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Theatre

Theatre; theory, design, news and community. This sub is aimed at professionals in the theatre community. While we welcome our students and newbies of all ages, please remember that is the purpose of the sub.
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San Diego "America's Finest City"

The official subreddit for San Diego California, "America's Finest City", we’re over 155,000 Strong and serving the whole of the San Diego community. Including the various counties, relevant info concerning our sister city Tijuana MX and the US border for the sharing of information, opinion and events to bring us closer together as a community. Local Covid-19 information regularly updated by our users.
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Call of Duty: Mobile - February 12th Community Update

Call of Duty: Mobile - February 12th Community Update

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Greetings Call of Duty: Mobile Community! We are back today with news about how the public test build has been going, new modes launching this week, a variety of Holiday themed events and content drops, and your usual flurry of feedback and bug reports. For you folks that love Hardcore, you have some brand-new modes to try today!
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First things first! Today, we’d like to give a moment of a silence to mourn for the players who picked Cordis Die faction in Fight For Humanity. You may be losing the fight, but hopefully you are grabbing a variety of rewards along the way! Keep up the fight and show those on Atlas that there is still time to even up the score.
There are seven more days to go in this event and today’s task involves the newest modes, Hardcore Hardpoint and Headquarters. The Hardcore variants of these well-known and well-liked modes make it so that precision is more important than ever, thanks to a serious increase in damage to all weapons. Just a few well-placed shots is all you need. Try the Hardcore Hold Playlist and see if you are up for the challenge of Hardcore.
We know many of you have had questions or inquiries about this over the last week, so we’ll start this community post with some updates about the public test build. Let’s jump into the usual event calendar first though!
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Here is a quick look at all of the new events starting today and others launch soon:
  • 02/05 – 02/19 ~ Fight For Humanity event
  • 02/08 – 02/14 ~ Grind Baby, Grind! (MP)
  • 02/10 ~ Two New Seasonal Challenges
  • 02/10 – 02/16 ~ Russian Nuketown 24/7 (MP)
  • 02/11 – 02/18 ~ Year of the Ox Event
  • 02/12 – 02/18 ~ BR Warfare
  • 02/12 – 02/18 ~ Hardcore Hold (MP)
  • 02/12 – 02/25 ~ Valentine Redux Draw
  • 02/15 – 02/21 ~ Gun Game Moshpit (MP)
*All Dates UTC
Just your weekly reminder that we have different Battle Royale modes dropping throughout many weeks of this season and this week we have Battle Royale Warfare coming up! That chaotic and action-packed mode has just launched, and the newest mode - BR Blitz will be back next week.
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February Public Test Build #1 Thank you all of the passionate interest in this first public test build of February! Yes, we said first 😉. There may be more later in the month after this one ends, but we still do not have a specific end date on this first version and whether or not we launch a second one depends on how this first one goes. As of yesterday the public test build is officially full! You have filled up all 40,000 registration slots on both platforms and at the moment we do not plan to open up more for this first test.
There have also been a variety of questions and concerns about this build so far, which we will answer below, but just a general reminder that everything in the public test build is subject to change. This content, whether it is something significant like a map or something less obvious like text on an item, may end up releasing in any future update. We are looking at you, Overkill Perk (hopefully this still releases someday).
As it is a test, it may also be buggy, have half finished features, or placeholders. Some of this may be intentional, but first let’s speak about what is not intentional – movement changes. The following changes are bugs that will be addressed, and are not intentional changes:
  • Sliding being interrupted while aiming and the speed of sliding reduced while aiming
  • Sliding aim animation bug
  • Speed is reduced once ADS instead of being reduced after ADS completes
However, for intentional changes we are testing some changes related to the ability to drop shot. That’s the ability to immediately go prone and fire at an enemy. If you aren’t familiar, this a long-standing tactic in many FPS titles that allows players to quickly change their hitbox by dropping to the ground and giving them the advantage on an approaching enemy.
Lastly, not everything in this test was available right at the start and more pieces of content will be rolling throughout the testing period. You may see more modes, items, perks, or general pieces of content drop in later. Keep an eye out and please report issues in-game there or through the survey.
Gunzo – Clown Coded We’d just like to say thank you for all of the positive feedback around Gunzo – Clown Coded and the ICR-1 – Forced Laughter. Both of these designs were unique, not only because they were perfectly creepy, but also because they were full of intricate and delightful details. Details like the unnerving way the hair on ICR-1 variant moves or the way Gunzo’s voice actor, Jason Spisak, perfectly captured this newest version of the insane clown.
We’ve seen the comments and the love, and we appreciate that you all enjoy these little details. The love for Gunzo has led us to make a video just to highlight him a bit more. Unfortunately, the draw he was featured in, the Social Disruptor Draw, is no longer active on the store, but we are sure he’ll be back sometime in the future and we’d like to share all the same.
https://reddit.com/link/lip2k3/video/cyxpsowl15h61/player
Seasonal Challenges One more week, one more community update, and one more release of two new seasonal challenges! This time around we have one challenge for MP and one for BP, and with them comes your chance to grab the epic blueprint the GKS – Kistune. Also, for everyone asking about the SKS that is still coming and will be releasing next week on 2.19 (UTC) in the BR Buff event.
Run & Gun This six-part seasonal challenge is all about using different SMGs in Battle Royale and Multiplayer. Some require just a basic use of a specific setup in a match, while others may require you to get kills or win matches with certain perks equipped. It is all focused on fast and quick setups, and if you manage it you’ll be able to snag the following rewards:
  • (Uncommon) Medic – Warp
  • (Uncommon) .50 GS– Warp
  • (Uncommon) KN-44 - Warp
  • (Rare) Backpack – Cosmic Wave
  • (Epic) GKS – Kitsune
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Master Operator This four-part seasonal challenge is relatively simple with one clear goal - use Operator Skills and specific ones. This is the easiest to tackle challenge of the two new ones this week and while it doesn’t have an epic weapon blueprint to give out, it does reward you with plenty of Battle Pass XP (17K in total) and the following items:
  • (Rare) Spray - Ouroborous
  • (Rare) Avatar – Robot Buddy
  • (Rare) M16 – Trance
Valentine’s Day This year for Valentine’s Day we’ve decided to celebrate this joyful and generosity-focused holiday by releasing two new content drops while also using it an excuse to give out gifts to our community. One the content side, we have the Sweet Valentine Crate and the Valentine Redux Draw.
With the Sweet Valentine Crate we’ve decided that anime is perfectly appropriate for the holiday and for Battle Royale. You can now roll into BR in style with a bright pink tank that will make your enemies stare in awe as you load a shell, aim your sights, and send them crawling back to the lobby screen! This same style is available for a variety of other BR vehicles. Check it out in-game now.
https://reddit.com/link/lip2k3/video/gotd1dal25h61/player
Next up, we have the Valentine Redux Draw! If you were around last year, like many of you dedicated folks in the community, you’ll recognize the two main items in this one: the legendary S36 – Phobos and Battery – Valentine. This draw comes with a variety of other items as well, most of which are based around the Valentine series of camos, and it will be available until February 25th (UTC). Find it in-game now through the store or lucky draw icon on the top left of the lobby.
https://reddit.com/link/lip2k3/video/mt2yjz7m25h61/player
Lastly, for those of you looking for something free dropping this holiday you’ll have to head to our global social media channels or participating content creators. On the day after Valentine’s Day, February 15th, we’ll be starting this event and offering gifts from the previous two content drops to whoever wins! Check back then and best of luck to everyone who participates.
Lunar New Year Just like Valentine’s Day, this is the second time we’ve tackled this holiday for COD: Mobile and this time around we have both a content drop & a featured event available. The content drop, the Lunar New Year crate, primarily offers the epic blueprint AK47 - Year of Ox. There are a variety of other items, like the Quartz series of camos available in this crate, and it is all live now in the store.
From the event side, we have the Year Of The Ox event. This event tasks you with getting kills through MP matches and in particular by playing Hardpoint, TDM, Frontline, Domination, and S&D. It has plenty of variety for tasks and the only rewards you can earn on this one are those Lunar New Year Crates. This event is only available for six more days, so make sure to grab those crates now.
Carnival Last but not least, we have a small celebratory bundle available for Brazil’s Carnival. This vivacious and exciting festival runs from February 12th to February 17th in Brazil, and while we know it may be hard to celebrate in person this year, you can get in the mood with Outrider, the ASM10, Avatar – Masquerade, and Calling Card – Samba School. Check out that bundle in-game now!
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We also have a special treat for our players in Brazil for Carnival, a unique Call of Duty: Mobile music video with none other than the fantastic singer and songwriter Jojo Maronttinni! Take a look at the Que Tiro Foi Esse Remix and happy Carnival: https://youtu.be/QLOTgeO_EHY
Feedback Thanks to the over 800 comments last week in the community update and the large number of feedback & bug reports posted there. We’ll have some direct responses to those today. Just a reminder, but please check previous community updates for other frequency asked questions because they often come up right after we address them in an update (like when is Ghost’s voice is coming to CODM). However, there are still a few topics we’d like to discuss this week!
  • Do Not Disturb or Hidden Feature – One low-key but commonly requested feature is something that will allow players to either be displayed as hidden or block invites for a certain amount of time. We have conveyed this request to the team before and unfortunately it isn’t something that is currently slated for the next update, but it is still being considered and will hopefully be something we can add relatively soon. Thanks for all of the concise requests for this one.
  • China Version Content – As many of you have seen, some content that is currently released in the China version is being tested in the public test build for our Global and Garena versions. We can’t often directly comment on when X feature from that build is coming (or even if it is coming) since that is all up to our dev teams to discuss, test, and decide first. There may be content in Global or in the China version that is essentially being tested to see if it performs well there first, like all new features or pieces of content, and then if it does perform well it may be considered for release in other versions.
  • Cheater Reports – Last week, we talked a bit about how cheater reports tend to increase around season releases and then usually die off again a week or two into the season. However, our CODM Security & Enforcement team has shared that they’ve also been battling new cheats and ways people are trying to exploit the game. As a result, they’ve been updating our anti-cheat tools more than normal recently and we are monitoring to make sure there are no misfires here. All that means on your end though, is please keep reporting players and sharing information about cheats & exploits that you see others abusing. It is always appreciated!
  • Prestige or Additional Levels – We’ve seen this request popping up more often now that many players have hit that lvl 150 cap. Our teams are considering various options for adding additional progression to the game, in the past we considered Gunsmith’s addition as a way to add progression even though it wasn’t tied to the main profile level system, but we don’t have any information on additional systems or options being added in the near future. We’ll be sure to bring that up as soon as there is news.
  • Next Ranked Series – Lastly, a simple one! The next ranked series will be releasing alongside Season 2 in March. More on that later as we get closer to the release.
Bug Reports In the last week we’ve primarily been going through and reporting up a variety of smaller bugs, which are important but not experienced by the majority of the playerbase. For bigger issues, like Black Screen and BR related bugs, please check the previous community update for our comments on that. We still have plenty coming on both of those fronts in relation to fixes and improvements.
  • Peacekeeper MK2 - Artifact Death Effect Issue – We have been aware of an issue with the death effect of this mythic weapon causing sound related issues and unfortunately we have not been able to deploy a fix for it yet. This may be a surprisingly complicated issue that cannot be patched through a normal hotfix, but we are still checking on the status of that one to see exactly when it will be fixed.
  • Cluster Smoke Grenade in BR Intermittently Working – This issue is unfortunately one that has been troublesome to reproduce with it rarely happening during tests. However, we have seen it continually brought up in community channels and are looking through recent posts for new information that may help us identify what is causing this to occasionally malfunction. If you always experience this issue please reach out so we can share that info with our teams.
  • ADS Issues with certain weapons in BR – We’ve been investigating various weapons experiencing problems when trying to use ADS (Aim Down Sights). Some of these we have replicated and our teams are planning to fix them, but since these seem to only be happening on very specific weapon setups or blueprints we still worry they may be some we have not seen. If you are seeing this one, please also report it up so we can make sure we’ve captured all of these. Thanks to the folks who originally reported this with clear videos and examples.
  • Eject Bug in BR – This issue has been a long-term one that we’ve been trying to identify and fix for quite some time, but we’ve never been able to reproduce it consistently even after a hundred attempts. Like the previous two bugs addressed here, if you’ve experienced this bug and have any information about how it occurs please reach out to us or our Player Support teams to share that.
  • Desync – Lastly, we’ve seen some improvements on this front thanks to server optimizations and for some regions entirely new servers. However, this is a long-term battle where we are constantly monitoring servers, ping, and connection to see what regions are lacking, where we can make improvements, and who may be running into this issue the most as a result of server related issues. We’ll keep doing what we can to improve this for all of our players around the world, but please make sure that you are playing on a stable and strong network (not Wifi) to minimize the possibility of this type of issue occurring.
Support Options Lastly, thank you to everyone who have been reporting various issues since Season 1 released and please do keep using our support channels on top of community areas to repot issues. In the off-chance you haven’t seen this information in every single one of our community updates 😉, here are our main support channels:
Final Notes As this week comes to a close our teams look towards the future of Call of Duty: Mobile throughout 2021. As you may know, the ambitious approach of one season nearly every single month has been a monumental challenge and while we may not always hit that goal our teams are still working nearly non-stop to make CODM one of the best FPS games out there!
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There is so much on the way and so much to be planned for, whether that is brand-new seasons, exciting new opportunities, competitive gaming and tournaments, region based events, in-game events and so many other different ways we’d like to keep showing the world why this title is still a truly AAA gaming experience on mobile. The future is promising!
This game is truly global now as we are available in the majority of the world through various versions, and the commitment to growing & supporting the game is just as strong as it was last year. We aren’t going to let up and we can’t wait to share our plans, new content, and excitement with you all!
We leave you on that hopeful note and to all of those celebrating various holidays around the world this week – be safe and enjoy! We’ll see you next time. -The Call of Duty: Mobile Team
submitted by COD_Mobile_Official to CallOfDutyMobile [link] [comments]

