Prince Alwaleed bin Talal of Saudi Arabia looks like a big Twitter winner. So do the moneyed clients of Jamie Dimon. But as you’ve-got-to-be-joking wealth washed over Twitter on Thursday — a company that didn’t exist eight years ago was worth $31.7 billion after its first day on the stock market — the non-boldface name of the moment is Suhail R. Rizvi. Mr. Rizvi, 47, runs a private investment company that is the largest outside investor in Twitter with a 15.6 percent stake worth $3.8 billion at the end of trading on Thursday (November, 2013). Using a web of connections in the tech industry and in finance, as well as a hearty dose of good timing, he brought many prominent names in at the ground floor, including the Saudi prince and some of JPMorgan’s wealthiest clients.” https://www.nytimes.com/2013/11/08/technology/at-twitter-working-behind-the-scenes-toward-a-billion-dollar-payday.html Y’all like that Arab money? How about a dude that can call up Saudi Princes and convince them to spend? Funniest shit about I read about him: “Rizvi was able to buy only $100 million in Facebook shortly before its IPO, thus limiting his returns, according to people with knowledge of the matter.” Poor guy :(
He should be fine with the 16 million PLBY shares he's going to have though :)
Shuhail also has experience in the entertainment industry. He’s invested in companies like SESAC, ICM, and Summit Entertainment. He’s got Hollywood connections to blast this stuff post-merger. And he’s at least partially responsible for that whole Twilight thing. I’m team Edward btw.
I really like what Suhail has done so far. He’s lurked in the shadows while Kohn is consolidating the company, trimming the fat, making Playboy profitable, and aiming the ship at modern growing markets.
https://www.reuters.com/article/us-twitter-ipo-rizvi-insight/insight-little-known-hollywood-investor-poised-to-score-with-twitter-ipo-idUSBRE9920VW20131003
Ben “The Bridge” Kohn is an interesting guy. He’s the connection between Rizvi Traverse and Playboy. He’s both CEO of Playboy and was previously Managing Partner at Rizvi Traverse. Ben seems to be the voice of the Playboy-Rizvi partnership, which makes sense with Suhail’s privacy concerns. Kohn said this:
“Today is a very big day for all of us at Playboy and for all our partners globally. I stepped into the CEO role at Playboy in 2017 because I saw the biggest opportunity of my career. Playboy is a brand and platform that could not be replicated today. It has massive global reach, with more than $3B of global consumer spend and products sold in over 180 countries. Our mission – to create a culture where all people can pursue pleasure – is rooted in our 67-year history and creates a clear focus for our business and role we play in people’s lives, providing them with the products, services and experiences that create a lifestyle of pleasure. We are taking this step into the public markets because the committed capital will enable us to accelerate our product development and go-to-market strategies and to more rapidly build our direct to consumer capabilities,” said Ben Kohn, CEO of Playboy.
“Playboy today is a highly profitable commerce business with a total addressable market projected in the trillions of dollars,” Mr. Kohn continued, “We are actively selling into the Sexual Wellness consumer category, projected to be approximately $400 billion in size by 2024, where our recently launched intimacy products have rolled out to more than 10,000 stores at major US retailers in the United States. Combined with our owned & operated ecommerce Sexual Wellness initiatives, the category will contribute more than 40% of our revenue this year. In our Apparel and Beauty categories, our collaborations with high-end fashion brands including Missguided and PacSun are projected to achieve over $50M in retail sales across the US and UK this year, our leading men’s apparel lines in China expanded to nearly 2500 brick and mortar stores and almost 1000 digital stores, and our new men’s and women’s fragrance line recently launched in Europe. In Gaming, our casino-style digital gaming products with Scientific Games and Microgaming continue to see significant global growth. Our product strategy is informed by years of consumer data as we actively expand from a purely licensing model into owning and operating key high-growth product lines focused on driving profitability and consumer lifetime value. We are thrilled about the future of Playboy. Our foundation has been set to drive further growth and margin, and with the committed capital from this transaction and our more than $180M in NOLs, we will take advantage of the opportunity in front of us, building to our goal of $100M of adjusted EBITDA in 2025.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
Also, according to their Form 4s, “Big” Dong Liu and “lil” Suying Liu just loaded up with shares last week. These guys are brothers and seem like the Chinese market connection. They are only 32 & 35 years old. I don’t even know what that means, but it's provocative.
https://www.secform4.com/insider-trading/1832415.htm
https://finance.yahoo.com/news/mountain-crest-acquisition-corp-ii-002600994.html
Y’all like that China money?
“Mr. Liu has been the Chief Financial Officer of Dongguan Zhishang Photoelectric Technology Co., Ltd., a regional designer, manufacturer and distributor of LED lights serving commercial customers throughout Southern China since November 2016, at which time he led a syndicate of investments into the firm. Mr. Liu has since overseen the financials of Dongguan Zhishang as well as provided strategic guidance to its board of directors, advising on operational efficiency and cash flow performance. From March 2010 to October 2016, Mr. Liu was the Head of Finance at Feidiao Electrical Group Co., Ltd., a leading Chinese manufacturer of electrical outlets headquartered in Shanghai and with businesses in the greater China region as well as Europe.”
Dr. Suying Liu, Chairman and Chief Executive Officer of Mountain Crest Acquisition Corp., commented, “Playboy is a unique and compelling investment opportunity, with one of the world’s largest and most recognized brands, its proven consumer affinity and spend, and its enormous future growth potential in its four product segments and new and existing geographic regions. I am thrilled to be partnering with Ben and his exceptional team to bring his vision to fruition.”
https://www.businesswire.com/news/home/20201001005404/en/Playboy-to-Become-a-Public-Company
These guys are good. They have a proven track record of success across multiple industries. Connections and money run deep with all of these guys. I don’t think they’re in the game to lose.
I was going to write a couple more paragraphs about why you should have a look at this but really the best thing you can do is read this SEC filing from a couple days ago. It explains the situation in far better detail. Specifically, look to page 137 and read through their strategy. Also, look at their ownership percentages and compensation plans including the stock options and their prices. The financials look great, revenue is up 90% Q3, and it looks like a bright future.
https://www.sec.gov/Archives/edgadata/1803914/000110465921005986/tm2034213-12_defm14a.htm#tSHCF
I’m hesitant to attach this because his position seems short term, but I’m going to with a warning because he does hit on some good points (two are below his link) and he’s got a sizable position in this thing (500k+ on margin, I think). I don’t know this guy but he did look at the same publicly available info and make roughly the same prediction, albeit without the in depth gambling or cannabis mention. You can also search reddit for ‘MCAC’ and very few relevant results come up and none of them even come close to really looking at this thing.
https://docs.google.com/document/d/1gOvAd6lebs452hFlWWbxVjQ3VMsjGBkbJeXRwDwIJfM/edit?usp=sharing
“Also, before you people start making claims that Playboy is a “boomer” company, STOP RIGHT THERE. This is not a good argument. Simply put. The only thing that matters is Playboy’s name recognition, not their archaic business model which doesn’t even exist anymore as they have completely repurposed their business.”
“Imagine not buying $MCAC at a 400M valuation lol. Streetwear department is worth 1B alone imo.”
Considering the ridiculous Chinese growth as a lifestyle brand, he’s not wrong.
Current Cultural Significance and Meme Value: A year ago I wouldn’t have included this section but the events from the last several weeks (even going back to tsla) have proven that a company’s ability to meme and/or gain social network popularity can have an effect. Tik-tok, Snapchat, Twitch, Reddit, Youtube, Facebook, Twitter. They all have Playboy stuff on them. Kids in middle and highschool know what Playboy is but will likely never see or touch one of the magazines in person. They’ll have a Playboy hoodie though. Crazy huh? A lot like GME, PLBY would hugely benefit from meme-value stock interest to drive engagement towards their new business model while also building strategic coffers. This interest may not directly and/or significantly move the stock price but can generate significant interest from larger players who will.
Bull Case: The year is 2025. Playboy is now the world leader pleasure brand. They began by offering Playboy licensed gaming products, including gambling products, direct to consumers through existing names. By 2022, demand has skyrocketed and Playboy has designed and released their own gambling platforms. In 2025, they are also a leading cannabis brand in the United States and Canada with proprietary strains and products geared towards sexual wellness. Cannabis was legalized in the US in 2023 when President Biden got glaucoma but had success with cannabis treatment. He personally pushes for cannabis legalization as he steps out of office after his first term. Playboy has also grown their brand in China and India to multi-billion per year markets. The stock goes up from 11ish to 100ish and everyone makes big gains buying somewhere along the way.
Bear Case: The United States does a complete 180 on marijuana and gambling. President Biden overdoses on marijuana in the Lincoln bedroom when his FDs go tits up and he loses a ton of money in his sports book app after the Fighting Blue Hens narrowly lose the National Championship to Bama. Playboy is unable to expand their cannabis and gambling brands but still does well with their worldwide lifestyle brand. They gain and lose some interest in China and India but the markets are too large to ignore them completely. The stock goes up from 11ish to 13ish and everyone makes 15-20% gains.
TL;DR: Successful technology/e-commerce investment firm took over Playboy to turn it into a porn, online gambling/gaming, sports book, cannabis company, worldwide lifestyle brand that promotes sexual wellness, vetern access, women-ownership, minority-ownership, and “pleasure for all”. Does a successful online team reinventing an antiquated physical copy giant sound familiar? No options yet, shares only for now. $11.38 per share at time of writing. My guess? $20 by the end of February. $50 by EOY. This is not financial advice. I am not qualified to give financial advice. I’m just sayin’ I would personally use a Playboy sports book app while smoking a Playboy strain specific joint and it would be cool if they did that. Do your own research. You’d probably want to start here:
WARNING - POTENTIALLY NSFW - SEXY MODELS AHEAD - no actual nudity though
https://s26.q4cdn.com/895475556/files/doc_presentations/Playboy-Craig-Hallum-Conference-Investor-Presentation-11_17_20-compressed.pdf
Or here:
https://www.mcacquisition.com/investor-relations/default.aspx
Jimmy Chill: “Get into any SPAC at $10 or $11 and you are going to make money.”
STL;DR: Buy MCAC. MCAC > PLBY couple weeks. Rocketship. Moon.
Position: 5000 shares. I will buy short, medium, and long-dated calls once available.
submitted by jeromeBDpowell to SPACs [link] [comments]

DD - Funko Toys (+$15 per share / +$600m Market Cap)

2/9/21 Update: Additional info posted here

Funko is a good company with solid performance that is still trading at a reasonable price.
Check out my DD below:
Funko (FNKO)
Share Price (02/01/21) : $12.90
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
Retail exclusives can grow the potential universe of licenses and increase retailer buy-in
· For example: A retailer like GameStop could lobby Funko to make a GameStop exclusive of the WallStreetBets Kid like this person suggested here. (The exclusive Pop! would be made into a limited edition and sold only to GameStop to sell at their stores)
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
Previous DD: Herman Miller
submitted by LavenderAutist to stocks [link] [comments]

Funko (FNKO) - This Is The Way

2/9/21 Update: Additional info posted here

Hi everyone.
Funko is a great stock that I believe will do well this year. Internet search traffic for Funko has been increasing and is at all-time highs over the last couple of months. The company is selling more of their toys directly to customers through their e-commerce shop (which allows them to capture higher retail revenues than wholesale revenues). And demand for collectibles and toys continues to be strong.
Here is a DD I wrote on the company below. I would love to get your thoughts.

Funko (FNKO)
Share Price (1/28/21) : $11.97
Share Price (09/16/19) : $27.86
Short Interest (1/26/21) : 14%
Next Earnings Release: March 2021
Funko Inc. is an American company that manufactures licensed pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. They have over 1,000 licenses across music, video games, film, TV, sports and many other pop culture properties. Some of their most popular licensed brands include Marvel, Disney, Star Wars, Pokemon, Fortnite, NBA, NFL, MLB, DC Comics, and a variety of anime properties.
Several points below support the belief that Funko’s revenue grew during the 2020 holiday season and could continue well into 2021:
· Increasing search traffic for Funko products
· Direct sales growth is driving increased revenue and profitability
· Parents are buying more gifts for their kids due to COVID
· People have more disposable income from staying at home and not going out
· Expansion of new products and licensees continuing through 2021
· Collectible investments like Funko POP! figures are exploding in value and popularity
· Recent analyst commentary, valuation, and financials are positive
FUNKO’S SEARCH TRAFFIC REACHES AN ALL-TIME HIGH IN Q4 2020
“Funko” google trends search traffic was up 20-30% in Q4 2020 (vs. Q4 2019)
Searches for “Funko” were up 2x in December vs the beginning of November 2020
After falling in December, “Funko” searches are trending back up to all-time-high levels
FUNKO’S DIRECT SALES INITIATIVES DRIVING HIGHER REVENUE & MARGIN
Funko Direct Sales (B2C) grew significantly in Q3 and likely to continue into Q4
· B2C business as a percentage of sales increased to 8% in Q3 2020 from 4% during the prior year.
· Funko’s e-commerce site grew over 150% vs. the prior year in Q3 2020
· The number of SKU’s on Funko’s e-commerce site rose tenfold since June 2020
“We went from only 200 of our own products [on our website] as late as June this year, to now well over 2,000 products available on our website.” – Funko CEO, Brian Mariotti
Funko’s first ever Selena Pop! sold out online in just 40 minutes.
Funko’s Q3 2020 Gross Profit % and Operating Margin % were near all-time-highs for the company
· Funko’s Q3 Gross Profit Percentage of 38.6% was its second highest ever (behind only Q1 2020)
· Funko’s Q3 Operating Profit Percentage of 10.8% was its second highest ever (behind only Q4 2018)
· As Funko continues to grow it’s B2C e-commerce sales in Q4 and beyond, it is possible that gross profit and operating profit percentages could rise as well
Retail customers were able to shift their Brick & Mortar inventory to their e-commerce channels to Funko unit sales
· Funko resellers who didn’t sell online were severely impacted by Brick & Mortar closures during COVID stay-at-home orders. As 2020 progressed, some of these retailers were able to create online stores (e.g.- Shopify, Amazon, eBay, etc.) through which they could sell their Funko inventory.
· Larger retailers that already had an omni-channel presence were able to shift their sales inventory from their Brick & Mortar stores to online fulfilment.
Funko has also created a mini-Pop! factory at its headquarters where customers can make their own custom Funko at a price of $25 each
· According to Funko, you can customize your Pop! using thousands of combinations. It’s “Think Build-A-Bear meets Funko Pop!” according to CEO Brian Mariotti.
· With a $25 price point, the margins are likely higher than the average Pop! figure that retails for between $10 to $15
PARENTS BUYING MORE GIFTS FOR THEIR KIDS DUE TO COVID
Parents likely splurged on their kids out of guilt of having shelter at home because of restrictions and to keep them occupied while they had to work at home.
· “Faced with rising transmission of the virus, state restrictions on retailers and heightened political and economic uncertainty, consumers chose to spend on gifts that lifted the spirits of their families and friends and provided a sense of normalcy given the challenging year. We believe President-elect Biden’s stimulus proposal, with direct payments to families and individuals, and further aid for small businesses and tools to keep businesses open, will keep the economy growing.” NRF President Matthew Shay
· “2020 was an unprecedented year for the U.S. toy industry. The growth we’ve seen in the toy industry speaks to the fact that parents are willing to put their children’s happiness above all else. The industry’s resiliency is very much underpinned by the reality that, in times of hardship, families look to toys to help keep their children engaged, active, and delighted. Put simply, toys are a big part of the happiness equation.” Juli Lennett - VP, U.S. Toys at NPD
Toy sales were strong in 2020 as US retail sales of toys was up 16% vs 2019; driven by pandemic spending
· According to NPD, “Much of the growth in 2020 was directly correlated to the COVID-19 pandemic and the changing consumer behavior associated with widespread lockdowns and school closures, the disposable income diverted from other types of entertainment to toys, as well as the onset of federal stimulus checks.”
Consumer spending on toys increased measurably due to lockdowns; with strong performance continuing through the holidays
· Per NPD, “While toy sales through mid-March 2020 were flat vs. 2019, widespread lockdown measures led to an abrupt increase in sales. This was further amplified by the distribution of stimulus checks beginning in April, resulting in the strongest month of growth for the year in May (+38%). Toy industry growth peaked again in October with an increase of 33% when the holiday season kicked off with Amazon Prime Day along with other retailer deals the same week.”
Key retail sources reporting significant sales growth during Q4 2020 suggest Funko sales performance was strong
· Target Q4 sales were fantastic showing signs of retail strength with a consumer that overlaps well with the Funko
> Overall comparable sales were up 17.2%
> Comparable digital sales were up over 100%
> Store-originated comparable sales were up 4.2%
> Store traffic was up 4.3%
> Average ticket size was up 12.3%
· GameStop Q4 sales were solid; showing additional potential for Funko sales
> Same store sales were up 4.8% in Q4 2020
> Online sales increased 309% in Q4 2020
· According to the NRF, 2020 Holiday Retail Sales were up 8.3% compared to the prior year despite the pandemic
> A surge in online shopping drove the increase (rising 32% vs. 2019)
> The increase of 8.3% was over double the average increase of 3.5% that the industry had seen over the last five years.