Why Altria ($MO) LEAPs may have HUGE asymmetric upside 🚀🚀🚀

TL;DR: vaping, marijuana, Michael Burry, low as fuck IV, hugely under-valued company 🚀🚀🚀
\Disclaimer: I am not a financial advisor. This is not investment advice. All information stated in this post is my own opinion, and some information may be unknowingly inaccurate or outdated. Please do your own due diligence before investing your money. I currently hold a long position on various Altria LEAPs.**
Nicotine products have been in continuous use in North America for thousands of years [1]. Upon the arrival of the Spanish to the New World, tobacco use spread rapidly throughout the globe, becoming hugely popular not only across Europe, but also in far-flung Asia and the Ottoman Empire. The only comparable product to conquer the world so thoroughly is the ubiquitous, similarly addictive, mighty coffee bean.
By the 1900's, smoking had become a huge commercial enterprise. Glitz and glam surrounded the tobacco industry. All of your Grandmother's favorite actors smoked [2]. Many high schools had smoking lounges for the students (of course, your Nana still regularly snuck out behind the bleachers to have a private puff with the quarterback). Nicotine use was a normal and accepted part of life.
We are all, of course, familiar with the rest of the story. Studies came out showing just how damaging cigarette usage was on the human body. Campaigns were begun, laws were enacted, and Big Tobacco became Public Enemy #1 [3]
Fast forward to today. For the past few decades, despite decreasing cigarette volumes, the tobacco industry has remained immensely profitable. Big players in the cigarette industry have been able to compensate for declining cigarette volumes by raising prices. Cash flows from cigarette smoking have never been higher. Yet looking at the stock market performance of the tobacco industry over the past 5 years, you would think that the industry was on life support.
No company has lately fared worse than Altria ($MO). Despite growing income at a 5.9% CAGR since 2017 amid a backdrop of stabilizing declines in cigarette consumption [4], the company's stock remains 45% off its 2017 high. Much of the underperformance can be attributed to investors losing confidence in the company's management after a series of questionable investment decisions, including taking a 35% stake in JUUL, a 45% stake in Chronos (a Canadian marijuana company), and a 10% stake in Anheuser-Busch.
These investments have performed poorly over the past few years. High-profile teen deaths from illicit THC vaping products were widely linked to JUUL usage by our sensationalist media [5], causing Altria to write-down its initial $12B investment in JUUL to a value of only ~$2B today. The bubble in the marijuana stock market popped in 2018, causing a 30% reduction in the value of Altria's Chronos stake. And the rise of the craft beer industry has continued to weigh on the profitability of Anheuser-Busch.
Despite the short-term pitfalls, I will argue that it is reasonable to believe that Altria has positioned itself very well for the future. And with all of these factors weighing down the stock over the past few years, I believe $MO is ripe for a turnaround.
I have a 2023 price target for $MO of $90 which, given the low IV Altria enjoys, implies a 30x (3,000%) return on MO Jan 2023 65c LEAPs.
My thesis relies on four key beliefs:
​
  1. The company's core business is under-valued
  2. Vaping will see a resurgence as a less-harmful alternative to cigarettes
  3. Altria is poised to win big if marijuana is federally legalized
  4. Michael Burry's Scion Asset Management is heavily invested in $MO
1) The Company's core business is under-valued
Altria enjoys a stunningly low forward P/E of 8.7 and a stunningly high dividend yield of 8.1% [6]. Various online discounted cash flow analyses of Altria give it an intrinsic value between $62-$72 [7] [8]. These analyses are very conservative in that they only take into account Altria's current business, which is predominantly smokeable tobacco products.
There are also bright spots in Altria's miscellaneous businesses that these DCF models don't account for, such as the fast-growing "on!" line of nicotine pouches, or the likely reinstatement of Anheuser-Busch's dividend after it was paused last year due to Covid.
We'll ignore these bright spots for now and give Altria's core business a conservative price target of $65.
2) Vaping will see a resurgence as a less-harmful alternative to cigarettes
\Please note: I am not a doctor. All health claims made in this post reflect only my own opinions.**
Nicotine has gotten a bad rap in the past 50 years, but on its own there isn't much research I've seen to suggest it's any more dangerous than caffeine. The big problem with nicotine is simply the delivery mechanism. Smoking large amounts of anything is bad for your lungs. Vaping exposes your lungs to far fewer ancillary chemicals in much smaller doses than traditional smoking. For instance, Michael Blaha, M.D., M.P.H., director of clinical research at the Johns Hopkins Ciccarone Center for the Prevention of Heart Disease, says about vaping “there’s almost no doubt that they expose you to fewer toxic chemicals than traditional cigarettes.” [9]
Altria surveyed the landscape in 2017 and determined that acquiring a stake in JUUL was its best way to position itself for the future. Since then, JUUL's name has been dragged through the mud and associated with many teen deaths. However, these deaths were later determined to be caused by unauthorized THC products unlinked to JUUL [10]. JUUL's case for harm reduction in the nicotine space is still intact.
The FTC filed an anti-trust case recently attempting to block Altria's stake in JUUL [11]. This case is due to be heard this spring. The uncertainty around JUUL's future has weighed on $MO, but in my opinion all outcomes of this case are positive:
1) Altria is forced to divest its stake in JUUL
This is not ideal, but as part of the JUUL acquisition, Altria agreed to not compete in the vaping space against JUUL. If Altria is forced to divest, it can capitalize on the recent decline in the quality and brand value of JUUL (just check out juul to see the declining sentiment around the brand) to bring its own high-quality product onto the market.
2) Altria is allowed to keep its stake in JUUL
In this case, Altria can capitalize on JUUL's troubles by acquiring a larger stake in the company at a discount. Altria can then flood JUUL with the cash it needs to help rebuild its quality and brand. This is the ideal case in my opinion, for both JUUL and Altria.
Setting aside JUUL for the moment, Altria has the exclusive rights to distribute in the USA Phillip Morris's FDA-approved IQoS product [12]. This is a "heat not burn" product that is more similar to existing cigarettes than vaping, but still reduces the number of harmful chemicals inhaled. This product is already popular in Europe and Japan, and is just beginning to be marketed in the USA. One major advantage of this product is that it produces no smoke, and so may potentially end up being allowed in restaurants, bars, and offices.
3) Altria is poised to win big if marijuana is federally legalized
Altria is the one company with the regulatory experience and distribution networks necessary to gain substantial market share in the nascent marijuana industry. Altria has been quietly filing patent after patent for THC and CBD vaping devices [13]. In fact, people in the fledgling marijuana industry are so worried about Altria's entry into the market that Senate Majority Leader Chuck Schumer, when speaking about his upcoming federal legalization bill, recently said "I don’t want to see these big tobacco companies coming in and shoving everyone out" [14]. (Note however that, while this position may play well with Senator Schumer's base for now, having a marijuana industry that is run by well-established and responsible companies is ultimately the best outcome for public health, and so it is unlikely that any steps will be taken to bar Altria from competing in the free market of marijuana products).
4) Michael Burry's Scion Asset Management is heavily invested in $MO
Would this really be WallStreetBets if I didn't mention Michael Burry? Burry's fund Scion Asset Management had 5% of its portfolio in $MO as of Q3 2020, making Altria its 13th largest holding [[15](https://dataroma.com/m/holdings.php?m=SAM). For context, this is about half the weight that Michael Burry's fund had in GameStop during the same quarter.
If nothing else, this is a good sanity check on the analysis here.
Summary
In summary, it's likely that the true value of Altria's core business is closer to $65 than the current price of $43. Add on top of that the potential for success in the vaping category, and the potential for growth into the marijuana market, and it is easy to see $MO adding an additional 20-30B in market cap to reach a price of $90 by 2023.
IV for 2023 LEAPs sits at ~20%. MO Jan 2023 65c's are currently priced at $0.77. If Altria reaches $90 by 2023, these options will be worth at least $25. This would represent a >3,100% return.
For this reason, I believe that Altria LEAPs represent a unique opportunity for asymmetric upside. Please let me know your thoughts below, I'd appreciate counter-arguments that highlight any flaws in the reasoning outlined above.
submitted by Natural_Profession_8 to wallstreetbets [link] [comments]

Chibnall era visuals & cinematography - not the visual peak people say it is

EDIT: Don't consider this to be objective analysis, it's not. If it was, it'd include far more screenshots and always fair comparisons. It's an opinion, I just don't feel like adding "in my opinion" at the start of every segment.
One of the things I've frequently seen as something people praise the current era for is that it looks beautiful and has never looked better. Whenever this happens, I feel a sharp dissonance because I don't really agree. On the surface level glance, sure, you get the impression that show looks good because it's fresh and in the newest era, right? But when I watch it, I lose that impression. I've thought about why, read some other opinions on it, and here's my offering on why the cinematography and visuals of this era just aren't that great. Essentially, this will be my tirade about that.

The video resolution now may be up to the high definition standards of today, but that pales in comparison to the importance of aesthetic framing and camerawork, which aren't up to par right now.
The CGI now is probably at its very best for Doctor Who, but that doesn't matter as much as you would think. We see CGI for a deceptively small amount of time onscreen during an episode of Doctor Who. What leaves bigger and more lasting impressions are the visual direction, the colors, the sets, and the observation of characters. I believe the overall visual value of those has noticeably lessened, especially in series 12, and I'll explain why. Basically, technical issues, bad sets, and visual direction.
It's new, high-res, with great effects. It often looks decent. But it's stifled by so many issues, most of which I'll try to cover now.

Firstly, visual storytelling.
S5-10 in particular had a lot of this because Moffat, regardless of what you think of the quality of his writing, was blatantly a visual storyteller who nudged the writing room and the directors to cooperate with that. I'll provide screenshots for this in particular to show what I mean.
Think back to Deep Breath, the moment when 12 holds up a mirror in front of the clockwork android and accuses him of ignorance about the origins of his face. We observe the scene from 12's angle in the large room, and the shot is framed in such a way that we also see the back of the mirror that also reflects 12's face back to him. This aligns with his own private confusion about his new look, and visually adding to the obvious narrative parallels between 12 and the clockwork android. The visual decisions and the framing help tell the story.
The Eleventh Hour comes to mind as well. Amy stops 11 by pinning his tie to the car door and demands answers for the absurdity of his fairy tale like presence, because now she's an adult and doesn't buy it anymore. So he provides her with the same apple he took from her room and pleads with her to believe, and we observe Amy as she struggles to convince herself of the day's events. The sunlight comes to highlight the two of them, accompanied by a distinctly fairy tale like melody, to further the fairy tale effect and to depict Amy relenting, choosing to believe him and continue believing in the "fairy tale" man. The sunlight helps make the themes more obvious.
Dark Water. There's a very emotional moment between the main characters, the camera focuses on the two of them quietly talking while the TARDIS interior is in the background. 12 feels helpless at the sight of his companion's tears, does not know how to deal with them efficiently, so what does he do? He makes a decision to briefly turn around, the camera switches to a jarringly different angle that is meant to make him look intimidating, and he falls back into the prickly behavior he practices to motivate people into being alert and ready. The camerawork here is intentionally jarring during this "switch", to help make it clear that 12's stern and ruthless lecturing is an artificial facade he uses to whip people into shape when he has to ("Chin up, shoulders back. Let's see what we're made of. You and I."), but underneath that is obviously a very emotional and kind man as we've just witnessed. Camerawork here functions as a crucial part of 12's characterization, to show that his rudeness is a tool he employs to make people focused and alert.
Hell Bent is another example. Notice how ever since 12 removes Clara from her timeline and runs with her, the camera never really allows both of them to coexist peacefully and harmoniously within the same frame. The mood is frantic, accompanies the foreboding feeling that 12 has done something very questionable. Even during their moment of truth in the Cloisters there is a very deliberate decision to minimize physical contact because of the themes of separation, to not allow both of their faces to clearly be in focus at the same time because of what the episode is about. It often alternates between them instead, adds to the feeling of disconnection and finality, of something unnatural. Despite this deliberate choice to mix up the camerawork to make a narrative point, the episode still looks very aesthetic and professional, it's one of the best looking episodes of the show.
These scenes very distinctly try to convey some sort of meaning for the characters or the story's themes, and even the less visually meticulous non-Talalay episodes in S5-10 usually had a couple of shots that could be observed in this way without their context, and you'd still be able to understand what the shot is representing.
This should be the part where I list the Chibnall versions, but therein lies my issue: I struggle to find things like this happening in the last two series with the same depth or recognizability. There's a new and distinct lack of visual imagination, or using visuals as a tool to describe characters, develop a story or its themes. The visual part of the show just appears to be a channel for broadcasting the most basic information and ensuring we're not blind. That's not an egregious error of course, but that layer seems to have been lost, or appears so rarely that I have trouble locating it.
Maybe I'm just not seeing it and someone who does should counter this.

Secondly, the sets. Using the TARDIS as a comparison will work nicely.
Consider the 2014-2017 interior, its multiple levels, its abundance of room, its bookcases. The directors can instruct the actors on what to do on the sets because they're spacious and bright and interactive. This allows them to move around, to push parts of the console around, to sit on the staircases, to do things that keep the flow alive. In case there's a scene when characters are motionless for too long, just send them downstairs, or have the other character head towards the library or pull a lever in the same frame. The set allows the scenes to breathe and to be dynamic. Heaven Sent's moments in the TARDIS are a good example of how well you can use a good set to help demonstrate the emotional state of a character. When angry, 12 shoves the monitors around. When feeling alone, he ascends to a secluded staircase and sits, looking very small and isolated. When full of energy, he's allowed to run around and interact with the interior.
Now compare that to the current TARDIS interior, to that set. Directors CANNOT rely on it to help make scenes work better. It is dark, claustrophobic, flat. In fact, the directors have to actively cover up the set's deficiency by focusing on closeups which increases the claustrophobic feeling provided by the set, funnily enough. The huge pillars are obstructive for the characters, they drastically lessen the chamber, and they're probably very difficult to film around which would explain the weird angles. The companion actors aren't really able to do anything or move around without it seeming aimless, you can constantly see the fam loitering in the background not doing anything, because there's nothing they can do in the small set without crowding the already crowded frame. The 13 TARDIS set holds back the visual aspect of any scenes directed in it, which makes the scenes look flat and uneventful. For it to work better, it has to be bigger on the inside (yeah), more brightly lit, and the camera needs to stop zooming in on the character's noses. In its current form, I have not yet seen a TARDIS scene in which I thought "wow, this looks well filmed."
This is an issue that appears outside of the TARDIS as well.