MORE DISPOSABLE INCOME TO SPEND AT HOME BY NOT GOING OUT
The National Retail Federation (NRF) says that strong retail performance has been driven by consumers with stimulus checks and extra savings from not going out or traveling
· “There was a massive boost to consumer wallets this season. Consumers were able to splurge on holiday gifts because of increased money in their bank accounts from the stimulus payments they received earlier in the year and the money they saved by not traveling, dining out, or attending entertainment events” – NRF Chief Economist Jack Kleinhenz.
Spending on “experiences” fell significantly in 2020
· The US Travel Association forecasts that spending on travel fell $500 billion in 2020 from $1.1 trillion in 2019
> The industry has lost about 40% of its direct travel jobs (about 3.5 million jobs) in 2020; driven by a reduction in business travel
> Foreign visitors to the US fell about 75% in 2020; driving a $119 billion reduction in travel spending
· Concert spending is down dramatically
> Live Nation reported a 98% decline in concert revenue in Q2 2020 and a 95% decline in concert revenue in Q3 2020
> About 5.2 million tickets were refunded in Q3 2020 and 23.3 million tickets had been refunded so far in 2020 (as of the end of Q3)
· Movie theater attendance is down substantially
> AMC theaters saw a 97% decline in attendance and a 91% decline in revenue in Q3 2020
> Cinemark saw a 96% decline in revenue
> Marcus Corporation (which also owns hotels and restaurants) saw a 84% decline in revenue
> Studio Movie Grill filed for bankruptcy
· Other anecdotal information points to more stay-at-home activity decreasing recreational spending
> Chuck E Cheese’s declared bankruptcy
> Dave & Busters is considering bankruptcy and plans layoffs of +1,000
> CiCi’s Pizza declares bankruptcy
> Starbucks saw fewer customers, reduced store hours, increased store closures, and a 5% decline in revenues in Q4 2020. This has led them to plan a shift to more “to-go” formats
> Many Las Vegas Hotels and Casinos have decided to close “part-time” during the week due to lower attendance and travel.
These include Encore, Rio, Linq, Planet Hollywood, Mandalay Bay, Park MGM, and Mirage
The majority of food buffets at the major hotels and casinos have been shuttered for the time being
Stimulus checks and other government programs to support consumer spending provide tailwinds for retail activity
· The US government authorized more than $10,000 per person in stimulus spending in 2020 over the course of five relief bills totaling $3.5 trillion
· More stimulus spending is expected; including a potential $1.9 trillion package that could include an additional $1,400 in stimulus checks
MORE SKUS / LICENSES ARE GROWING AND EXPECTED TO CONINUE STRONG
Active properties continue to rise and are expected to grow well into the future
· The number of active properties in Q3 2020 grew 15% over 2019
· Active properties grew from 644 in Q2 to 715 in Q3 2020
· The potential universe for Funko Pops! is limitless as new films, tv shows, musicians, anime characters, sports stars, and other media properties are created every year.
Some of the hot properties for this year and beyond
· Star Wars: Baby Yoda, Mandalorian, Rey, Valentine’s Day, etc.
· Marvel: WandaVision, Deadpool, Lucha Libre, Spiderman, Venom
· Anime: Dragon Ball Z, Naruto, Bakugan, My Hero Academia
· Films: Harry Potter, The Goonies, The Mummy, Fast & Furious
· TV: The Office, Umbrella Academy, The Queen’s Gambit, The Simpsons
· Sports: NFL, NBA, MLB, WWE
· Others: Disney, Pokemon, etc.
COLLECTIBLE INVESTMENTS ARE GROWING IN VALUE & POPULARITY
· Funko: The average Pops! Figure has a retail price from between $10 and $15 which allows most people an affordable entry point into collecting. Over time some Pops! Figures increase substantially in price; from $50 to $100 to even several thousand dollars. While some collectors buy Pops! as primarily an investment, many more buy them as a way to show their fandom. Whether they are avid Star Wars, Harry Potter, Pokemon, Sports, or Anime fans; collectors build large collections and show them off to friends.
· Sports Cards: To those paying attention, sports cards have been on a massive run with some cards worth more than your parent’s house and your sister’s car. Since the pandemic started, the demand for sports collectibles from basketball to football to soccer (and many others) has skyrocketed. Countless videos of box-breaks and pack openings have become the norm on social media. Some of these boxes are being purchased for tens of thousands with “hits” ranging from several hundred to hundreds of thousands.
· Collector’s Universe: This company that grades sports cards and other collectibles has tripled in value since June 2020. The number of sports collectors grading cards has exploded as demand rises. The popularity of grading sports cards is expected to maintain as prices continue to rise and the hobby becomes more mainstream.
ANALYST COMMENTARY AND FINANCIALS ARE A POSTIVE FOR THE STOCK
Piper Sandler: Upgraded Funko from “Neutral” to “Overweight” (raising their price target from $6 to $12).
· Analyst Erin Murphy sees evidence of “subsequent revenue pillars” with their recent launch of Snapsies at 800 Target stores; along with an expansion into board games and its digital efforts, which include a newly launched website in six European countries.
Valuation Comparison: Market Cap / Revenue (TTM)
· Funko: MC - $604 million / Rev - $640 million (0.9x sales)
· Mattel: MC - $6.27 billion / Rev - $4.43 billion (1.4x sales)
· Hasbro: MC - $13.13 billion / Rev - $5.17 billion (2.5x sales)
Key Financial Trends For Funko
· Q3 2020 EPS (Adjusted) = $0.31
> Third highest ever (only Q4 2018 & Q3 2019 were higher)
· Q3 2020 Revenue = $191 million
> Fourth highest ever (only Q4 2018, Q3 2019, and Q4 2019 were higher)
· Q3 2020 Revenue increase vs prior quarter of 94%
> Q1 and Q2 2020 saw significant declines due to COVID
> Q3 2020 only down 14% vs Q3 2019 despite Q2 2020 being down 49%
> Q3 2020 strength driven by Funko adapting quickly to online in the US market. (Q4 2020 revenue growth could be aided substantially by Funko’s development of their e-commerce shop in Europe.)
· Q3 2020 SG&A was reduced 20% vs. the prior year as Funko rationalizes costs and adjusts to focus more on D2C e-commerce
TL;DR
After a tough summer, Funko sales have rocketed back in Q3 to near where they were pre-pandemic; setting up a potentially historic earnings for Q4 2020. Google search activity suggests that Funko is as popular as ever and is set up well for a strong year in 2021. People are spending less on “going out;” instead buying things to use at home and presents for their kids. As time passes, Funko’s status as a popular collectible only continues to gain momentum.
Their direct sales initiative allows Funko to capture additional margin by sidestepping traditional brick and mortar retail to reach their customers. Investments in collectible products like Pops! and sports cards continue to increase in popularity and price. And the company continues to release even more products beyond Pops!; including games and apparel. While some Wall Street Analysts have already begun to take notice, a strong Q4 earnings announcement can drive even more attention to the stock.
Positions: Long Shares & Calls
Disclosure: I am long FNKO. This is not investment advice. I reserve the right to buy or sell FNKO without updating this thread. Do your own research and share (or not share) with the community in this thread. Thank you to the others on Reddit that shared this idea earlier.
Feedback: If you have any additional information, ideas, or critiques please make sure to comment. It is great to get the perspective of others when making an investment. Also that information can be incorporated into future posts and updates.
submitted by LavenderAutist to StockMarket [link] [comments]

Google Drive eTextbooks release thread (part-1)! Find your textbooks here between ($5-$25 :)

  1. 5 lb. Book of ACT Practice Problems: Manhattan Prep
  2. Java Illuminated, 4th Edition: Julie Anderson & Hervé J. Franceschi
  3. Business Anthropology, 2nd Edition: Ann T. Jordan
  4. HTML5 and CSS3, Illustrated Complete, 2nd Edition: Sasha Vodnik
  5. BTEC Level 3 National IT Student Book 1 (BTEC National for IT Practitioners): Karen Anderson et al
  6. BTEC Level 3 National IT Student Book 2 (BTEC National for IT Practitioners): Karen Anderson et al
  7. Fundamentals of Nursing, 9th Edition: Patricia A. Potter & Anne Griffin Perry & Patricia Stockert & Amy Hall
  8. Financial Instruments: Equities, Debt, Derivatives, and Alternative Investments: David M. Weiss
  9. Davis's Drug Guide for Nurses, 15th Edition: April Hazard Vallerand & Cynthia A Sanoski & Judith Hopfer Deglin
  10. Nursing Diagnosis Handbook: An Evidence-Based Guide to Planning Care, 11th Edition: Betty J. Ackley & Gail B. Ladwig & Mary Beth Flynn Makic
  11. Time Series and Panel Data Econometrics: M. Hashem Pesaran
  12. Pocket Companion for Physical Examination and Health Assessment (Jarvis, Pocket Companion for Physical Examination and Health Assessment), 6th Edition: Carolyn Jarvis
  13. Federal Taxation of Estates, Trusts and Gifts: Cases, Problems and Materials, 4th Edition: Ira Mark Bloom & Kenneth F. Joyce
  14. Management and Cost Accounting, 6th Edition: Alnoor Bhimani & Charles T. Horngren & Srikant M. Datar & Madhav Rajan
  15. Power System Analysis and Design (Activate Learning with these NEW titles from Engineering!), 6th Edition: J. Duncan Glover & Thomas Overbye & Mulukutla S. Sarma
  16. Android Boot Camp for Developers Using Java, 3rd Edition: A Guide to Creating Your First Android Apps: Corinne Hoisington
  17. Spanish B for the IB Diploma Student's Book (IBS): Sebastian Bianchi & Mike Thacker
  18. Introduction to Computing and Programming in Python, Global Edition: Mark J. Guzdial & Barbara Ericson
  19. Business English, 12th Edition: Mary Ellen Guffey & Carolyn M. Seefer
  20. Strategic Management: A Competitive Advantage Approach, Concepts and Cases, Global 16th Edition: Fred R. David & Forest R. David
  21. Bibliometrics and Research Evaluation: Uses and Abuses (History and Foundations of Information Science): Yves Gingras
  22. Understanding and Negotiating EPC Contracts, Volume 1: The Project Sponsor's Perspective: Howard M. Steinberg
  23. IB Economics: Study Guide (International Baccalaureate), 2nd Edition: Constantine Ziogas
  24. Subscription Marketing: Strategies for Nurturing Customers in a World of Churn: Anne Janzer
  25. Derivatives: A Guide to Alternative Investments: David M. Weiss
  26. GPU Programming in MATLAB, 1st Edition: Nikolaos Ploskas & Nikolaos Samaras
  27. Solid State Electronic Devices, Global 7th Edition: Ben Streetman & Sanjay Banerjee
  28. Enhancing Children's Cognition With Physical Activity Games: Phillip Tomporowski & Bryan McCullick & Catherine Pesce
  29. The Science of Nutrition, 4th Edition: Janice J. Thompson & Melinda Manore & Linda Vaughan
  30. Medical-Surgical Nursing Made Incredibly Easy!, 4th Edition: LWW
  31. IB Spanish B (International Baccalaureate): Ana Valbuena & Suso Rodriguez-Blanco
  32. IB Physics Study Guide 2014 (Ib Diploma Program), 2014 edition: Tim Kirk
  33. IB Physics Course Book 2014 (International Baccalaureate), 2014 edition: Michael Bowen-Jones & David Homer
  34. Physics for the IB Diploma Second Edition (-), 2nd Edition: John Allum
  35. Fundamentals of Nursing, 9th Edition: Patricia A. Potter & Anne Griffin Perry & Patricia Stockert & Amy Hall
  36. Cracking the AP Calculus BC Exam, 2017 Edition: Proven Techniques to Help You Score a 5 (College Test Preparation): Princeton Review
  37. The Essential World History, Volume I: To 1800, 8th Edition: William J. Duiker & Jackson J. Spielvogel
  38. The Medical School Admissions Guide: A Harvard MD's Week-by-Week Admissions Handbook, 2nd Edition: Suzanne M. Miller
  39. Business Communication Essentials, Global 7th Edition: Courtland L. Bovee & John V. Thill
  40. A Pocket Guide to Public Speaking, 5th Edition: Dan O'Hair & Hannah Rubenstein & Rob Stewart
  41. A Pocket Guide to Public Speaking, 5th Edition: Dan O'Hair & Hannah Rubenstein & Rob Stewart
  42. Economics (McGraw-Hill Series in Economics), 20th Edition: McConnell
  43. Manager's Guide to Excellence in Public Relations and Communication Management (Routledge Communication Series): David M. Dozier & Larissa A. Grunig & James E. Grunig
  44. Organic Chemistry, 6th Edition: Marc Loudon & Jim Parise
  45. Research Methods for the Behavioral Sciences, 2nd Edition: Gregory J. Privitera
  46. Social Psychology (MindTap for Psychology), 10th Edition: Saul Kassin & Steven Fein & Hazel Rose Markus
  47. Python Playground: Geeky Projects for the Curious Programmer: Mahesh Venkitachalam
  48. SAT Premier 2017 with 5 Practice Tests: Kaplan
  49. Barron's NEW SAT, 28th edition (Barron's Sat (Book Only)): Sharon Weiner Green M.A. & Ira Wolf Ph.D. & Brian W. Stewart M.Ed.
  50. Research Methods, Design, and Analysis (12th Edition): Larry B. Christensen & R. Burke Johnson & Lisa A. Turner
  51. Trigonometry, 11th Edition: Margaret L. Lial & John Hornsby
  52. Discovering the Essential Universe, 6th Edition: Neil F. Comins
  53. Small Business Management: Launching & Growing Entrepreneurial Ventures, 18th Edition: Justin G. Longenecker & J. William Petty & Leslie E. Palich & Frank Hoy
  54. Principles of Econometrics, 4th Edition: R. Carter Hill & William E. Griffiths & Guay C. Lim
  55. Games, Strategies, and Decision Making, Second Edition: Joseph E. Harrington
  56. Community Policing, 7th Edition: Partnerships for Problem Solving: Linda S. Miller & Kären M. Hess & Christine M.H. Orthmann
  57. Police Administration: Structures, Processes, and Behavior, 8th Edition: Charles R. Swanson & Leonard J. Territo & Robert E. Taylor
  58. Life-Span Development, 16th Edition: John Santrock
  59. Understanding Movies, 13th Edition: Giannetti, Louis D
  60. SAT Premier 2017 with 5 Practice Tests: Online + Book + Video Tutorials (Kaplan Test Prep): Kaplan
  61. Separation of Powers in Practice: Tom Campbell
  62. Television Criticism, 3rd Edition: Victoria J. O'Donnell
  63. Research Methods in Practice: Strategies for Description and Causation, 2nd Edition: Dahlia K. Remler & Gregg G. Van Ryzin
  64. An R Companion to Applied Regression, 2nd Edition: John Fox Jr. & Harvey Sanford Weisberg
  65. Fundamentals of Biostatistics, 8th Edition: Bernard Rosner
  66. Biochemistry: A Short Course, 3rd Edition: John L. Tymoczko & Jeremy M. Berg & Lubert Stryer
  67. Principles of Marketing, Global 17th Edition: Philip Kotler & Gary Armstrong
  68. Management, 11th Edition: Ricky Griffin
  69. Tools for Business Decision Making, 8th Edition: P. Kimmel, J. Weygandt, and D. Kieso
  70. Access to Health, 14th Edition: Rebecca J. Donatelle & Patricia Ketcham
  71. Macroeconomics: Principles and Policy, 13th Edition: William J. Baumol & Alan S. Blinder
  72. Essentials of Genetics (8th Edition): William S. Klug & Michael R. Cummings & Charlotte A. Spencer & Michael A. Palladino
  73. Nutrition & You, 14th Edition: Joan Salge Blake
  74. New Perspectives Microsoft Office 365 & Access 2016: Intermediate: Mark Shellman & Sasha Vodnik
  75. Excellence in Business Communication, Global 12th Edition: John V. Thill & Courtland L. Bovee
  76. Krugman’s Economics for AP®, 2nd Edition: Margaret Ray & David Anderson & Paul Krugman & Robin Wells
  77. Fundamentals of Physics Extended, 10th Edition: David Halliday
  78. Statistics: Unlocking the Power of Data, First Edition: Robin H. Lock
  79. Experiencing the Lifespan, 4th Edition: Janet Belsky
  80. Georgia Politics in a State of Change, 2nd Edition: Charles S. Bullock & Ronald Keith Gaddie
  81. Experience Sociology, 2nd Edition: David Crouteau
  82. Foundations of Marketing, 7th Edition: William M. Pride & O. C. Ferrell
  83. Gardner's Art through the Ages, 4th Edition: A Concise Global History: Fred S. Kleiner
  84. Psychology in Action, 11th Edition: Karen Huffman & Katherine Dowdell
  85. Differential Equations and Linear Algebra, 3rd Edition: Stephen W. Goode & Scott A. Annin
  86. Organic Chemistry, Global 9th Edition: Leroy G. Wade & Jan W. Simek
  87. AWS Certified Solutions Architect Official Study Guide: Associate Exam: Joe Baron & Hisham Baz & Tim Bixler & Biff Gaut & Kevin E. Kelly & Sean Senior & John Stamper
  88. Brunner & Suddarth's Textbook of Medical-Surgical Nursing (Brunner and Suddarth's Textbook of Medical-Surgical), 13th Edition: Janice L. Hinkle & Kerry H. Cheever
  89. Budgets and Financial Management in Higher Education:Margaret J. Barr & George S. McClellan
  90. The Children of Eve: Population and Well-being in History: Louis P. Cain & Donald G. Paterson
  91. PRINCIPLES OF MICROECONOMICS, 6th Edition: ROBERT H. FRANK, BEN S. BERNANKE, KATE ANTONOVICS, ORI HEFFETZ , PER J. NORANDER