The non-TARDIS environments. So many environments just look like the inside of a cramped factory now.
World Enough and Time / The Doctor Falls is set in a multi-level ship with time flowing at different speeds. There are entire decks essentially being different worlds, there's a frigid industrial urban environment at the bottom, then a bright countryside, a control room at the top, all dwarfed by a black hole. The variety contributes to the feeling of size for the ship. That's a dramatic example, though.
We can mention The Eleventh Hour too, over a decade old, where the characters navigate through many different locations in Leadworth. Observe the way the actors/characters behave in the frame, though, that matters. It's dynamic, there's a lot of room so they can move around without disrupting the lighting or overwhelming the screen with their presence, the closeups aren't as awkward because you can still see the foreground. The people move around, their physical actions tell their own story just like their words do.
In The Battle of Ranksoor av Kolos we have a ship and a quarry. The ship is apparently Ux technology, but looks suspiciously like the result of a day of filming in a factory. A lot of episodes look suspiciously like they got filmed in different areas of some dark industrial complex, and this is hidden by jarringly quick cuts and the abundance of close-ups in a shadowy background that don't really provide a good look into what is happening around the characters. (Reusing sets has been a thing since series 1, though, fair enough.)
I don't feel like I'm exploring the environment while watching episodes in this way, I feel like the director is trying to stop me from getting a good look at the environment at whatever cost. It's a confusing visual direction, one that I find outside this specific episode as well. Reminds me of Sleep No More, but that gimmick was wholly intentional there since it's a found footage experimental story.

Next up, camerawork, color, framing and lighting.
You might already know about the lens flares popping up so much, you already know how stupid it is. Once you start seeing it, you can't unsee it. This isn't a J. J. Abrams film, cut it out. This just feels like the filming crew flicked on all the switches that say "cool and cinematic" without balancing it or putting thought into it. I remember series 6 having a tendency do it sometimes, but it wasn't nearly as often as now.
There's this strange insistence on color correction to make the show look more... trailer-like. Like it's visually competing with the saturation of current Netflix shows. The show tries to deepen its colors, but what they've mostly done is make the show look darker. The lighting does not seem fit for the color correction they're using, it's just not bright enough. It's strangely muted, especially in the TARDIS, it often awkwardly shadows the faces of characters needlessly or paints them in a weird way. Observe the lighting in Jack's introduction to Graham (did you miss me?) and you'll see a perfect example, it looks muted and plastic, like they can't figure out how to light up the scene properly. What the hell is this? Some describe the current look of the show as "cinematic", I call it muted and gloomy.
Dutch angles (they're used to portray psychological uneasiness or tension in the subject being filmed) are often used during moments when they're not meant to be used at all, often to create ""iconic"" shots that are otherwise frankly boring. Like a band-aid.
The cameras often shake during motion, they don't allow you to get a clear look at the environment and just make the experience feel jarring. I just want to see what's going on and where's it happening, this isn't supposed to be The Blair Witch Project. Steady the camera.
There's often a strange obsession with the depth of field effect, with overdoing it. It adds to the impression that the filming crew seems to think more depth of field = objectively better, which isn't always the case. Sometimes less is more, and this "let's blur out everything in the background" insistence makes it seem like it's trying to hide the background from us even when it's clearly not supposed to be the case.
During conversations, there's sometimes this thing I call a "nostril shot", where the person's face is awkwardly zoomed into with an angled fisheye lens effect focusing on the lower middle of their face. It blurs everything else out and pushes it away, like it's trying to hug the nose or enter it. This is the fault of not knowing how to use the new anamorphic camera lenses that mostly shine for outdoor panorama shots, and misusing them in cramped interiors where they distort the faces of characters and makes the visual experience slightly unnatural. It's even worse when the camera just won't stop doing it, when a conversation amounts to just swapping between two closeups of two faces. To be fair, anamorphic lenses are a pain to work with, new to Who, and require too much time and effort to look really good, especially indoors.
The aesthetic framing of the characters in their shots is not as good as it can be. Characters just awkwardly stand around and deliver lines like they were told not to move at all costs during conversation. Body language is largely absent, there's no golden ratios, no flair or creativity to how things are placed, no visual rhyme. The composition of the shots isn't memorable. So many conversations between characters seem to be built on the question of "how can we keep swapping closeup of these two faces without making it seem repetitive?"
What I do recognize is the sometimes used "superhero shots" where characters pose in front of the camera. This is fine, I guess, but characters are almost always relegated to doing just that, standing around, not moving, being wooden and waiting for the Doctor to stop doing whatever she's doing. It isn't dynamic.
I could go on but you get the idea.

I don't think the show looks outright bad now, not at all. Sometimes it looks good, and I'd say series 11 looks better than series 12. There ARE well-directed episodes that I haven't covered fairly... but is there enough of them to support this notion that the show has never looked better? I don't think so. It's more HD, the CGI is better, but in terms of camerawork, lighting, color grading, sets, editing, visual imagination and storytelling (AKA the most important parts of visuals in television)... it's just not consistently that great, and sometimes strays to the realm of confusingly poor.
The good visuals don't consistently carry the show because they're swarmed by issues and brought too far down by them to call the era great-looking. It often seems like the budget is secretly too low and the show is filmed in a way that has to hide it as well as possible using bells and whistles like cool lenses, drastic post-production filters, constant closeups, shiny flares of light, letterboxing... without restraint or thought, and the whole experience feels unnatural because of it, like a vast effort is being made to hide flimsy filming by adding a shiny layer over it.
The claustrophobic sets limit motion and dynamic expression, there's a monumental loss of visual narrative value, lighting is in direct clash with the color grading, lens flares are a plague, the expensive outdoor lenses are criminally misused, editing is flimsy, the list goes on. What I think we now get is this strange attempt to mimic the J. J. Abrams visual style but with none of the budget and know-how, so it turns into this muted and visually dull trailer-like footage that takes turns looking washed out and too dark, looks like it's trying to hide things from its audience with its claustrophobic treatment of space and its overly tight zoomed wide shots to try and feign a "cinematic" approach. It does look good for Doctor Who as a whole, I guess, but not as good as people say, there's a distinct lack of space, size, exploration and room to breathe. I think the visual direction now feels inauthentic, bland and corporate.
So yeah, this notion some fans have of series 11 and 12 being the show's visual peak is just weird to me. Jamie Magnus Stone and Lee Haven Jones in particular are directors whose episodes made me feel this way, and this era's absolute best directors are still not as good as directors such as Adam Smith, Rachel Talalay, Saul Metzstein, Douglas Mackinnon, and others (in my opinion).
Rewatch The Eleventh Hour which came out 10 years ago and compare it to, lets say, Fugitive Of The Judoon. The former is spacious, well lit and full of visual storytelling whilst the latter is blurry and murky. Particularly in Jack's scenes. Rewatch A Town Called Mercy. Rewatch Heaven Sent. Rewatch Vincent and the Doctor. Rewatch The God Complex, The Impossible Astronaut. Hell, if you think I'm just cherrypicking fan favorite episodes than do the same for The Curse of the Black Spot, or Closing Time. Observe how the cameras treat space, how they treat characters, how they avoid the messy closeup nostril shots, how the action is rarely as jarringly erratic as S11/12, how the sets allow characters to do things in them and express themselves through movement, how visible and well-lit everything is most of the time, how vibrant the colors are, how the show isn't afraid of showing you the background while still treating the primary subject with the most importance. Focus on the visual aspect, and you'll see this isn't about Moffat good Chibnall bad, this is purely the difference made by the directors and the filming crew, something that isn't all that related to writing quality.
I think this "new = good" train of thought stems from the notion that the passage of time equals the show's visuals improving, which I suppose has been true for 2005 - somewhere in the 2010s... but that's not always the case, not in the case of Doctor Who cinematography right now. I wouldn't use this era as an example of outright bad visuals, no, but I wouldn't use it as an example of great visuals either. I'm firmly in the camp that the visual value of the show has recently taken a step back, and that from a technical perspective the show's cinematography peaked during some episodes set in series 5 to 10, regardless what I think of the writing itself.
This era looks new, it often looks decent. But does it look good enough to consider its visuals a strength it has over other eras? I don't think so, I have too many misgivings about the above mentioned issues to agree. The current era's visuals have a long way to go to deserve the description of looking great.
Thoughts? Agreements? Disagreements? Something to add? Is this unfair cherrypicking or too biased? I wish I had the patience to screenshot more. All this might make it seem like I think the Chibnall era always has bad visuals because I didn't point out the parts when it looks great, but this post was more about it not looking consistently good as people like to say rather than saying it looks bad, it was about pointing out the visual negatives that I rarely see mentioned.
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I watch a horror movie every day, here are the best ones I watched in 2020