  92. Research Methods in Psychology: Evaluating a World of Information, 2nd Edition: Beth Morling
  93. The Practice of Statistics in the Life Sciences, 3rd Edition: Brigitte Baldi & David S. Moore
  94. International Trade, 3rd Edition: Robert C. Feenstra & Alan M. Taylor
  95. The Human Record: Sources of Global History, Volume I: To 1500, 7th Edition: Alfred J. Andrea & James H. Overfield
  96. Guide to Presentations, 4th Edition: Lynn Russell & Mary M. Munter
  97. The Human Services Internship, 4th Edition: Getting the Most from Your Experience: Pamela Myers Kiser
  98. Corporate Finance, 4th Edition: Core Principles and Applications (McGraw-Hill/Irwin Series in Finance, Insurance, and Real Est): Ross
  99. Exploring Microsoft Office Excel 2016 Comprehensive (Exploring for Office 2016 Series): Mary Anne Poatsy & Keith Mulbery & Jason Davidson & Robert Grauer
  100. Introduction to Geographic Information Systems, 8th Edition: Kang-tsung Chang
  101. Stats: Data and Models, Global 4 Edition: Richard D. De Veaux & Paul Velleman & David E. Bock
  102. Law Express: International Law, 2nd Edition: Stephen Allen
  103. Principles of International Economic Law, 2nd Edition: Matthias Herdegen
  104. M&F (New, Engaging Titles from 4LTR Press), Student Edition 3: David Knox
  105. International Trade: Theory and Policy, 10th Global Edition: Paul Krugman & Maurice Obstfeld & Marc Melitz
  106. Differential Equations as Models in Science and Engineering: Gregory Baker
  107. Adobe After Effects CC Classroom in a Book (2014 release): Andrew Faulkner & Brie Gyncild
  108. Principles of Evaluation and Research for Health Care Programs: Karen (Kay) M. Perrin
  109. Communicating for Results: A Guide for Business and the Professions, 10th Edition: Cheryl Hamilton
  110. Fundamentals of Financial Management, Concise 9th Edition: Eugene F. Brigham & Joel F. Houston
  111. The Fundamental 5: The Formula for Quality Instruction: Sean Cain & Mike Laird
  112. Basic Environmental Technology: Water Supply, Waste Management, and Pollution Control: Water Supply, Waste Management and Pollution Control, 6th Edition: Jerry A. Nathanson M.S. P.E. & Richard A. Schneider M.S. P.E.
  113. Introduction to Natural Language Semantics (Center for the Study of Language and Information - Lecture Notes): Henriette de Swart
  114. Cracking the SAT Premium Edition with 6 Practice Tests, 2017: The All-in-One Solution for Your Highest Possible Score (College Test Preparation): Princeton Review
  115. Autodesk Revit Architecture 2016 for Architects and Designers, 12th Edition: Prof. Sham Tickoo Purdue Univ. & CADCIM Technologies
  116. Critical Concepts: An Introduction to Politics, 5th Edition: Janine Brodie & Sandra Rein & Malinda S. Smith
  117. Shelly Cashman Series Microsoft Office 365 & Outlook 2016: Intermediate: Corinne Hoisington
  118. Differential Equations: Computing and Modeling (Edwards/Penney/Calvis Differential Equations), 5th Edition: C. Henry Edwards & David E. Penney & David Calvis
  119. Effective Teaching Methods: Research-Based Practice (What's New in Curriculum & Instruction), 9th Edition: Gary D. Borich
  120. Exploring Economics, 7th Edition: Robert L. Sexton
  121. Maternal-Child Nursing, 4th Edition: Emily Slone McKinney & Susan R. James & Sharon Smith Murray & Kristine Nelson & Jean Ashwill
  122. Foundations of Financial Management, 16th Edition: Stanley Block
  123. Understanding Art, 11th Edition: Lois Fichner-Rathus
  124. College Algebra with Modeling & Visualization, 5th Edition: Gary K. Rockswold
  125. Landmarks in Humanities, 4th Edition: Gloria Fiero
  126. The World of Music, 7th Edition: David Willoughby
  127. Managerial Decision Modeling with Spreadsheets: Pearson New 3rd International Edition: Nagraj Balakrishnan & Barry M. Render & Ralph M. Stair
  128. America on Film: Representing Race, Class, Gender, and Sexuality at the Movies, 2nd Edition: Harry M. Benshoff & Sean Griffin
  129. The Business Writer’s Handbook (Business Writer's Handbook), 11th Edition: Gerald J. Alred & Charles T. Brusaw & Walter E. Oliu
  130. Behavior Modification in Applied Settings, 7th Edition: Alan E. Kazdin
  131. Calculus: Early Transcendentals: Michael Sullivan
  132. Operations Management: Sustainability and Supply Chain Management, 12th Edition: Jay Heizer & Barry Render & Chuck Munson
  133. Our Social World: Condensed, 4th Edition: Jeanne H. Ballantine & Keith A. Roberts & Kathleen Odell Korgen
  134. Mastering ArcGIS, 7th Edition: Maribeth Price
  135. Nutrition: Concepts and Controversies, 14th Edition: Frances Sizer & Ellie Whitney
  136. Market-Based Management, 6th Edition: Roger J. Best
  137. Sociology, 15th Edition: John J. Macionis
  138. Microeconomics, 7th Edition: Perloff
  139. The Norton Introduction to Literature (Shorter Twelfth Edition): Kelly J. Mays
  140. Shelly Cashman Series Microsoft Office 365 & Office 2016: Introductory: Misty E. Vermaat & Steven M. Freund & Corinne Hoisington & Eric Schmieder & Mary Z. Last
  141. Thematic Cartography and Geovisualization: Pearson New 3rd International Edition: Terry A. Slocum & Robert B McMaster & Fritz C Kessler & Hugh H Howard
  142. Language Files: Materials for an Introduction to Language and Linguistics, 12th Edition: Department of Linguistics
  143. Project Management: A Managerial Approach, 8th Edition: Jack R. Meredith & Samuel J. Mantel Jr.
  144. Intermediate Accounting, 16th Edition: Donald E. Kieso & Jerry J. Weygandt & Terry D. Warfield
  145. Digital Systems, 12th Edition: Ronald Tocci & Neal Widmer & Greg Moss
  146. Financial Management: Concepts and Applications: Stephen Foerster
  147. Social Problems: A Down to Earth Approach, 11th Edition: James M. Henslin
  148. Nutrition Counseling and Education Skill Development, 3rd Edition: Kathleen D. Bauer & Doreen Liou & Carol A. Sokolik
  149. Accounting Information Systems, 13th Edition: Marshall B. Romney & Paul J. Steinbart
  150. The Bedford Researcher, 5th Edition: Mike Palmquist
  151. The Legal and Regulatory Environment of Business, 17th Edition: Marisa Anne Pagnattaro & Daniel R. Cahoy & Julie Manning Magid & O. Lee Reed & Peter J. Shedd
  152. Ethical Obligations and Decision-Making in Accounting, 4th Edition: Text and Cases: Steven Mintz
  153. Introduction to Solid Modeling Using SolidWorks 2016: William Howard
  154. The Art of Public Speaking, 11th Edition: Stephen Lucas
  155. The Macro Economy Today, 13th Edition: Bradley R Schiller
  156. Social Problems, 6th Edition: John J. Macionis
  157. Macroeconomics: Theories and Policies (Pearson Series in Economics (Hardcover) 10th Edition: Richard T Froyen
  158. Calculus with Applications, Brief Version, 11th Edition: Margaret L. Lial & Raymond N. Greenwell & Nathan P. Ritchey
  159. HIST4, Volume 2: Kevin M. Schultz
  160. Earth: An Introduction to Physical Geology, 12th Edition: Edward J. Tarbuck & Frederick K. Lutgens & Dennis Tasa
  161. Essentials of Oceanography, 12th edition: Alan P. Trujillo & Harold V. Thurman
  162. Statistics for the Behavioral Sciences 9th Edition: Frederick J Gravetter
  163. Abnormal Psychology: An Integrative Approach, 7th ed.: David H. Barlow, V. Mark Durand
  164. Obsessive-Compulsive and Related Disorders (Oxford Psychiatry Library), 2nd Edition: Samar Reghunandanan & Naomi A. Fineberg & Dan J. Stein
  165. Swift Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides), 2nd Edition: Mathias,Matthew & Gallagher,John
  166. Front-End Web Development: The Big Nerd Ranch Guide: Chris Aquino & Todd Gandee
  167. iOS Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides), 6th Edition: Keur,Christian & Hillegass,Aaron
  168. Marketing Communications (Expo), 7th Edition: Chris Fill & Sarah Turnbull
  169. U.S.-Chinese Relations, 2nd Edition: Perilous Past, Pragmatic Present: Robert G. Sutter
  170. The Economics of Money, Banking and Financial Markets, Global 11th Edition: Frederic S. Mishkin
  171. Financial Statement Analysis and Security Valuation, 5h Edition: Stephen H. Penman
  172. Applied Linear Regression, 4th Edition: Sanford Weisberg
  173. Mastering pfSense: David Zientara
  174. Discourse in Context: Contemporary Applied Linguistics Volume 3
  175. Virtualization Complete: Business Basic Edition (Proxmox-freeNAS-Zentyal-pfSense): Lee R. Surber
  176. The Psychology of Advertising, 2nd Edition: Bob M. Fennis & Wolfgang Stroebe
  177. World Politics: Interests, Interactions, Institutions (3rd International Student Edition): Jeffry A. Frieden & David A. Lake & Kenneth A. Schultz
  178. Business Law, 13th Edition: Text and Cases
  179. Give Me Liberty! An American History, Brief Fourth Edition, Volume One: Eric Foner
  180. Management Information Systems, 7th Edition: Ken J. Sousa & Effy Oz
  181. Problem Solving Cases In Microsoft Access and Excel, 14th Edition: Ellen Monk & Joseph Brady & Emillio Mendelsohn
  182. CFIN (New, Engaging Titles from 4LTR Press): Scott Besley & Eugene Brigham
  183. Inventing Arguments, Brief (Inventing Arguments Series), 4th Edition: John Mauk & John Metz