(2020) Invisible Man 9/10
This remake, simply put, is excellent. I’m a huge fan of Leigh Whannell and while I do think the story itself is fantastic, it’s his directing that blew me away. This movie is so fucking tense without showing anything for a huge majority of its runtime. When shit actually starts to go down, it’s the definition of thrilling. Elisabeth Moss killed her role.
(2020) The Rental 8/10
The meat and bones of this movie is a character driven drama story. It’s tense and having so much knowledge right away as the viewer that the characters don’t have is frankly anxiety inducing, in a good way. I thought all four main performances were fantastic, especially Sheila Vand. There’s a moment in the film where everything is abruptly subverted in a grand horror fashion and depending on your tastes, that may be off-putting. To me, it was absolutely genius. Dave Franco directed the fuck out of this movie and eliminated all the comfort of campiness that great slashers usually hold.
(2020) Relic 8/10
Robyn Nevin is fantastic here and all the supporting roles are great but not only does this woman make the movie, she is the movie. Her dialogue, her delivery and her body language, at least to me, are a huge chunk of the entire plot. I just found this movie to be gentle until it isn’t, which makes for the most tense moments. It’s a very claustrophobic film; I think it does justice to a very serious and frightening illness.
(2020) Palm Springs 8/10
It doesn’t take long to catch on that, while this is a romantic comedy, it’s also a sci-fi horror film and a specific subset of sci-fi that makes me anxious. So in some regards, at least to genre placement, there’s my bias. The movie is seriously a treat though. It’s a new spin on an old formula and it’s genuinely funny, suspenseful and endearing. Even if you disagree that it shouldn’t be discussed in the horror circles, you won’t regret watching it.
(2020) Shirley 7/10
It’s an incredibly interesting film for many reasons but mostly because it exists as a biopic, as well as a psychological horror film. Jackson is played Elisabeth Moss who is just wonderful. She really brought to life the internal struggle of Jackson. I’d suggest doing some research before diving into this because her profession during the time period was not glamorous or widely accepted, which gives context to, well, everything.
(2020) Becky 8/10
Kevin James was fantastic. He’s a sadistic fuck in this movie. But he doesn’t deserve all the credit and the writers don’t either. I’m going to highlight Greta Zozula here. The most powerful moments in this entire film were purely cinematography based. Melanie Garros and Jenn McGouran deserve a shoutout as well. This was a cookie-cutter home invasion film at its core and these people, among others, made it one of my favorite home invasion films of the decade. Alissa Gee deserves recognition too for creating the most disgusting moment I’ve seen in a minute.
(2019) Parasite 9/10
This film is most obviously on-the-nose but in the same breath, so incredibly impactful. I can’t even describe the seamless transition from black comedy to horror. It’s a heartbreaking view on classism and poverty while also just being a thrilling experience. Every single performance is remarkable and natural. I’m not even sure what else to say without spoiling it. This film isn’t just specific to Asian culture but very relevant to anyone feeling that they’re in a rut.
(2019) Villains 8/10
The premise is sort of simple but the horror is in the details. i loved how everything played out and I thought all four main actors did an incredible job. Everything was super convincing which had me invested and tense. There’s a scene at the end, despite the movies dark, comedic aspects, that was really sweet and very climactic.
(2019) Swallow 9/10
Haley Bennett delivers a heartbreaking performance with a powerful but melancholy ending. The narrative itself is twisted and sadistic. This film make me anxious, depressed and in the end, I’m not sure it offered much reprieve. I loved this film but I’d caution anyone going through mental trauma to venture cautiously into it. It doesn’t promote anything negative but the subject matter can be difficult.
(2019) Nimic 8/10
When I googled the name of this film it gave me the Romanian translation of “nothing” but also, “everything”. For a 10-minute short it offers so much. It felt like a powerfully dark statement about performance in general.
(2019) The Head Hunter 9/10
This was one of the most creative, restrained yet somehow absolutely insane movies I’ve seen all year. I’m absolutely blown away. The exposition is limited and told so refreshingly through almost entirely visuals. It’s caused many viewers frustrations but for me, it was absolutely the best aspect. That’s saying a lot because visually, stylistically, it’s fucking remarkable. I’ve heard people say this movie is boring and to me, there’s not a dull moment throughout the entire film, not a single wasted shot. It’s thrilling, dark, gritty, campy at times and embodies this identity that’s both somehow fluid and refined. It feels like an arthouse film in its minimalism but avoids any pretentiousness you may associate with that sub-genre. Jordan Downey has done some intentionally so-bad-it’s good movies in the past and he clearly wanted to still reference those aspects through some of his shlocky, 50’s horror inspirations in here; especially Fiend Without a Face. That’s a creative decision that will turn a lot of people off but I just really appreciated it and it made the actual watching experience so incredibly fun.
(2019) The Lighthouse 9.5/10
This film is among the few that I felt compelled to watch it again almost immediately. It’s so incredibly rich in every aspect that can make a movie successful. The visuals are jaw-dropping; almost every single frame of this film is photographic. The soundtrack is stripped down to just these haunting sounds of fog horns and piss buckets. The package everything is delivered in, from an artistic standpoint, is so memorable. The performances by Pattinson and Dafoe are both some of the best I’ve seen this entire year and really, the decade…possibly of all time. They deliver this brilliant script’s dialogue with such passion, humor and intensity. The story in this film is shrouded in mystery but the clues and tools needed to decipher it do exist and with a rewatch, finding them felt so rewarding. It’s the kind of movie that I want to make my friends watch, simply so I have someone to discuss it with. It’s one of the best horror films I’ve ever seen.
(2019) I Trapped the Devil 7/10
This one is a bit of a slow-burn but I felt the tension from beginning to end so none of it felt like a blind investment. It had the potential to be another, cookie-cutter, pretentious statement but what I found it to be was simply a well-crafted horror film.
(2019) Pet Sematary 7.5/10
The original film was entertaining to me but I felt it was also dated and a bit too unintentionally silly for my tastes. So going into this, I was hoping for a darker, more serious film and I’m happy to say, that’s what I got.
(2019) Guns Akimbo 7.5/10
This is non-stop gory action, an absurd story and an insane performance by Radcliffe, who I’m such a big fan of at this point. The best part? It’s genuinely, laugh-out-loud funny, both through physical comedy and clever dialogue.
(2019) Harpoon 7/10
I enjoyed this movie a lot and I mean “enjoyed” in every sense of the word. It was the kind of movie to stop making me think so critically about the acting and cinematography because I just find the stranded genre so fun. This movie really delivered in both dark humor and pure, unpredictability.
(2019) Annabelle Comes Home 7/10
I know that Gary Dauberman has worked closely with the series so he definitely understands Wan’s Conjuring universe’s vibe. I mean that from both a pacing and cinematography standpoint. I loved that all the possessed artifacts come into play.
(2019) Vivarium 8/10
This movie is fucking terrifying. The cast may even be too loaded because it’s the environment and Senan Jennings that makes everything so scary. The final 30 minutes of this film are a complete mindfuck and just left my jaw on the floor.
(2019) It Chapter 2 9/10
It embodies the heartfelt, character driven story of King’s novel so incredibly well. Every single performance by the adult actors is fantastic and as much as people didn’t like the overuse of humor, it felt like a natural evolution to me. Things were destined to be less scary with the adult characters coming into contact with an evil they’ve faced before. The last 30-min to me were just so touching, sad and it was the culmination I was hoping for.
(2019) Zombieland: Double Tap 7.5/10
It’s certainly a sequel as far as sequels go but I had a ton of fun with it and it was great to see this group back together. It’s a super cheesy film and I would expect some hate but the original is cheesy fun too, if even to a lesser extent.
(2019) The Color Out of Space 7/10
The entire suspense if the film is how each individual character reacts to this unknown force but Cage’s is of course the most volatile. I love the body horror and I think the entire movie is pretty goddamn exciting in that aspect. It goes so far beyond what you’d expect.
(2019) Joker 9.5/10
To have a Batman-universe film stand out this much among all the others is incredible. This film intentionally evokes almost every emotion until a raw, chilling finale. Gotham is unkempt, unstable and teetering.
(2019) Come to Daddy 7.5/10
This movie is definitely a dark comedy but it’s incredibly interesting in that, among the dark humor, is a real horror movie and a very graphic one at that.
(2019) The Lodge 9/10
The misdirects in this story are excellent and I was blown away about how well the cinematography was used to manipulate the viewer. It feels like it’s twist after twist but in reality, nothing changes and that’s the scariest aspect to the entire movie.
(2019) Home with a View of the Monster 7/10
They do a fantastic job of storytelling, switching timelines and perspectives throughout the film. It’s a technique that’s been around longer than we’ve all been alive but one that’s not easily mastered.
(2019) Ready or Not 7.5/10
It’s just a ton of fun and Samara Weaving is fantastic. There’s so much great meta-humor and the effects are top notch. I think this sub-genre of sadistic games being played has been done to death so it was a welcomed surprise to see a film do it in such a successful way.
(2019) The Platform 9.5/10
One of my favorite things about horror is that you can trace history itself through the decades, with films reflecting the current political, social and economic state around the globe. First we has Us and then another incredible film Parasite, all with similar desperate themes of class instability. Then you have The Platform, which in its pure brutalism combines horror, religion and politics to make an incredibly powerful statement.
(2019) I See You 9/10
This film consistently surprised, disappointed and impressed me throughout its runtime based purely on my own expectations. It frankly made a fool out of me.
(2019) The Vast of Night 7/10
This movie is pretty low-budget but they really worked with what they had to create this warm, throwback aesthetic that just tickled my tiny little nuts. It’s a dialogue driven, on-the-nose Twilight Zone homage and I really enjoyed it.
(2019) John Wick: Chapter 3 – Parabellum 8/10
The choreography and production is mesmerizing. This might be a Hollywood mainstream action film but the kills are powerful and fucking brutal.
(2018) Bloodline 7.5/10
Sean William Scott is a forever type casted actor but has managed to break free of that throughout the years and this is another great example of him doing just that. His performance is reserved but effective.
(2018) Gwen 8.5/10
It’s an incredibly heartbreaking story that, while exists in the folk-horror genre, subverts any and all expectations. Eleanor Worthington-Cox and Maxine Peaks carry the entire film.
(2018) Freaks 8/10
Emile Hirsch, Amanda Crew and Lexy Kolker were all great but it was Bruce Dern who blew me away. He’s such a powerful on-screen presence; just his delivery alone establishes a lot of the more horrifying elements to this film.
(2018) Overlord 8/10
I thought it would be a traditional zombie movie and the circumstances would be the twist but it was its own thing. It’s kind of difficult to describe but I think action-war-horror would be the closest thing I could pin it too. Jovan Adepo was a great fucking lead.
(2018) Monster Party 7.5/10
It’s awesome to experiment but this is a film that will appeal to almost everyone without feeling unoriginal or sold out. This is dark humor at its most enjoyable and the practical effects and gore are fucking awesome.
(2018) Pledge 7.5/10
It’s a simple premise but so well executed. I loved the ending and pretty much 95% of the creative decisions. This isn’t a bloodbath of a horror film but it’s violent as hell.
(2018) High Life 7/10
This film is a really uncomfortable watch from beginning to end. It’s filled with violent, psychosexual imagery, a disjointed narrative and cum. It ends and if you don’t outright hate it, it’s hard to explain why you like it because it’s such a rough watch. I fall in the latter category.
(2018) Possum 8/10
I love the way the story unfolds in the end, just methodically bit-by-bit until a crushing reveal. I felt for this main character and his pain seemed so real.
(2018) Wildling 8/10
Bel Powley and Liv Tyler both play very complimentary fantastic roles. There’s an extended portion of the film that’s almost uplifting and pleasantly strange, following their relationship with each other. I’m happy to say things turn sinister quickly and the last 30-minutes are a wild ride, to say the least.
(2018) The Nightingale 9.5/10
Jennifer Kent decided to put in such a universally disgusting scene that had people walking out of screenings and almost justifiably so. It’s really difficult to watch in portions. It’s just fortunate she followed it up with a masterpiece.
(2017) John Wick: Chapter 2 8/10
These assassins dance so carefully around innocent civilians that it almost comes off as a black comedy, in a great way.
(2017) My Friend Dahmer 8/10
To me, especially with Ross Lynch’s performance, it was an equally endearing and chilling film. It humanized someone who I’ve always considered to be a literal monster, which is something I don’t know how to feel about.
(2017) One Cut of the Dead 7/10
This movie is super creative and pretty fucking hilarious. It feels like a modern day Bowfinger.
(2017) Marrowbone 7.5/10
The characters portrayed are vibrant and fully realized, whether it be through substance or lack-there-of. I obviously don’t actively try and predict movies like a gameshow but this film seemed to excel in misdirect.
(2016) White Girl 8/10
It reminded me a lot of Larry Clark’s Kids but actually intelligently modernized to make a statement on these neighborhoods on the fringe of gentrification.
(2016) The Lighthouse 7.5/10
Mark Lewis Jones and Michael Jibson play their respective roles as the lighthouse keepers really well. Towards the end of the film when the story demands even more of them both, they truly deliver.
(2015) Room 9/10
Brie Larson is an incredible actress and plays this profoundly realistic character. There's moments where emotions do bubble over but most of the time, she does so much by doing so little.
(2015) Jurassic World 7.5/10
Some people will be completely turned off by some of the more absurd and out-there plot elements but I have to say, despite it being cheesy on paper, a lot of the newer sci-fi concepts just happen to work. This is bound to forever be kind of divisive but I liked it.
(2015) Tag 8.5/10
It’s like Tokyo Gore Police meets The Matrix. Sono makes a powerful statement on film media, gender oppression and interestingly enough, he doesn’t leave himself out of the lens of criticism.
(2015) The Invitation 9/10
This movie’s horror aspect is incredibly telegraphed and manipulated with these creepy violin sounds. However, Karyn Kusama’s impeccably clean cinematography and direction use all of that to its benefit.
(2014) John Wick 8/10
I saw this movie in theaters and let me just say, as a beagle owner, this may be my favorite revenge movie. Keanu Reeves is badass as shit and it was the first film in a long time to make me interested in action.
(2014) Spring 8.5/10
It feels helpless and hopeful at the same time, Benson’s script is amazing. I’ve always said that films shot in idyllic landscapes are a blank canvas for horror. There’s so much beautiful contrast.
(2014) The Treatment 7.5/10
This film is so unnerving, dark and depressing. The bones of it are structured like any crime thriller but the meat of it is pure depravity.
(2014) Clown 8/10
This is body horror and one of the better ones out there; the slow, methodical transformation throughout this movie was so effective.
(2014) The Incident 9/10
Bleak doesn’t even begin to describe this film. It’s pure nihilism, screamed loudly into the universe.
(2014) The Guest 8.5/10
I fucking love the story, Dan Stevens is fantastic and the production was cleanly executed. It’s Adam Wingard’s best film so far.
(2013) Blue Ruin 9/10
It’s a standout to me among revenge films. Macon Blair’s character isn’t some bloodthirsty ex-navy seal bent on revenge. He’s a completely broken man that’s overcome by heartbreak.
(2013) Evil Dead 7.5/10
It’s one of the few examples where a remake of a classic, near perfect movie, actually works.
(2013) Redemption 8/10
The film is shot so well, the editing and portrayal of the visuals all correspond to the ebb and flow of his characters physical and mental health.
(2013) Under the Skin 9/10
The second death in this movie is one of the most remarkably unsettling scenes I’ve witnessed to date.
(2011) The Strange Thing About the Johnsons 7/10
Astor flips child molestation on its head in a tense, sickeningly well-made film and I absolute hate it. Do not watch this movie, this will only detract from your overall happiness.
(2011) Contagion 9/10
There’s some fantastic performances by Paltrow, Law, Fishburne and quite a few others. However, it’s the research and writing of this film, the frightening scientific accuracy, that makes it so effective.
(2011) We Need to Talk About Kevin 9/10
This is probably one of the most sensitive subjects you can approach and I’m a huge fan of Lynne Ramsay. Ezra Miller has one of the most chillingly realistic performances of the decade.
(2010) Inception 9.5/10
It’s Nolan’s masterpiece in my mind and that statement isn’t to be taken lightly, as everything he’s done has felt powerful.
(2010) Buried 8/10
This is one of my favorite movies filmed all in one location. It’s tense, claustrophobic (obviously) and it feels genuinely helpless.
(2010) Skeletons 7/10
It’s a strange little film but it’s charming, smart and a refreshing take on the exorcism sub-genre.
(2009) The House of the Devil 8/10
My absolute favorite aspect of this film is the retro feel. It captured 70’s horror so incredibly well. Ti West is a talented filmmaker and this is one of my favorites by him.
(2009) Cropsey 7/10
If there was one thing I really took away from this film, it would be how society and children in particular adapt to unsolved murders.
(2009) The Loved Ones 7.5/10
It reminds of almost a modern day interpretation on The Texas Chainsaw Massacre, if the dinner scene was the entire film.
(2008) Lake Mungo 9/10
This family is so incredibly natural, real and convincing. It’s not too over the top. The horror is hidden in every frame and simultaneously interwoven with heartbreak. Despite many previous and later films attempting to do what it does, I’ve never seen anything like it.
(2007) An American Crime 7.5/10
Elliot Page is wonderful as Sylvia Likens, she just has this innocent nature to her that amplified the violent aspects of the film. I loved the editing of courtroom footage throughout the runtime, it was a constant reminder that what you’re watching actually happened, despite the theatrical nature of the film at times.
(2007) Teeth 8/10
Teeth is actually such an incredibly hard movie to review critically. The film itself, as a whole, is so many things at once. It’s a comedy, an exploitation film, a revenge film and even sort of…a slasher? I have to give respect where respect is due.
(2007) Death Sentence 7/10
This movie is so goddamn intense during the action sequences that it actual reminds me more of a Max Payne video game film adaptation. It’s so over-the-top but in a really entertaining way.
(2007) Timecrimes 8.5/10
I loved this movie when I first saw it but upon re-watching it, I can’t help but stress its influence in the time-loop horror sub-genre. Sure films like Primer definitely helped pave the way but Timecrimes really manages to focus less on the science fiction and more on the horrifying consequences that come with time travel.
(2007) Zodiac 9/10
It’s not the most violent film, it’s much more story driven but the moments of violence feel fucking powerful. The horror in this film isn’t about the serial killer, it’s really about obsession and Gyllenhaal absolutely nails his performance to bring that aspect home.
(2006) Population 436 7/10
It didn’t aim to disgust or push boundaries; it’s just a fun, creepy story with a satisfying ending.
(2006) Children of Men 9.5/10
It’s a bleak film, as bleak as they come from some perspectives but through the violence and despair is a powerful message of hope. Clive Owen’s character is as a broken as the world around him and one of my favorite character arcs of all time.
(2005) Red Eye 7/10
The setup is sinister enough, being in the confines of a plane, to warrant it being discussed as a horror but it does devolve into an action thriller, not that I’m a genre-snob. Both Cillian Murphy and Rachel McAdams are fantastic and it’s a tight knit package.
(2005) The Descent 9.5/10
It’s absolutely terrifying and top-to-bottom, one of the most effective horror movies ever made. After seeing over a thousand horror projects, this still remains one of the most intense, period.
(2005) Constantine 8.5/10
Listen, I’ve obviously never even heard about this comic but let me just say, as a standalone movie, it’s fucking awesome. It’s basically Keanu Reeves battling his way through hell, murking demons and basically just being badass as shit.
(2004) Saw 8/10
It’s one of the most creative projects of the 00’s and a project that launched Wan’s and Whannell’s career. I can safely say, the two of them haven’t had any major misses since. This movie is raw, disturbing and has a strong mystery-driven backbone that makes it iconic and endlessly re-watchable. I absolutely love it.
(2004) Hellboy 7.5/10
Listen, I’m not a fucking nerd who is all-knowing about these comics and how well they translate to film but let me tell you, this movie fucking rocks. Ron Perlman kills this role and has so much personality.
(2000) The Gift 8.5/10
Everyone here is wonderful. If I had to pick a standout though, it would be Giovanni Ribisi. His performance is so raw and emotive. The unstable nature of his character actually held up as the backbone to the mystery portion of this film, making it very much unpredictable.
(1999) The Ninth Gate 9/10
It’s two hours of a giant satanic onion being peeled back layer by layer. It’s clear that when Polanski isn’t raping children, he’s creating filmmaking masterpieces.
(1999) Deep Blue Sea 7.5/10
The science-fiction aspects may be super contrived to someone smarter than I am but the entire movie is so goddamn entertaining. I love all the characters and LL Cool J is particularly hilarious.
(1998) Pi 7.5/10
Aronofsky is challenging religion with science and mathematics and it comes together in a really insane way.
(1997) The Lost World: Jurassic Park 7/10
One scene in particular that stuck with me was the raptors in the tall grass, so aesthetically gorgeous and well-shot. It’s not a perfect movie but Goldblum and Moore are charismatic, it’s fucking action packed and the set pieces are diverse as shit. This isn’t some dialed in bullshit for a quick buck.
(1997) Men in Black 9/10
Vincent D’Onofrio was fucking incredible. The entire villain that is Edgar is one of my favorites of all time. Everything from his speech, his loose-skin and awkwardly stiff gate just really sell it.
(1996) The Craft 7.5/10
I love all the acting and characters but Fairuza Balk is probably my favorite. She’s just so eclectic and over-the-top.
(1995) Tales from the Crypt: Demon Knight 7/10
This is such a fun movie and very much in the Tales from the Crypt vein. It’s campy but super violent too; the practical effects are fucking dope. It’s kind of like Evil Dead meets From Dusk till Dawn. Billy Zane is great in it and just brings a ton of personally to the film. I even really dug the raunchy, meta-horror opening.
(1994) The Mask 7/10
Jim Carrey is his usual, hilarious, eclectic, over-the-goddamn-top self which softens the edges. There’s also a villain though and the same childish aspects don’t apply to him. As a kid, he was kind of scary actually.
(1993) Jurassic Park 9.5/10
Even just typing that title blows my mind, this movie was made in 1993 and 27 years later, it still looks better than most modern monster movies. Jurassic Park is everything. This movie is the perfect blend of horror, action, adventure and sci-fi.
(1991) Highway to Hell 7.5/10
This is an absolutely awesome 90’s horror movie. It has cameos from the entire Stiller family, even fucking Gilbert Gottfried. You also have Chad Lowe, who I truthfully didn’t even know existed. The story, set pieces and script are also all excellent. It’s darkly funny, well-paced and just a wild ride from start to finish.
(1990) The Exorcist 3 8.5/10
This movie, for a film following such an iconic movie, being a third film in a series, is just bafflingly good. The original writer of the first film is returning and his script as well as directorial product both deliver.
(1989) Indiana Jones and the Last Crusade 8/10
Indy is still Indy here, he’s fucking badass; his character and dialogue excel in this entry immensely. Not just dialogue but this film contains some of the best action choreography of the entire series, something that almost seems unfairly diminished through repetition. This movie is fucking awesome.
(1988) Akira 7.5/10
This story is one that would feel very difficult to pull off through traditional media. The level of violence and body horror would possibly be even too much for Cronenberg’s plate. The ending of this film is mind-melting.
(1988) Hellbound: Hellraiser 2 7.5/10
It’s violent, dark, disgusting and gory as fuck. It feels like a fever dream of hell. I loved the female character kind of forcing this disgusting erotic nature and it doubled down on the series soul which is the deadly allure of hell.
(1988) Vampire’s Kiss 7/10
I love American Psycho and watching this, I can see where a ton of the performance inspiration in that film came from. Cage’s body language here is so insanely expressive and probably my favorite part of the entire project. Even if you’ve seen this one before, I highly suggest a re-watch, there’s something special about it.
(1987) Fatal Attraction 7.5/10
Holy shit Glenn Close you goddamn crazy bitch, such a great performance. This movie is so incredibly and exponentially tense as it plays out. I loved Micheal Douglas and the entire film is just a reminder to never fucking cheat.
(1987) The Believers 7/10
It gets a bit absurd at certain points but the cult aspects are awesome. I also think it’s the first horror movie I’ve seen specifically about Santeria. It’s not perfect but it stuck with me.
(1987) The Lost Boys 8/10
Joel Schumacher’s The Lost Boys is so indicative of 80’s horror that it could very well be the face of the decade itself. The one-liners, the practical effects, aesthetics and story are all just wonderful. I’m not sure what else to say, this movie feels like a warm blanket to me.
(1986) Little Shop of Horrors 8/10
Rick Moranis is as goofy as ever and good god…the practical effects are mind-blowing. You’re watching this giant plant movie and it just melts your brain thinking about how it was accomplished.
(1986) Aliens 7/10
They exploited the action of the first film to capture a larger audience and lost what made Alien such an effective horror movie in the first place. I still like this movie because it contains my favorite heroin and monster but I’m sick of acting like the Alien series ever needed a director like Cameron. The ending is absolutely insane and bumps this up a few points for sure.
(1984) The Terminator 8/10
This movie, simply put, is badass as shit. I’m aware the series kind of progresses into more action focused territory with the sequels but the original will always be a horror movie to me. The pacing, the unstoppable force that is Arnold, it’s all thrilling as shit.
(1984) Indiana Jones and the Temple of Doom 8/10
I think it’s a scary movie and a really dark turn in the trilogy. There are quirky aspects of it character wise that are kind of goofy but playful. Overall though, goddamn dude, these set pieces are amazing.
(1984) Friday the 13th: The Final Chapter 7/10
Jason is super fucking powerful here; he moves quickly, intelligently and is able to drive the suspense of the movie. The success is greatly attributed to a solid performance by Crispin Glover but more importantly, Corey Feldman. I know Corey gets a lot of shit these days but he was an eclectic child actor.
(1981) Raiders of the Lost Ark 9/10
Raiders of the Lost Arc is such an important movie to me. It helped open my eyes to darker content as a child, for better or worse. Everything that could ever be said about this film has been said, I’m just here to show my appreciation.
(1980) City of the Living Dead 8/10
This movie is batshit insane in the best way possible. It’s ultra-gory, tons of crazy impressive practical effects which are very much Fulci in style. The narrative is a bit confusing but I think, or hope at least, intentionally so.
(1980) The Ninth Configuration 7/10
The Ninth Configuration, while still representing William Peter Blatty’s struggle with religion, is tonally very different from The Exorcist. It’s a tedious, slow, detail oriented, character driven film that exceeds so well because of great writing.
(1979) Nosferatu the Vampire 8/10
This film not only embodies and celebrates the original in terms of structure as well as substance, but in its restrained filmmaking methods; its ability to let shots live without intervention. It’s atmospheric, well-trimmed and just an all-around, exceptional film. Klaus Kinsi as Nosferatu is perfect.
(1979) The Amityville Horror 7/10
I like James Brolin’s character, he’s odd and the axe sharpening is somewhat iconic. The film has both pacing issues as well as dialogue issues. With that being said though, the finale in sinister as fuck and really brings life, quite literally, to this evil house.
(1979) Alien 9.5/10
My love for this single film transcends my love for the genre itself. Ridley Scott pulled off an absolute masterpiece and despite having watched it 25 times, I still cannot comprehend how a film of this quality was pulled off in 1979. It’s as close as perfection can be.
(1978) Dawn of the Dead 8/10
Obviously at first glance you can tell this is a really lengthy film at over 2-hours long. However, the pacing is actually my favorite part. Romero really builds up to the climax slowly and lets you linger in his world for such a long time that it becomes fleshed out through pure exposure.
(1978) Slave to the Cannibal God 7/10
I love the visuals, the story and Ursula Andress’ great big dirty milkers. It’s a wonderful, sleazy little exploitation film. The audio is also fantastic; I just love the way this film is edited all around.
(1977) Shock Waves 7/10
Peter Cushing is awesome and I really liked Brooke Adams as well. Despite the cheesy premise though, this film is dark and moody. The tension and action really builds throughout the film and with the atmospheric nature, you kind of forget the ridiculousness of it all.
(1975) Satanico Pandemonium 7/10
This is a pretty great, atmospheric, old-school exploitation film. It dives right into the temptations of sex and the devil among this convent. It gets pretty fucking dark, especially for the time period, specifically for Mexican horror.
(1974) Vampyres 9/10
It’s dark, moody, sexy and offers one of the most unique vampire film experiences to date. It’s a film that makes Dennis’ idea from It’s Always Sunny in Philadelphia about a full-penetration, Dolph Lundgren crime fighting movie seem almost plausible.
(1973) Soylent Green 8/10
I loved all the concepts and details in this film. It took me a bit to get invested but once I was, real food was replaced with gold in my brain watching the plot play out. Charlton Heston did a great job of bringing life to this fictional universe as well through his dynamic and invested performance.
(1973) The Crazies 7/10
There’s this great scene with this old lady knitting that I just adore. The innocent and violent clash in such an effective way. Obviously the horror aspects in that scene, as well as the virus itself are very fictional. The government response though, seems almost plausible, considering how they’re currently handling Covid-19.
(1972) Horror Express 8/10
It’s genuinely creepy to this day and the storyline is ambitious as fuck. I’d be hard-pressed to say it’s not one of the better horror-sci-fis of the 70’s and that category includes some great fucking films.
(1968) Even the Wind is Afraid 8/10
Coming over a decade before Suspiria, I can’t but feel, despite how unknown this film is, how influential it was to the genre. The story is great; it’s not super violent or anything and when they do show anything, it’s so well built up. It’s either a reveal at either peak tension or the opposite, when it’s least expected.
(1967) Our Mother’s House 8/10
Jack Clayton, simply for directing The Innocents, is one of my favorite directors. He manages to capture super poignant emotional moments unlike no one else. We have some great modern directors working today that do the same but in terms of 1960's horror, it was harder to come by.
(1967) Violated Angels 7/10
It’s actually based on an American case, about a man Richard Speck who broke into a hospital in 1966, raped and murdered eight nurses. The cinematography is startling cold. The dialogue is profound and helpless. This has to be up there with the most cynically sexualized piece of exploitation cinema.
(1964) Lady in a Cage 7.5/10
It’s a really great little thriller with a solid performance by Olivia de Havilland and also James Caan. I think this movie captures such a helpless nature really well.
(1964) The Last Man on Earth 7.5/10
I loved this movie. It’s actually one of my favorite Price films, which at least for me, is a bold statement. His films tend to have this warm, campy feel to them but this one actually felt pretty dark and desolate. It still contains those less-serious scenes and bits of dialogue but the writing and ideas themselves feel like a huge leap forward for the horror genre.
(1960) The Virgin Spring 9/10
This is clearly the inspiration for The Last House on the Left and while I appreciate that film immensely, it didn’t evoke the same emotions this one did. The cinematography, per-Bergman, is impeccable.
(1958) The Fly 7.5/10
The plot is actually non-linear and the first half is my favorite. Patricia Owens plays up the paranoia of her character incredibly well and I was actually really happy to see Price in a supporting role.
(1956) Forbidden Planet 8/10
I personally think it’s one of the best sci-fi films of the decade. I know I’m going to get chirped for saying this but there’s even a scene towards the end that I believe could have inspired the tesseract in Interstellar.
(1935) The Black Room 7/10
This is another Universal horror film starring Karloff, directed by Roy Neill. It presents itself with the usual, tight-knit flair you may have come to expect but it somehow has seen much less recognition than any of the major monster movies. I really liked this movie.
(1932) The Old Dark House 8/10
This is also Karloff’s best look to date. I mean seriously, his performance is pretty muted and mostly expressed in body language but he has the same screen presence as Mickey Rourke.
submitted by nextzero182 to horror [link] [comments]