  184. Systems Analysis and Design (Shelly Cashman Series), 11th Edition: Scott Tilley & Harry J. Rosenblatt
  185. Microsoft Visual Basic 2015 for Windows, Web, Windows Store, and Database Applications: Comprehensive: Corinne Hoisington
  186. Marketing: An Introduction, Global 13th Edition: Gary Armstrong & Philip Kotler & Marc Oliver Opresnik
  187. Starting Out with Java from Control Structures through Data Structures: From Control Structures through Data Structures, 3rd Edition: Tony Gaddis & Godfrey Muganda
  188. The Legal Environment Today (Miller Business Law Today Family), 8th Edition: Roger LeRoy Miller & Frank B. Cross
  189. Foundations of American Education (What's New in Foundations / Intro to Teaching), 8th Edition: L. Dean Webb & Arlene Metha
  190. Object-Oriented Data Structures Using Java, 4th Edition: Nell Dale & Daniel T. Joyce & Chip Weems
  191. Hollywood's America: Understanding History Through Film, 5th Edition: Steven Mintz & Randy W. Roberts & David Welky
  192. Discover Sociology, 2nd Edition: William J. Chambliss & Daina S. Eglitis
  193. World Regions in Global Context: Peoples, Places, and Environments, 6th Edition: Sallie A. Marston & Paul L. Knox & Diana M. Liverman & Del Casino, Vincent, Jr. & Paul F. Robbins
  194. Horngren's Financial & Managerial Accounting, The Managerial Chapters, Global 5th Edition: Tracie L. Miller-Nobles & Brenda L. Mattison & Ella Mae Matsumura
  195. Auditing: A Risk Based-Approach to Conducting a Quality Audit, 10th Edition: Karla Johnstone & Audrey Gramling & Larry E. Rittenberg
  196. Food Around the World: A Cultural Perspective, 4th Edition: Professor Margaret Emeritus McWilliams Ph.D. R.D.
  197. Edexcel AS/A level Business 5th edition Student Book: Dave Hall & Carlo Raffo & Dave Gray & Alain Anderton & Rob Jones
  198. The Practice of Qualitative Research: Engaging Students in the Research Process, 3rd Edition: Sharlene Nagy Hesse-Biber
  199. Mosby’s Exam Review for Computed Tomography, 2nd Edition: Daniel N. DeMaio
  200. Sectional Anatomy for Imaging Professionals, 3rd Edition: Lorrie L. Kelley & Connie Petersen
  201. Workbook for Sectional Anatomy for Imaging Professionals, 3rd Edition: Lorrie L. Kelley & Connie Petersen
  202. LANGE Review: Computed Tomography Examination: Sharlene M. Snowdon
  203. Psychology, 3rd Edition: Daniel L. Schacter & Daniel T. Gilbert & Daniel M. Wegner & Matthew K. Nock
  204. Essentials of Investments (The Mcgraw-Hill/Irwin Series in Finance, Insurance, and Real Estate), 10th Edition: Zvi Bodie
  205. Management Information Systems for the Information Age, 9th Edition: Stephen Haag & Maeve Cummings
  206. Geographic Information Science and Systems, 4th Edition: Paul A. Longley & Michael F. Goodchild & David J. Maguire & David W. Rhind
  207. Biochemistry Concepts and Connections: Dean R. Appling
  208. Current Issues and Enduring Questions, 10th Edition: Sylvan Barnet & Hugo Bedau
  209. Roach's Introductory Clinical Pharmacology, 10th Edition: Ford, Susan M. & Roach, Sally S.
  210. Investment Banking: Valuation, Leveraged Buyouts, and Mergers and Acquisitions (Wiley Finance), 2nd Edition: Joshua Pearl & Joshua Rosenbaum
  211. Introduction to Human Factors Engineering: Pearson New International Edition: Christopher D. Wickens & John Lee & Yili D. Liu & Sallie Gordon-Becker
  212. Documentation for Rehabilitation: A Guide to Clinical Decision Making in Physical Therapy, 3rd Edition: Lori Quinn & James Gordon
  213. Readings to Accompany Experience Humanities Volume 2: Roy Matthews & DeWitt Platt
  214. Iceland’s Financial Crisis: The Politics of Blame, Protest, and Reconstruction (Routledge Advances in European Politics): Philippe Urfalino & Irma Erlingsdóttir Valur Ingimundarson
  215. Operations Management: An Integrated Approach, 6th Edition: R. Dan Reid & Nada R. Sanders
  216. New Perspectives Microsoft Office 365 & Access 2016, Introductory: Mark Shellman & Sasha Vodnik
  217. Pharmacology for Nurses: A Pathophysiologic Approach, 5th Edition: Michael Patrick Adams & Norman Holland & Carol Urban
  218. The Structure of Argument, Eighth Edition: Annette Rottenberg & Donna Haisty Winchell
  219. Getting Noticed: A No-Nonsense Guide to Standing Out and Selling More for Momtrepreneurs Who 'Ain't Got Time for That': Lindsay Teague Moreno
  220. Contemporary Logistics, 11th Edition: Paul R. Murphy Jr. & Donald Michael Wood
  221. A Survey of Mathematics with Applications, 10th Edition: Allen R. Angel & Christine D. Abbott & Dennis C. Runde
  222. The Bedford Handbook, 10th Edition: Hacker. Diana & Nancy Sommers
  223. Motor Control: Translating Research into Clinical Practice, 5th Edition: Anne Shumway-Cook & Marjorie H. Woollacott
  224. New A-Level Physics: Essential Maths Skills: CGP Books
  225. Integrated Advertising, Promotion, and Marketing Communications, Global 7th Edition: Kenneth E. Clow & Donald E Baack
  226. Microeconomics: Principles and Policy, 13th Edition: William J. Baumol & Alan S. Blinder
  227. Child Development and Education (6th Edition): Teresa M. McDevitt & Jeanne Ellis Ormrod
  228. Money, Banking and Financial Markets, 5th Edition: Kermit Cecchettim Stephen; Schoenholtz
  229. The Last Dance: Encountering Death and Dying, 10th Edition: Despelder
  230. New Products Management, 11th Edition: Crawford
  231. Abnormal Psychology, 13th Edition: Ann M. Kring & Sheri L. Johnson & Gerald C. Davison & John M. Neale
  232. Shelly Cashman Series Microsoft Office 365 & Access 2016: Intermediate: Philip J. Pratt & Mary Z. Last
  233. Critical Issues in Clinical and Health Psychology: Poul Rohleder
  234. Gardner's Art through the Ages: The Western Perspective, Volume II: 15th Edition: Fred S. Kleiner
  235. Human Anatomy & Physiology: Erin C. Amerman
  236. Calculus, 2nd Edition: Bill L Briggs & Lyle Cochran & Bernard Gillett
  237. A History of Modern Psychology, 11th Edition: Duane P. Schultz & Sydney Ellen Schultz
  238. Congress Reconsidered, 11th Edition: Lawrence C. Dodd & Bruce I. Oppenheimer
  239. Theories of Personality, 8th edition: Jess Feist & Gregory Feist & Tomi-Ann Roberts
  240. American Government: Political Development and Institutional Change: 8th Edition: Cal Jillson
  241. Genetics: A Conceptual Approach, 5th Edition: Benjamin A. Pierce
  242. Listen to This, 3rd Edition: Mark Evan bonds
  243. An Introduction to Genetic Analysis, 11th Edition: Anthony J. F. Griffiths & Susan R. Wessler & Sean B. Carroll & John Doebley
  244. Accounting: Tools for Business Decision Making, 6th Edition: Paul D. Kimmel & Jerry J. Weygandt & Donald E. Kieso
  245. Gardner's Art through the Ages:The Western Perspective, Volume I: 15th Edition: Fred S. Kleiner
  246. Statistics: Informed Decisions Using Data, 5th Edition: Michael Sullivan III
  247. Microbiology: An Introduction, Global 12th Edition: Gerard J. Tortora & Berdell R. Funke & Christine L. Case
  248. Laboratory Experiments in Microbiology 11th Edition: Ted R. Johnson & Christine L. Case
  249. Images, Ethics, Technology (Shaping Inquiry in Culture, Communication and Media Studies): Sharrona Pearl
  250. The Leisure Commons: A Spatial History of Web 2.0 (Routledge Studies in Science, Technology and Society): Payal Arora
  251. Resisting Work: The Corporatization of Life and Its Discontents: Peter Fleming
  252. Hermeneutica: Computer-Assisted Interpretation in the Humanities (MIT Press): Geoffrey Rockwell & Stéfan Sinclair
  253. Privacy, Big Data, and the Public Good: Frameworks for Engagement: Julia Lane Victoria Stodden Stefan Bender & Helen Nissenbaum & Julia Lane & Victoria Stodden & Stefan Bender
  254. Calculus for the Life Sciences, Global 2nd Edition: Raymond N. Greenwell & Nathan P. Ritchey & Margaret Lial
  255. Worlds Together, Worlds Apart: A History of the World: From the Beginnings of Humankind to the Present (Concise Edition) (Vol. Volume 2): Elizabeth Pollard & Clifford Rosenberg & Robert Tignor
  256. Differential Equations and Linear Algebra, 4th Edition: Stephen W. Goode & Scott A. Annin
  257. Career Fitness Program: Exercising Your Options, 11th Edition: Professor Emeritus Diane Sukiennik & Professor Emeritus Lisa Raufman
  258. Manual Therapy of the Extremities: Eric Shamus & Arie J. van Duijn
  259. Guide to Firewalls and VPNs, 3rd Edition: Michael E. Whitman & Herbert J. Mattord & Andrew Green
  260. Health and Wellbeing in Childhood: Susanne Garvis & Donna Pendergast
  261. Marketing: An Introduction, 12th Edition: Gary Armstrong & Philip Kotler
  262. MANAGING INNOVATION: Integrating Technological, Market and Organizational Change, 4th Edition: Joe Tidd, John Bessant
  263. Microsoft Visual Basic Programs to Accompany Programming Logic and Design, 8th Edition: Jo Ann Smith
  264. Basics of Web Design: Pearson New International Edition: HTML5 & CSS3, 2nd Edition: Terry Felke-Morris
  265. Strategic Management: Concepts and Cases: Competitiveness and Globalization, 11th Edition: Michael A. Hitt & R. Duane Ireland & Robert E. Hoskisson
  266. Absolute C++, 6th Edition: Walter Savitch
  267. Earth's Climate: Past and Future, Third Edition: William F. Ruddiman
  268. Research Methods in Human-Computer Interaction: Jonathan Lazar & Jinjuan Heidi Feng & Harry Hochheiser
  269. Financial Management: Theory & Practice, 15th Edition: Eugene F. Brigham & Michael C. Ehrhardt
  270. The Struggle for Europe: The Turbulent History of a Divided Continent 1945 to the Present: William I. Hitchcock
  271. Supply Chain Management: Strategy, Planning, and Operation, Global 6th Edition: Sunil Chopra & Peter Meindl
  272. Give Me Liberty!: An American History (Brief Fourth Edition) (Vol. 2): Eric Foner
  273. Intercultural Communication: A Contextual Approach, 6th Edition: James W. Neuliep
  274. Case Studies in Abnormal Psychology, 2nd Edition: Ronald J. Comer
  275. Research Methods and Statistics in Psychology (SAGE Foundations of Psychology series), 2nd Edition: Alex Haslam & Craig McGarty
  276. DK Communication: Lisa A. Ford-Brown & DK Dorling Kindersley
  277. SEO 2017: Learn search engine optimization with smart internet marketing strategies: Adam Clarke
  278. International Organizations: Politics, Law, Practice, 2nd Edition: Ian Hurd
  279. IT Consulting Essentials: A Professional Handbook: Dave Faulise
  280. Student Solutions Manual, Chapters 1-11 for Stewart’s Single Variable Calculus, 8th Edition: James Stewart
  281. Give Me Liberty! An American History, Seagull 5E Vol 2: Eric Foner
  282. Managing Organizational Change: A Multiple Perspectives Approach, 3rd Edition: Ian Palmer
  283. Human Anatomy & Physiology, Global Edition: Elaine N. Marieb & Katja N. Hoehn
  284. The Essential World History, Volume I: To 1800, 7th edition: William J. Duiker & Jackson J. Spielvogel
  285. Ways of the World: A Brief Global History with Sources, Volume 2, 3rd Edition: Robert W. Strayer & Eric W. Nelson
  286. Budgeting and Financial Management for Nonprofit Organizations: Using Money to Drive Mission Success: Lynne A. Weikart & Greg G. Chen & Edward M. Sermier
  287. The Cosmic Perspective, 8th Edition: Jeffrey O. Bennett & Megan O. Donahue & Nicholas Schneider & Mark Voit
  288. Innovation Management and New Product Development, 6th Edition: Paul Trott
  289. Total Fitness & Wellness, The MasteringHealth Edition, 7th Edition: Scott K. Powers & Stephen L. Dodd
  290. Stratégique (French 10th Edition): Gerry Johnson & Richard Whittington & Kevan Scholes & Duncan Angwin & Patrick Regnér & Frédéric Fréry
  291. Management: L'essentiel des concepts et pratiques (French Edition), 9th Edition: Stephen Robbins & David DeCenzo & Mary Coulter & Charles-Clemens Rüling
  292. Health Promotion Strategies and Methods 3rd Edition: Garry Egger, Ross Spark, Rob Donovan
  293. A Short Guide to Writing about Biology, 9th Edition: Jan A. Pechenik
  294. SCHAUM'S outlines College Chemistry, 10th Edition: Jerome L. Rosenberg, PhD, Lawrence M. Epstein, PhD & Peter J. Krieger, EdD
  295. Employment Law for Human Resource Practice, 5th Edition: David J. Walsh
  296. Managerial Accounting , 13th Edition: Carl S. Warren & James M. Reeve & Jonathan Duchac
  297. Fuentes: Conversacion y gramática (World Languages), 5th Edition: Debbie Rusch & Marcela Dominguez & Lucia Caycedo Garner
  298. European Energy Law and Policy: Heiko Krüger
  299. A History of Evil in Popular Culture: What Hannibal Lecter, Stephen King, and Vampires Reveal About America [2 volumes]: What Hannibal Lecter, Stephen King, and Vampires Reveal about America: Sharon Packer & Jody Pennington
  300. Managerial Accounting: Tools for Business Decision Making, 7th Edition: Jerry J. Weygandt & Paul D. Kimmel & Donald E. Kieso
  301. Valuation Workbook: Step-by-Step Exercises and Tests to Help You Master Valuation + WS (Wiley Finance), 6th Edition: Tim Koller & Marc Goedhart & David Wessels & Michael Cichello
  302. Inbound Marketing, Revised and Updated: Attract, Engage, and Delight Customers Online, 2nd Edition: Brian Halligan & Dharmesh Shah
  303. The Hacker Playbook 2: Practical Guide To Penetration Testing: Peter Kim
  304. The Basics of Hacking and Penetration Testing: Ethical Hacking and Penetration Testing Made Easy (Syngress Basics Series): Patrick Engebretson
  305. Hacking: The Art of Exploitation, 2nd Edition: Jon Erickson
  306. Ebersole & Hess' Toward Healthy Aging: Human Needs and Nursing Response, 9th Edition: Theris A. Touhy & Kathleen F Jett
  307. Work Motivation in Organizational Behavior, Second Edition: Craig C. Pinder
  308. Practical Packet Analysis, 2nd Edition: Chris Sanders
  309. Global Business Management Foundations, 2nd Edition: Leslie P Willcocks
  310. New Perspectives Microsoft Office 365 & Excel 2016: Comprehensive, Loose-Leaf Version: June Jamrich Parsons & Dan Oja & Patrick Carey & Carol Desjardins
  311. Introductory Statistics, Global 10th Edition: Neil A. Weiss
  312. Practical Genetic Counseling for the Laboratory: Mckinsey L. Goodenberger & Brittany C. Thomas & Teresa Kruisselbrink
  313. Exploring Microsoft Office Access 2016 Comprehensive (Exploring for Office 2016 Series): Mary Anne Poatsy & Eric Cameron & Robert Grauer
  314. Critical Discourse Studies and Technology: A Multimodal Approach to Analysing Technoculture (Bloomsbury Advances in Critical Discourse Studies): Ian Roderick
  315. Introductory Digital Image Processing: A Remote Sensing Perspective (Pearson Series in Geographic Information Science), 4th Edition: John R. Jensen
  316. MCSA Guide to Microsoft SQL Server 2012 (Exam 70-462) (Networking (Course Technology)): Faisal Akkawi & Kayed Akkawi & Gabriel J. Schofield
  317. Leadership: Theory, Application, & Skill Development, 6th Edition: Robert N. Lussier & Christopher F. Achua
  318. Technical Calculus with Analytic Geometry, 5th Edition: Peter Kuhfittig
  319. Handbook of Technical Writing, 11th Edition: Gerald J. Alred & Charles T. Brusaw & Walter E. Oliu
  320. Introduction to Information Systems: Supporting and Transforming Business, 5th Edition: R. Kelly Rainer Jr., Brad Prince, Casey Cegielski, Alina M. Chircu, Marco Marabelli
  321. Film Art: An Introduction, 11th Edition: David Bordwell
  322. Statistics, 13th Edition: James T. McClave & Terry T Sincich
  323. Statistics with Stata: Updated for Version 12: Lawrence C. Hamilton
  324. Lesbian, Gay, Bisexual, Trans and Queer Psychology: Clarke, Victoria
  325. How Children Develop, Fourth Canadian Edition: Robert S. Siegler & Judy S. DeLoache & Nancy Eisenberg
  326. Fundamentals of Abnormal Psychology, 8th Edition: Ronald J. Comer
  327. Health, Happiness, and Well-Being: Better Living Through Psychological Science: Steven J Lynn
  328. Meeting Special Educational Needs in Primary Classrooms: Inclusion and how to do it, 2nd Edition: Sue Briggs
  329. Technology and Society: Jan L. Harrington
  330. Complete Guide to Fitness & Health: ACSM
  331. Nutrition for Health and Healthcare, 5th Edition.: Ellie Whitney
  332. Voices of Freedom: A Documentary History (Fifth Edition) (Vol. 2): Eric Foner
  333. Principles of Behavior: 7th Edition: Malott, Richard,Shane, Joseph T.
  334. Empowerment Series: Social Work and Social Welfare, 8th Edition: Rosalie Ambrosino & Joseph Heffernan & Guy Shuttlesworth & Robert Ambrosino
  335. A Pathway to Introductory Statistics (Pathways Model for Math): Jay Lehmann
  336. Developing and Administering a Child Care and Education Program, 9th Edition: Dorothy June Sciarra & Ellen Lynch & Shauna Adams & Anne G. Dorsey
  337. Principles and Practice of Sport Management, 5th Edition: Lisa P. Masteralexis & Carol A. Barr & Mary Hums
  338. Interpersonal Communication Book, 14th Edition: Joseph A. DeVito
  339. Business and Professional Communication: KEYS for Workplace Excellence, 3rd Edition: Kelly M. Quintanilla & Shawn T. Wahl
  340. Intervention and Reflection: Basic Issues in Bioethics, Concise Edition (Explore Our New Philosophy 1st Editions): Ronald Munson
  341. Applied Time Series Analysis with R, 2nd Edition: Wayne A. Woodward & Henry L. Gray & Alan C. Elliott
  342. Mass Media and American Politics, 9th Edition: Doris A. Graber & Johanna L. (Louise) Dunaway
  343. Medical-Surgical Nursing: Patient-Centered Collaborative Care, 8th Edition: Donna D. Ignatavicius & M. Linda Workman
  344. World Prehistory, 9th Edition: Brian M. Fagan,Nadia Durrani
  345. Action (Central Problems of Philosophy): Rowland Stout
  346. The Basic Political Writings (Second Edition): Jean-Jacques Rousseau & Donald A. Cress & David Wootton
  347. College Mathematics for Business, Economics, Life Sciences and Social Sciences, Global 13th Edition: Raymond A. Barnett & Michael R. Ziegler & Karl E. Byleen
  348. Archaeology: A Brief Introduction, 12th Edition: Brian M. Fagan & Nadia Durrani
  349. A Short Course in Photography: Digital, 3rd Edition: Barbara London & Jim Stone
  350. Republic (Hackett Classics): Plato
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Casino Superlines 25 free spins bonus no deposit required