Daytona 500: Why Does It Matter? - r/Formula1 Editorial Team

By Phillip Barton (u/museproducer) and Matt 'Trumpets' Ragsdale (u/mattpt55)
Starting with this one, the Editorial Team will offer some features also in audio format. You can find this one here in the voice of the authors.
If you rather download it, you can do so following this link.
Before we begin, we need to give a special thank you to the moderators at NASCAR. They joined us in this project and have been ever willing to help us with information on rules and unique facts about the race, and answering our questions about the sport as a whole.
And we would be remiss to not give a special thank you to u/the_colbeast, whose seemingly endless vault of information about NASCAR has been invaluable to us for this weekend and hopefully for many to come in the future.
Thank you so much, and we hope to have further collaborations with you all in the future!

Intro

The Daytona 500 is one of the most famous races in motorsports. It is held in the same way as the Indianapolis 500, Monaco Grand Prix, Bathurst 1000, or 24 Hours of Le Mans for many fans. And yet, for most F1 fans, it is hard to look at the Daytona 500 and think of it as being in the same league as a Formula 1 Grand Prix at tracks like Spa or Silverstone.
In Formula 1, cars are made to be as lightweight as possible, made of mostly composite materials. In NASCAR, cars are still made with a steel tube chassis covered with a mixture of carbon fibekevlar and fiberglass body panels.
While a Formula 1 car is powered by a V6 hybrid power unit with around 1000 hp depending on the power unit manufacturer, in NASCAR they are still using the throaty carbureted V8 made by Toyota, Ford or Chevy (depending on the team), with an output of about 750 hp.
Ed. note: apologies for the slip up here - we got our history and current day wires crossed.
A Formula 1 car is typically developed from before the start of the season onward, with changing aero parts on the car occurring regularly sometimes from race to race or even from session to session. In NASCAR, the body of the cars stay relatively the same, with different aero packages required depending on the track as mandated by NASCAR’s governing body. And that is just the differences in the cars.
So what then is the allure for an F1 fan to watch the Daytona 500? As far as things are concerned these are two very different sports under the wide umbrella that is motorsport as a whole. Formula 1’s fanbase is even seen to be of a very different culture, with international reach and an image of being a wealthy gentleman's sport, whereas NASCAR comes off as a more simplistic, blue-collar sport with roots tied to the United States of America alone. Yet Formula 1 drivers have appeared in NASCAR stock cars for decades.
What follows is an attempt to convince you, a Formula 1 fan, to give this race a shot. To accomplish that, we will have to go back to before the first Daytona 500. Back to a time before the existence of the Daytona International Speedway even, when stock cars were raced on the sandy beaches of Daytona, instead of the asphalt speedway we know today.

Daytona’s History

From the Beginning to the End of the Petty Era

The Daytona 500 heralds the start of the NASCAR season and, as with most races, it can trace its origin back to a place, Daytona Beach, a man (Bill France Sr.) and a date (December 14, 1947), when the idea of NASCAR was first conceived at the Streamline Hotel.
Bill France had the meeting because, as a driver, he was getting increasingly tired of shady promoters bogarting the prize money after races ended. He realized, much like Bernie Ecclestone would do much later in F1, that if he organized the teams and drivers, they would be able to control (or at least influence) their destiny.
By the time the meeting took place, however, stock car racing was very much an established regional thing, with its mythic origins reaching back to the roots of Prohibition (which for those who are not from the USA, was a shocking time between 1920 and 1933 when all alcohol was illegal – not that it mattered, as the country drank more than ever).
In an effort to keep the Roaring Twenties parties going, illegal stills would produce an alcohol know locally in the South as moonshine, which intrepid drivers (also known as bootleggers) would then take from isolated mountain tops in the Appalachian Mountains down to more populated regions, usually at a high rate of speed and often being chased by the local constabulary as well. This obviously started an arms race between the police and the bootleggers, leading to both sides searching for ever-increasing performance, either to reach their delivery points with minimal interference or to apprehend the law-breakers.
Once Prohibition was over, this should have been the end of bootlegging and the need for fast cars, right? Nothing of the sort happened. The bootleggers were now in the business of evading taxes and drivers had a new weapon: the Ford V-8 engine, which in a fit of cosmic irony was invented by a teetotaller, Henry Ford. He had even banned his workers from drinking, but ultimately he helped give rise to a sport that floated to prominence on the backs of rivers of whiskey.
For it turns out, not being satisfied with risking imminent death in a blaze of high proof glory while being chased at insane speeds down back roads, bootleggers began having contests to see whose car was fastest. By the late 1930s, these were beginning to be regular occurrences that would draw crowds and by the time Bill France got around to organizing NASCAR a decade later, there were already purpose built venues for the racing of said cars.
If, perchance, you were to be racing at Daytona International Speedway in the 500, and you had the mental capacity, at close to 200 mph (320 kph) and running inches from your competitors, to glance up, you would see the words "World Center of Racing" plastered across the top of the grandstands as you crossed the finish line. A bold claim to be sure, but one rooted in reality if one travels far enough back in time, to the turn of the previous century.
The start of Daytona as a race venue goes back to 1902, when a race between Ransom Olds, founder of Oldsmobile and Alexander Winston, founder of Winston Motor Works, staged a race on the hard packed sands. The width of the beach, 500 feet, and the length, 27 miles, made it perfect for land speed record attempts. Fifteen were made, culminating with Sir Malcolm Campbell (there was an ongoing rivalry between British and USA drivers), who in 1935 did a 276.82 mph (445 kph) run. On a beach...
In addition to the land speed record attempts, 13 other organized races were held on the beach, and when the clubhouse was built close to the Daytona portion of the beach, the name stuck.
In 1936, the city of Daytona chucked up a purse, and hired Sig Haugdahl to design a course and organize the event. Sig used the road that ran parallel to the beach, A1A, to make a 3.2 mile circuit.
Although the race was a disaster, with the city losing money and the race having to be red flagged due to the course becoming undriveable, the following year the Elks Club was willing to give it a go, although they too lost money and decided that perhaps race promotion was better left to the experts.
Which is where Bill France stepped in. In 1938, his first year organizing the race, the race at Daytona made money for the first time. The second time, he made even more (US$20,000 to be exact) and, despite being a competitive driver, it began to become increasingly obvious which side of the bread his butter was on.
World War II interrupted his run of success, but once NASCAR was formed two years after the war was over, it began to sanction the races on the beach as stock cars were becoming an increasingly popular attraction. By 1953, France knew that the venue was beginning to limit what he could achieve and thus the plans for the current track were born. The old Road Course was used for the last time in 1958 and, in 1959, the event moved to the brand new 2.5 mile tri-oval super speedway for the inaugural Daytona 500.
That first race did not disappoint the roughly 41,000 fans gathered either, with a 3-wide finish that took 3 days to decide as Lee Petty crossed the line with Johnny Beauchamp and Joe Weatherly. Beauchamp was declared victor, but Petty protested and after 3 days and reference to a newsreel of the finish, Petty was announced as the actual winner. In later years, Petty would opine that France knew he had won and had done it on purpose, to generate publicity for the race.
The following year, the race was won by Junior Johnson, who managed the feat despite being in a car that was nearly 22 mph down on top speed. After noticing in practice that he could trail a faster car without losing time, he also realized he could "slingshot" by the faster car as well. He used this tactic to win the race and this innovation was rapidly copied by other drivers leading to the sophisticated use of drafting, still in vogue to this day with modern drivers on all superspeedway races.
The 1962 race was won by Fireball Roberts, and it was the third straight year he had started on pole. That win also was the second in a row for team owner and legendary mechanic Smokey Yunick, which made him the first owner to win the race more than once.
Smokey was also legendary for dancing on the head of a regulation, a trait shared by many F1 legends. So much so that he was often referred to as the American Colin Chapman, though looking at the dates it could well have swung the other way. Perhaps the most talked about episode of his creative interpretations of regulations was his 1966 car driven by Curtis Turner.
It was so much faster that everyone knew he was cheating, but no one could figure out how. Eventually, it was discovered that the roof had been lowered and modified, the windows had been altered and the floor raised, allowing him to lower the car and making it effectively 7/8 the aerodynamic profile of an actual stock car. This quite naturally led to some rapid rewriting of the scrutineering procedures.
Smokey was also renowned for his expertise with fuel systems: at one race, after installing 11 feet of extra tubing to add 5 gallons of extra fuel capacity, NASCAR officials pulled the fuel tank for inspection as they were suspicious and told him they had 9 items he needed to fix before the race. His response was "better make it ten" as he started the car sans fuel tank and drove it back to the pits. He also used a basketball in the fuel tank that was inflated when capacity was checked and deflated when the car was fueled for the race. Smokey's mindset was perhaps best illustrated by a quote from his autobiography "All those other guys were cheatin' ten times worse than us, so it was just self-defense".
In 1964, Richard Petty (nicknamed "The King") stood atop the podium for the first time in the history of the Daytona 500, the start of the winningest run in the history of the race and at the beginnings of a career that also saw him win more races than any driver in NASCAR ever. At the end of it all he would tally 200 victories, 123 poles, and 7 Daytona 500 wins, along with 27 wins in one season, 1,027 starts and 10 consecutive wins, all of them records, in a career that has yet to be approached by any driver since.
It was 1963 that put him on the map in NASCAR, running a Plymouth with a Hemi engine. The engine was so dominant that he crushed the 1964 Daytona; not only did he win, leading 184 of the 200 laps, but NASCAR promptly banned the engine for the following season, leading to a boycott of NASCAR by Chrysler.
The 1966 season was set to be the last hoorah of the so-called Generation 1 cars. They were nothing more than a stock frame and body, with the doors strapped shut and a heavy-duty rear axle to keep the car from flipping. That season saw Petty become the first driver to win the Daytona 500 two times. This time round was much less of a walk over for The King as he had to come from 2 laps down after tire troubles early to retake the lead on lap 113 before going on to win by more than a full lap, the work by his pit crew crucial to his victory.
The following season, with the debut of the Generation 2 cars, teams could now use a modified frame. Even though that would be the year Petty would go on to notch his 27 wins (a season record), it would be an upstart and the only non-American ever to win the 500 (by birth at least): Mario Andretti. The race that year featured 36 lead changes and 54 laps of yellow flag running. Innes Ireland, who had just raced his last season in F1 the previous year, also took part that year (he finished in 27th place, out of 50 participants).
Petty would not win again until 1971, and despite the long shadow he cast over NASCAR for well over two decades, other names rose to prominence during his dry spell at the 500. Cale and LeeRoy Yarbrough (amazingly unrelated to one another) would notch 5 wins between them, with LeeRoy winning 1 and Cale 4. Bobby Allison would eventually rack up 3 wins at Daytona, while his brother would play a pivotal role in Petty's 1979 win.
In 1974, the race was shortened to 450 miles as a result of the oil crisis (Petty winning that one as well), but it was back to the full 500 miles the following year.
In 1977, Janet Guthrie became the first woman to start the 500, going from 39th to 12th. She would finish 11th in 1980, her third and final run at the 500, while also becoming the first woman to qualify and race in the Indy 500 later that year, also racing in it 3 times, with a best result of 9th in 1978 (driving with a fractured wrist no less).
But for long-time fans of the 500, two years stand out as pivotal in the '70s: 1976 and 1979.
The 1976 race was an epic, featuring a lengthy duel between Richard Petty and David Pearson. On the final lap, Pearson made the pass on Petty and led down the backstretch, but Petty attempted an overtake into Turn 3 but failed to clear Pearson. The resulting contact sent both into the wall and then into the infield grass, both coming to rest just yards from the finish. Pearson managed to restart and cross the line for the win while Petty, with an assist from his quick-thinking pit crew pushed the car across the line to finish 2nd.
In 1979,the race would thrust the Daytona 500 and NASCAR into the national spotlight, and in many ways gave both the race and the sport the reputation that they carry to this day. CBS (one of the three major TV networks at the time) had just signed an agreement to broadcast NASCAR and the Daytona 500 was to be the first race carried live, lights to flag, on USA television. In addition, a major snowstorm had blanketed the Northeast, ensuring a large audience for this first of its kind broadcast.
A large storm had drenched the track the night before, and as Ken Squier and David Hobbs settled in the booth, the first 15 laps were run under the green and yellow flag conditions to help dry the track.
An early lap contretemps saw Donnie Allison take out both Cale Yarbrough and his brother Bobby. All managed to carry on, but they had lost laps to the leaders sorting the damage and it would take Donnie until Lap 178 to reclaim the lead, with Yarbrough again close behind him and chasing. On the final lap, Yarbrough attempted to slingshot as Allison came down to block him. Neither driver would give way and the inevitable contact sent Yarbrough's inside wheels onto the turf. He lost control of his car and came back onto the track, hitting Allison's car, the pair winding up in the outside wall of Turn 3 before sliding down the banking and into the infield as a surprised, and no doubt delighted, Richard Petty came through to notch his 6th win of the iconic race.
While Petty celebrated, Bobby Allison had pulled alongside the stranded drivers to offer his brother a ride back to the pits, and Yarbrough, who evidently felt that the early race contact had cost him the victory and was not happy with the outcome of his late move either, started jawing with Bobby and then proceeded to smack Allison in the face with his helmet. This brought Donnie into the melee. He grabbed Yarbrough and pulled him away from the car as Bobby exited the car and started swinging.
The whole thing was topped off by a marshal tackling Yarbrough and both Allisons to the ground, snippets of the confrontation broadcast live to a massive TV audience. The next day, the race was a topic of national conversation and, just as with the original race, it was the kind of controversy that guaranteed a large and ever-growing audience for the sport. Both drivers naturally blamed the other for the accident but both wound up being fined and placed on probation by NASCAR for the incident.
After that, the trajectory of NASCAR and the Daytona 500 in particular, as a national and eventually international event was set. Petty would go on to win his 7th and final 500 in 1981, the first year of Generation 3 cars, but his long reign as The King was entering its twilight as the pressure from below became ever greater and the years took their toll.
He would go on to claim his final win in 1984 at Daytona, not at the 500, but at the Firecracker 400, and he finished his racing career, which began in 1958, at the end of the 1992 season at the Atlanta Motor Speedway.