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If you are looking for a reliable casino site that offers instant gaming and a plethora of video slots and other online games, then don't look any further than Casino Superlines. It provides games from leading software suppliers like NextGen Gaming, NetEnt, Lightning Box and other software giants in the iGaming industry.
The casino was founded in early 2017 by the same team who brought us OrientXpress. The website is stylish yet simple in design with several features like solid customer support, BitCoin payment system and many others. The home currency is Euro and the casino is ideal for players residing in the European Union.
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Superliners Casino is owned by Equinox Dynamic N.V. and is licensed by the Curacao Government. If you are looking forward to gaining useful information about the games, features, customer support etc., you are at the best place. Here we offer a comprehensive Superlines Casino Review where you get all the details.
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Superlines Casino Video Review

Welcome Bonus

The casino operator is known for offering a generous bonus and special promotions to all the newly registered players as well as the existing customers. If you are a new player, you can avail a Welcome Bonus of 400% up to €1000 on your first deposit. It means that if you have deposited €100 in your casino account, you can play with €500. On your 2nd and 3rd deposit, you can avail a bonus of 100% and 200% respectively.
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On the whole, the bonus terms and conditions are fair and reasonable. The welcome bonus is subject to 45 times wagering requirement before you can request a withdrawal. You must know that different games contribute a different percentage for the bonus wagering requirement ranging from 90-100 percent.
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Not only does Superlines Casino offer a great welcome bonus, but there are also some weekly promotions you can take advantage. Like for instance, you can enjoy 100% bonus money on all deposits every Friday between 02.00 and 08.00 GMT. It is known as Happy Hour which is available once a week.
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VIP Program

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At Superlines Casino, the assortment of table games is quite diverse. If you enjoy playing Roulette, you can check out some of the popular variants like Micro Roulette, Premium Roulette and Zero Spin Roulette.
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At the moment, around 100 games are featured on the casino website. Since it is a new operator, you can expect the numbers to double shortly. All the slot games are known for its stunning graphics and fantastic sound quality. You can change the language of the slot games at any point in time.
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Live Casino

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The games can be downloaded on all popular smartphone models of iOS and Android. At the same time, the games are compatible with all the modern browsers like Google Chrome, Apple Safari and Mozilla Firefox. You can play the games on your smartphones or mobile devices even when you are travelling from any place in the world. You need to download the app on your device and get immediate access to a wide range of games offered by Superlines Casino.
When it comes to fairness, transparency and trust, you can entirely rely on Superlines Casino as the operator is fully committed to providing a fair gaming standard. The game software is meticulously maintained and tested by the gaming agencies from time to time with the highest industry standards.

Payment and Withdrawals at Superlines Casino

When it comes to banking options, you can rest assured that your valuable money and user credentials are safe with the casino operator. For making deposits, you can opt for various payment methods like payment cards, Zimpler, Trustly, GiroPay, Poli, Visa, Visa Electron, Paysafecard, MasterCard, Maestro and EcoPayz.
When it comes to withdrawals, the options are a little bit limited as you have to opt for services from Skrill, Wire Transfer, Visa, Visa Electron, Neteller, MasterCard and Maestro. All the payment method comes with fees and charges for processing the transaction. You must choose a payment method that does not charge a lot of money and settles your online transaction in the minimum possible time.
All the winning payouts are processed by the casino operator immediately, and you can expect the money to arrive in your bank account without any delay. Before processing the withdrawal request, you must submit a photo ID and utility bill.
The photo ID can be a valid National ID Card, Driving License or Passport. The utility bill can be either phone or electricity bill with your name and address mentioned. The bill should not be more than six months old.
If the documents are not received within five working days, the withdrawal request is declined, and the money is returned to the casino account. Superlines Casino verifies all the requested documents within 1-2 business days. For fast winning payouts, you are recommended to send an email to the customer support team with scanned copies of the documents mentioned above.
The minimum withdrawal amount is €100 per withdrawal with a maximum of €5000 in a given month. Any requests above these limits are automatically declined, and the funds are automatically returned to your casino balance.
All withdrawal requests are processed in 1-3 days after document verification. Once it is processed, you will receive the money based on different banking methods like:
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  • Qiwi: 1 business day
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Casino Superlines Customer Support

Although the casino has been in existence for around a year and a half, it is surprising to note that Superlines Casino offers 24/7 customer service to all its clients. Staff members can be contacted through various channels like email, live chat and telephone where all queries are resolved in 24-48 hours.
If you don’t want to wait for their reply and you are in a hurry, then you should check out the detailed FAQ section on the official website of the casino operator which we linked to in our online casino review. The dedicated section can help you get answers to some of the commonly asked questions related to casino games and online banking transactions.

Restricted Countries

Due to some legal and gambling restrictions, players residing in Afghanistan, Algeria, Albania, Angola, Cambodia, Guyana, Ecuador, Hong Kong, Iran, Indonesia, Israel, Kuwait, Myanmar, Lao, North Korea, Nicaragua, Namibia, Philippines, Papua New Guinea, Panama, Pakistan, Spain, Syria, Singapore, Sudan, South Korea, Taiwan, Uganda, United Kingdom, United States, Zimbabwe and Yemen are prohibited to register and play at Superlines Casino.
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Reliability and Security

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If you are searching for an ultimate online casino experience, it does not get anything better than Superlines Casino. It maintains an incredible real casino environment with staff members working round the clock to offer an immersive gaming experience to players. The casino uses some of the best gaming providers in the market for top quality games like online slots, table games, video poker etc.
All the casino games are available for free play where you get to understand the game before you start playing for real money. At the same time, the casino is licensed and regulated by Curacao which means that all games are fair and random.
Superlines Casino receives a big THUMBS UP from our team members at Top10-CasinoSites.Net, and we recommend this operator for all the newbie as well as experienced gamblers. We highly recommend checking out the list of restricted countries from the list above before playing. If you are eligible, you must register and start playing your favourite games either free or as a real money player.
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best european online casino video

The Best Online Casino Guide for European Players. There was a time when the majority of top online casinos were targeting North American players, but in recent years the gambling market in the European Union has opened up. There are European online casinos in Germany, the Netherlands, Finland, Sweden, France, and Norway, with more countries choosing to review and legalise gambling each year. Features of EU Online Sportsbooks. European betting websites have grown from strength to strength. Their competitive odds and wide range of betting markets make them a top choice for high-rollers and recreational bettors. They are now some of the best offshore gambling destinations for British punters. Below, we’ll go over the best European online casino games to play. Slots. Gonzo’s Quest, Jurassic World, A Night in Paris and Pearls of India are some of the top European online slots. EU casinos feature games by the best online slot developers including Netent, Microgaming, Betsoft and Playtech. One of the best EU online casino sites are Crazyno Casino and Fortune Clock Casino. They provide the best choice of European slots and gambling games overall. In additio, their payouts are veru fast so you can get your winnings the same day. The Top 10 Best International Online Casinos. International online casinos are all here in one place! We know it can be difficult to search popular and reputable gambling hot spots in 2021, but if you want to win real money from the best sites in the world and don't want to do all the hard work, you've come to the right place. List of Best European Online Casino Sites for 2020 Home Europe You are never going to have any problems locating an online casino site at which to play a very large range of different real money casino games if you live or reside in Europe for many countries now have a system in place whereby each country in Europe is able to license and What makes online casinos the best online casinos 2021? Here is a check list to help you find out. Reputation – The best online casinos are trusted and secure casinos with flawless reputation.; Country Restrictions – The best online casino for you is the one that accepts players from your country.; Licensing –Register only if the online casino is operating under a valid gaming license. SlotWolf is one of the best European online casinos for slot players! Slotwolf has more than over 3000+ Slot games available in Europe. What’s unique is that by signing up on Slotwolf you can choose between the normal bonus and a high roller bonus which is 100% up to €1000. A list of the best European online casinos would take a while to prepare, because Europe consists of 44 internationally recognized sovereign countries with their won gaming laws. Though the EU Commission pressures the 27 members of the European Union to standardize their gambling laws, that is not always the case. Which is the best online casino for European players? We cannot identify any one online casino as the best for European players because it all depends on personal tastes and preferences. We have recommended a huge list of best European casino sites, and you can choose one that best suits your tastes, preferences, and requirements.

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best european online casino

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