Dale Earnhardt to Modern Era

As Petty’s career waned to its eventual end, another driver started capturing the first glimpses of the spotlight, ironically in that very same infamous ‘79 Daytona 500 win for Petty.
He even led the race for a few laps before finishing 8th, which was a marvelous result for his first time at Daytona. It was to be just the opening salvo of a career that became one of the staples of USA racing, long since his tragic death. His name is both loved and hated within the NASCAR community, but there is no denying it accelerated the series’ rise in popularity. His skillful but aggressive driving style made him a force to be reckoned with on the track and earned him many enemies on and off it. And who might you ask that be? Dale “The Intimidator” Earnhardt.
Although he would match Petty in NASCAR championships, his record at Daytona was less than spectacular. Eventually, the 500 was considered a cursed race for Earnhardt, but while he was unable to dominate at Daytona, other names from his era had a better time there.
The 1980s saw the debut of the Generation 3 cars, which were the first time the NASCAR cars would no longer be “stock”. Finally, the sport had outgrew the possibility of buying the winning car from Sunday.
Ford started the aero wars when the nose on the Thunderbird did not match the one sold to customers. GM responded with a limited run “bubble back window” on their Pontiac Grand Prix and Chevy Monte Carlo, and the eventual rise of Buick’s Regal Grand National (whose homologation special is considered a bit of a collector's car with the unique edge of being a V6 turbo unlike its NASCAR counterpart).
The Generation 3 cars’ performance and wheelbase were set during this era, with the wheelbase of 110 inches holding up to this day. In the early 80s, the manufacturers were focusing on fuel efficiency and smaller cars were desirable.
Daytona during the 80s had a star-studded cast, many of them repeat winners. Petty won his last Daytona 500 in 1981, Cale Yarbourogh added two more wins to his Daytona tally, and Bill Elliot (aka Million Dollar Bill or Awesome Bill from Dawsonville) and Bobby Allison also collected 2 Daytona wins each.
You might be wondering what engineering was like during the 80s? Formula 1 was exiting its era of ground effect cars to welcome the turbo engines while NASCAR was seeing its own explosion of importance of aerodynamics. This led to the cars seeing speeds never before seen in NASCAR, with cars now going over 200 mph. After an accident on a different speedway led NASCAR’s insurers to tell the series to slow the cars down, the restrictor plate was introduced in 1988. This restrictor plate reduces the amount of air that can be allowed into the engines, reducing the power and, consequently, the car’s top speed. It was used until 2019, with a “tapered spacer” taking its place since (and doing the exact same thing).
By the 80s a new trend started: families racing on track. But, unlike in Formula 1, where we rarely see family members going head to head, NASCAR had no such limitations. In the first 500 with restrictor plates in place, the winner was the driver whose accident the prior year led to the implementation of the plates: Bobby Allison. And who finished in 2nd place, sharing the podium with Bobby? Davey Allison, his son. Sadly, both of Bobby’s race driving sons were killed in the early 90s. Davey died as a result of injuries sustained in a helicopter crash in July 1993, while Clifford was killed during practice for a race at Michigan International Speedway in August 1992. They were 32 and 27, respectively. The 1988 win is still the record for oldest driver to win the Daytona 500: Bobby was 50 years old.
But during the late 80s another war was mounting. Much like the Bridgestone vs Michelin tire wars of the early 2000s in Formula 1, a war between Goodyear and Hoosier was underway.
Initially, in 1988, it seemed to be a blip in the radar, but it quickly spiralled out of control as both tire manufacturers did their best to combat the tire failings that plagued that season. At the start of 1989, Goodyear brought a new tire that was supposed to take over the entire grid.
But it too failed, and it failed in a spectacular way, as the reigning champion Bill Elliot and Dale Earnhardt both suffered tire blowouts leading into the Daytona 500. That led drivers to stock up on Hoosier tires as insurance, as teams were not tied to a particular supplier. The eventual winner, Darrel Waltrip, won on Hoosiers, but that would be the last glory for the company. Goodyear refined their tire and that spelled the end of the war. It was a David versus Goliath fight, however, as Hoosiers was a 16-person outfit, while Goodyear had thousands.
Then the 90s arrived and, with that, another generation of NASCAR cars. Now, the “stock” cars were not even using the body panels of the cars they supposedly represented. They were stock cars only in name, as teams hit the wind tunnel to grab as much performance as possible since their engines were no longer a consistently reliable source of performance for the cars. The advances did not happen instantly, of course, but as teams slowly sought areas where they could bend and extend the lines, performance gains were found everywhere, including now running fiberglass noses, tails, and bumpers in a bid to save weight.
It was during this era of NASCAR that Earnhardt finally won at Daytona. It is crazy to think that a 7-time champion needed nearly 20 years to achieve a victory in one of the series’ most prestigious races, but that is what happened. In 1998, the curse was finally broken, and Dale finally stood at the top of the podium. It is hard to imagine a winner who was happier to finally conquer their white whale. That joy, sadly, would not last long.
As the 2000s started, Daytona would be where the last chapter in The Intimidator’s storied career would be written. While his son Dale Jr. fought for the win in the 2001 Daytona 500, Dale Sr. collided with Sterling Marlin and Ken Schrader in the final lap, the #3 car hitting the outside wall while Schrader impacted it on the side. The violence of the crash would cause a basilar skull fracture, and Earnhardt would be pronounced dead shortly thereafter. Many NASCAR figures compared his death to Ayrton Senna’s in 1994, with a few drivers commenting that they were young racing fans when Senna passed and comparing the impact of Earnhardt’s death to the Brazilian’s at Imola.
For many fans of Earnhardt, just as with Senna’s, his death meant that the sport would lose a legion of viewers, with some commenting that Dale Sr.’s passing would kill NASCAR.
The loss of a towering figure such as Earnhardt would obviously lead to changes and one of the most important ones was that the HANS device would now be mandatory. An era of NASCAR was over, but the sport would live on, just as Formula 1 did after that dreaded weekend in Imola.
The team that carries the Earnhardt name would finish 1-2 in the 2001 race and, following Dale Sr.’s passing, the Earnhardt team would continue to do well at Daytona, especially with the Generation 4 car.
Michael Waltrip would win at Daytona an additional time in 2003, followed by Dale Jr. winning an emotional victory in 2004. The following season, Jeff Gordon won his 3rd Daytona 500, while Jimmy Johnson won the next one in 2006.
For 2007, a new generation of NASCAR race car was unveiled. Unlike its predecessors, the so-called “Car of Tomorrow” took the sport into a whole new direction. The emphasis was on driver safety and as a result a common chassis and body was developed for the cars, leading it into more of a spec series than ever before. An even more exciting development was the arrival of Juan Pablo Montoya.
Montoya had been racing previously in IndyCar and decided to give NASCAR a shot. One might wish that his Daytona record was one of glory, but unfortunately it is perhaps one that might be considered embarrassing. He would race in the 500 seven times, with a best result of 6th in 2011 (with Earnhardt Racing).
The 2007 cars saw service until 2012, when they were replaced by the Generation 6 cars, which are in their last year of use in NASCAR. When the Generation 6 cars debuted in 2013, the series also introduced a special set of rules for the Daytona 500 and the other superspeedway tracks. With the start of stage racing in 2017, the sport definitely changed from what had been the standard for NASCAR and the 500, with some fans complaining that the races have been a bit too convoluted, leading to a downturn in viewership.
But when the “Great American Race” is on, you can count on the fans turning their TVs on on Sunday. This year will not be different.

Rules & FAQ

Just like every motorsport series, NASCAR has a mountain of regulations to govern every contest.
But in order to understand what you are watching, the most important thing to know is that NASCAR runs basically on 3 different types of track, Oval, Road and Superspeedway.
The Daytona 500 falls into that third category and what sets it apart is not just the ridiculous top speeds but the fact that the cars can essentially run flat out. Because of it, managing the draft becomes essential to doing well at the race. Anyone that ever watched the Tour de France or any other bike race has seen the riders in a single or double file line during a race and that is basically the idea for the superspeedways.
At Daytona, the cars will do the same thing, and falling off the leading pack can be the end of a race, as cars can sometimes go 3 to 5 seconds faster while drafting than by themselves. A single misstep could see you lose 30+ places, and it is often called a freight train when it happens.
Another frequent tactic with the draft is dropping back just a bit from the car ahead and accelerating into the draft, so you can exit a corner with a massive speed advantage, called a slingshot. Running side by side slows cars down as there is also a side draft, so cars from the same manufacturers will usually work together during the race.
Pitstops are crucial, just like in Formula 1, and drivers will always want to get them done during yellow flags if possible. A full stop for tires and fuel will take just 10-12 seconds, but even so teams will sometimes skip changing some tires, usually leaving the left tires in place to save time.
Despite that, under green flag running, there is an undercut potential, especially if new tires are taken and your competitors tires are old and worn. Often cars of the same manufacturer will pit together so they can work together on pit exit. One big difference to F1 is that, under yellow flags, the gaps are closed first before the pitlane is opened, with lapped cars usually being waved around before the track goes green.
These days, NASCAR races are run in 3 stages (at Daytona, they will be 65, 65 and 70 laps), with the top 10 drivers at the end of each stage getting points in addition to those awarded at the end of the race. The end of each stage features a yellow flag period where the field is reassembled and, in the absence of other carnage, all the drivers will likely want to pit. But large numbers of cars in the pits at the same time can also breed disaster and the pit window being around 40 laps should mean varied strategy, especially as dropping as little as two tenths of a second can cost you double-digit positions during a crowded pitstop.
Now we get to the fun stuff, qualifying. And by fun, I mean complicated.
The first session of qualifying is a single timed lap and the two fastest times of the session start in the first two positions for the race. The next day, all the odd numbered finishers compete in Duel 1, a 60 lap race that sets the order for the inside line at the start while Duel 2, featuring the even numbered finishers from the single lap session, sets the order for the outside line. Non-charter teams (meaning teams that are not guaranteed a spot in the race) also get two spots from single lap qualifying and two more in the Duels which will bring the field up to 40 starters.
Lastly, a quick word about the remarkably confusing number of series.
If it is a Cup race, that is like F1, while Xfinity is akin to F2, Camping World Truck to F3, and anything beyond that would be the equivalent of F4 and its regional variants. Drivers can (and will) compete in more than one series based on sponsorship and results.
If you are looking for someone to keep an eye on, Denny Hamlin might be worth watching as he will be attempting to become the only person to ever win three 500s back to back.

F1 Ties

While not many drivers have appeared on both F1 and NASCAR grids, many Formula 1 drivers have given it a go. And it seems that, as the years go on, more drivers express interest in NASCAR.
In the modern era Lewis Hamilton and Tony Stewart have traded cars, and Fernando Alonso has ventured the possibility of driving for a NASCAR team in the future. But that is only scratching the surface of the ties between the two racing series.
In the past, four F1 drivers took a chance in NASCAR.
Jim Clark, Mario Andretti, Jochen Rindt, and Innes Ireland all took part in NASCAR races, but only Andretti and Ireland raced at Daytona, with Andretti being the only Formula 1 driver to win the Daytona 500.
Jacques Villeneuve, Kimi Räikkönen, the aforementioned Juan Pablo Montoya, and Scott Speed all have tried their hand at NASCAR. Despite the skills of these drivers, two of which were champions in Formula 1, their results are not impressive. Juan Pablo Montoya, who has had the longest running career in NASCAR, only managed a best championship finish of 17th and a 6th at Daytona.
Finally, Haas owner Gene has a NASCAR team, currently jointly owning Stewart-Haas Racing with Tony Stewart. The team has won the championship twice (2011 with Stewart and 2014 with Kevin Harvick) and had Max Papis (7 F1 starts with Footwork in 1995) drive for one race in 2008. In 2019 co-owner Tony Stewart took Kevin Magnussen and Romain Grosjean for laps around CotA, which the former F1 Haas drivers seemed to enjoy quite a bit. For the 2021 season, Stewart-Haas Racing will race four Ford Mustang GTs, #4 for Kevin Harvick, #10 for Aric Almirola, #14 for Chase Briscoe, and #41 for Cole Custer.
Between drivers, there is a lot of respect between the series. Hamilton and Stewart’s car swap was the most recent one, but on the day Senna died, Dale Earnhardt used his winning press conference to offer condolences to Senna’s family and, during a yellow flag, the track observed one minute of silence in honor of Ayrton.
And, how can we not mention the reason for Daniel Ricciardo running with the number 3. That was Dale Sr.’s number and Ricciardo has shown not only a great love for the series but a lot of admiration for Dale Earnhardt's skills as a driver.
Finally, after this year NASCAR will change their cars quite dramatically. The 4-speed manual will be retired in favor of a 6-speed sequential and, although the engines will remain as they are, the Generation 7 cars have been designed with a hybrid system in mind (with much of the same howling seen in Formula 1 currently going on in NASCAR circles about noise, etc.) and it seems to be a given that they will eventually be hybrids. Will the hardware updates be enough to entice drivers from Formula 1 to try their hand in NASCAR one day? Only time will tell.

Conclusion

Tomorrow, a thundering herd of V8 monsters will be unleashed at Daytona.
If any of this sparked your curiosity, tune in to the 500 and experience the thrill of stock car racing.
Do you miss racing and need something to fill the void until Formula 1 starts? Do you crave intense racing, bumper to bumper action from start to finish? Do you want to witness cars in fierce on-track battles where any mistake is a catastrophe? Do you perhaps wish for a chance to sit down and see a driver win who did not start on the front row to win the race?
Well, this is your chance. And this is not just some random race. This is a storied event, with roaring engines, squealing tires, and drivers using all their ability to coax unwilling machines to do their bidding, all for one shared dream: to stand on the top step of the podium and rain champagne down on their team.
Join us for the live race discussion at NASCAR and let us see what this 500 brings.
We would like to thank Daniel Gilligan for our intro/outro and Dan Dectis for the theme song.
Daniel (u/DAGilligan) is an actor based in London and you can reach him via PM or through the Formula1 moderation team. He is also the lead commentator for frseries, the Formula1 and F1Game official F1 2020 racing experience. You can watch live races (and previous race replays) on the FRS Twitch channel.
Dan (u/mulsanne) is a multi-instrument artist based in San Francisco and his latest album, Covert Overtures, is available through Bandcamp.
submitted by F1-Editorial to formula1 [link] [comments]

The False World Theory

Dainsleif & The False World Theory

Today (which by the time I’m finished with that will have been days ago) I had to do a bunch of calculus for virtual school, fun I know? So I was helping my friend with their calculus and, I’m not sure what exactly tempted me, but I googled the meaning behind a cube. Y’know a cube?
Hopefully, that little story will make more sense as I get into these theories. So, anyway, let me preface: these are my takes (POV), since I know there’s been information and theories floating around on both Dainsleif and The False World. I’m not saying any of this is correct, because, after all, this is MY SUBJECTIVE theory but, y’know, it’s fun to theorize.
So. . . I hope you enjoy this theory crafting! ʕ ·ᴥ·ʔ
Let me note, I do not know every piece of lore in the game so I’m sorry for anything incorrect. I’m just some simp person, with too much time on their hands thanks to covid, so I’m not well-versed in all the subjects I will be covering. If I make mistakes, I feign my innocence as always. If there is something incorrect or I contradict myself, look to the comments (since there’s usually people more knowledgeable than me).
*TLDR* with Theories:
Word Count: 5128
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Gnosticism and the False Sky

(Unreconciled Stars Event)
I don’t think anyone, at this point, will outright deny the allegations that Tevyat’s sky is false, even if Scaramouche's word is shady at best.
But, thank God, we do not only have Scaramouche’s claims to back up this theory.
Ex.
It is most likely that Mona’s unnamed master taught her about the false sky. The two of them also came up with hydromancy, which is, as Mona says, the “one and only success story of that old lady's research endeavors”.
Mona’s master, as told from Astrolabos: Act I, was a rival to Alice and the two of them had a 50-year pact. It is most likely that Mona’s master was also good friends with Alice, aside from their rivalry. As everyone knows, a friend of a friend is a friend — it is very likely Mona’s master also talked to or at least known Albedo’s creator, Rhinedottir, who was old friends with Alice.
These three ladies, Mona’s master, Alice, and Rhinedottir, are all an enigma to Tevyat and seem to possess the vastest knowledge of the mechanisms of the world.
Tevyat is a world located in some “starry void”. Rhindottir states, in Albedo’s character story, this void holds the true stars.
What is in Tevyat’s sky if not the true stars?
In the Unreconciled Stars Event, Mona further confirms that vision’s holders constellations are real celestial bodies. She says, “the stars that make up a constellation — the Stella Fortuna — are genuine celestial bodies in the depths of space. They are not simply notional”.
It’s worth noting that the Archons’ constellations and the Traveler’s constellation, both of whom are outliers from true Vision holders, do not seem to be present in Tevyat’s sky unlike other character’s constellations. As I’m sure you all know, when Mona goes to read Venti’s fate, he sends a gust of wind her way and she is, for a lack of a better term, strip-teased. But from her lines we also know she attempts to read Paimon’s destiny. If we assume every character named after one of the 72 demons from the Ars Goetia to be an Archon and/or God, then this line indicates that the Archons and/or God’s constellations do not exist in Tevyat’s sky.
Ex.
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Gnosticism, as defined by Wiki, is:
. . .A collection of religious ideas and systems which originated in the first century AD among early Christian and Jewish sects. These various groups emphasized personal spiritual knowledge (gnosis) over the orthodox teachings, traditions, and authority of the church. Viewing material existence as flawed or evil, Gnostic cosmogony generally presents a distinction between a supreme, hidden God and a malevolent lesser divinity (sometimes associated with the Yahweh of the Old Testament) who is responsible for creating the material universe.
Here’s what is most relevant to Genshin Impact:
The demiurge creates the physical universe and the physical aspect of humanity. The demiurge typically creates a group of co-actors named archons who preside over the material realm and, in some cases, present obstacles to the soul seeking ascent from it. . . Moral judgements of the demiurge vary from group to group within the broad category of Gnosticism, viewing materiality as being inherently evil, or as merely flawed and as good as its passive constituent matter allows (Wiki).

In late antiquity some variants of Gnosticism used the term archon to refer to several servants of the demiurge. According to Origen's Contra Celsum, a sect called the Ophites posited the existence of seven archons. . .(Wiki).
Okay, that was a lot of text (ㆆ﹏ㆆ). The main takeaway is that demiurge, in the case of Genshin Impact that most likely being Asmoday (Sustainer of Heavenly Principles), creates the universe and gathers the group of Archons.
(Opening Cutscene)
As we all know, Asmoday wields some wonderful cubes that trap both Lumine and Aether.
These cubes or this cube power, I suspect, is a reference to Metatron’s Cube. For a moment, let’s switch things up — let’s talk about Sacred Geometry.
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Sacred Geometry in Genshin

For all the math I know, and all the years I’ve attended school, I’ve never heard of such a thing as Sacred Geometry — then again, at first glance, it seems like a joke.
Sacred Geometry is the idea that geometric patterns exist in everything around us. It’s teachings describe it as, “the blueprint of creation and the genesis, the origin of all form. Sacred geometry is considered an ancient science that explores and explains the energy patterns that create and unify all things and reveals the precise way that the energy of creation organizes itself” (Link).
Now how does such a concept apply to Genshin?
(Example Image)
  1. Metatron’s Cube as seen atop the Key of Depths
  2. Seed of Life that appears in the Princess’s Fresco
  3. The SilveGreat Tree (Tree of Life and/or World Tree outside Genshin)
*NOTE: Before going any further I just want to say, if I’m incorrect on any of this stuff, you can correct me. As I said at the beginning of this write-up, I’m not well-versed in all these topics, but I do want to bring these ideas up to get the cogs in other peoples’ brains turning.
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Bullet Point I, Metatron’s Cube:
“These Shrines of Depths sealed themselves off when the civilization that built them was lost. Keys lost deep within domains are able to break the seals. Or perhaps that, for a moment, these keys help the seals to forget all that they have lost” (Shrine of Depth Key).
Metatron’s Cube is important for two reasons:
  1. References Archangel Metatron
  2. References Star Tetrahedron (Star of David & Judaism)
Let’s assume Asmoday to also be a reference to Metatron, aside from the Demiurge. Metatron’s duty was to oversee the flow of energy in a mystical cube, which contained and represented all the geometric patterns in God’s creation. It was also Metatron’s duty to oversee the Tree of Life and send energy from the top of the Tree towards all other parts of the trees (Link). It’s also worth noting that Metatron was considered one of, if not, the highest of angels, and, in the Merkabah and Kabbalist mysticism, he served as a scribe.
One of leyline loading screen descriptions states it as: “A mysterious network that links the whole world together, within which flow the elements”.
(It is very likely Asmoday plays some part in handling the leylines, Great Tree, and elements in Genshin’s world. In this image you can see the blossoms from Leylines & Bosses emanate black particles with red outlines, similar to Asmoday’s cubes as seen from the opening cutscene. This is also, most likely, not the color they are supposed to emanate — blue rather than red — almost as if they’ve been, in a way, corrupted.)
The entire world of Tevyat, in the case of Genshin, is Asmoday’s mystical cube which she oversees and allows the elements to flow into — she also plays the role as a messenger for the entity that is Celestia.
What is also interesting about Metatron is that he was not originally an angel, but was once a man, Enoch, and ascended to Heaven. Aside from Sandalphon, Metatron was the only other angel to ascend to his angelic status.
This is, then, where things must be left to individual interpretation. If we assume Asmoday is both a reference to Metatron and Demiurge then we cannot be sure of how Asmoday came into being. . . but I do have an idea!
*NOTE: I’m very sorry to shamelessly plug, but to understand my line of thinking you’re going to need to read part of my other theory post, The 8th Archon Theory. Just read the section on why I think Princess Fischl (NOT AMY, NOT THE CHARACTER IN-GAME) is Asmoday, or at least a reference to her.
I’m sure we’ve all played Fabulae Textile: Act 1 by now, but how many of you actually read the book you get for completing the quest?
Ex.
You can read the whole story for yourself, but the general gist is that the Princess der Verurteilung, who was first made from the God King’s will, uses a mortal for her catalyst and, in her anger, she “wants to prove herself”. Her goal is to retrieve the 9 pieces of the Divine Halberd or else, as she says, “this world and everything in it is going to burn in hellfire”. Along her journey she meets a man named Mir and he gives her the name Weiyang.
What’s interesting about Mir is that, to appease the Princess der Verurteilung, he lets her have one of his eyes — a clear reference to the Norse God, Odin.
The tales about the Norse god Odin tell how he gave one of his eyes in return for wisdom (Wiki).
Asmoday came into being much like Demiurge, but eventually ‘died’ and, as told from the Legend of the Shattered Halberd, ascended after realizing the purpose of her existence.
*Demiurge NOTE: Sophia (Greek: Σοφία, lit. 'wisdom'), Demiurge's mother. . . desired to create something apart from the divine totality, without the receipt of divine ascent. In this act of separate creation, she gave birth to the monstrous Demiurge and, being ashamed of her deed, wrapped him in a cloud and created a throne for him within it. . . The Demiurge, having received a portion of power from his mother, sets about a work of creation in unconscious imitation of the superior Pleromatic realm: He frames the seven heavens, as well as all material and animal things. . . He is blind to all that is spiritual, but he is king over the other two provinces. The word dēmiurgos properly describes his relation to the material; he is the father of that which is animal like himself (Wiki).
(The cube Asmoday traps one of the Twins in)
If we step back from the idea of the cube being specifically Metatron’s cube, we can look at it from the angle of Judaism — Tevyat is a parallel of New Jerusalem.
Okay, so this gets a bit messy, but, based on descriptions from the book of Revelations, New Jerusalem was a kingdom, theorized to be a cube, that allegorically descended.
In Jewish mysticism, there are two Gardens of Eden and two Promised Lands: the heavenly invisible one and the earthly visible one that is a copy of the heavenly invisible one. Heaven in Jewish mysticism includes a heavenly Promised land — including Jerusalem, the temple, and the ark of the covenant — and a heavenly Garden of Eden — including the tree of life, a storehouse for the manna that angels eat, and multiple rivers that water the garden. When the Bible mentions a New Jerusalem, heavenly sanctuary, bread of life, or God's throne, it is referring to the Jewish mystical understanding of heaven. (Wiki)
I’m going to say it now (ó﹏ò。) — I don’t believe much of Genshin is exactly a reference to Christianity but rather Judaism, specifically Kabbalah mysticism.
Now clearly, I’m no master of religion, seeing that it’s been years since I stepped into a church, but from what I understand, though the two are different, both Christianity and Judaism have some similarities — namely the Old Testament.
If Genshin, truly, was referencing Judaism then the use of Gnostic theory makes sense.
Ex.
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Before moving onto the next bullet point, I want to bring up this line from the Prologue of the Webcomic: “In other distant worlds. . . Pangu gave his blood to form the river and seas. . . the Gods sacrificed Purusha and cut his body into pieces. . . and then fashioned all living beings with those parts. The brain of the giant Ymir became the clouds. Their sacrifices seeded life in the unliving cosmos”.
It’s unlikely that Genshin’s world was made in a similar way to how the world(s) was/were created from the creation myths referenced above.
Ex.
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Bullet Point II, Seed of Life:
The seed of life is the basis of all creation, and represents the creator’s, God’s, conscious.
The symbol begins with 1 circle and over the course of 7 days, a new identical circle for each day, this circle will form the Seed of Life. This symbol can then be overlaid to create the Flower of Life.
This webpage shows, and explains, how these sacred symbols build upon one another (つ﹏⊂)
What I think is important, and what I’m going to take away from this, is that, in Genshin, sacred/important numbers, as per Religious context, retain their sacredness.
This would be numbers such as:
Seven, nine, and twelve are all important for, pretty much, one of the same reasons. These three numbers are all symbolic of completeness (but, of course, they all are symbolic of multiple things).
Seven:
As an early prime number in the series of positive integers, the number seven has been associated with a great deal of symbolism in religion, mythology, superstition and philosophy. (Wiki)
Nine:
The number 9 is revered in Hinduism and considered a complete, perfected and divine number because it represents the end of a cycle in the decimal system, which originated from the Indian subcontinent as early as 3000 BC.
Nine is a significant number in Norse Mythology. Odin hung himself on an ash tree for nine days to learn the runes. (Wiki)
Twelve:
It is approximately the number of full lunations of the moon in a year, and the number of years for a full cycle of Jupiter, historically considered to be the brightest ‘wandering star’. It is central to many systems of timekeeping, including the Western calendar and units of time of day, and frequently appears in the world's major religions. (Wiki#Judaism_and_Christianity))
*NOTE: The Wiki links take you to the section on the WIki page which specifically talks about the numbers Religious context.
Regardless of whether or not the Seed of Life, in Genshin, should be the deciding factor on if these numbers retain their meaning, there’s other examples in-game which demonstrate this number idea.
Ex.
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Bullet Point III, Tree of Life:
Across many religions & mythologies the Tree of Life, is used to connect every creation of the world. The World tree, which the Tree of Life is closely related to, connects every land of the world (Heavens, Earthly world, Underworld) and this remains true in Genshin. So, in a way, this Tree is like a world hub.
The Tree of the knowledge of good and evil also exists, but, aside from general use of Gnostic ideas, I don’t believe there’s anything indicating this tree is also present in Genshin (ノ﹏ヽ)
“The Tree of Life is one of the most familiar of the Sacred Geometry Symbols. The structure of the Tree of Life is connected to the sacred teachings of the Jewish Kabbalah but can be seen 3,000 years earlier in Egypt. It is possible to see the Tree of Life structure in many places around the conscious universe. The structure is represented in nature and relates to the Flower of Life and Seed of Life” (Link).
(Petrified Trees found in Domains)
Genshin’s Tree of Life, specifically named Irminsul trees, can be found in all domains and, most likely, the tree at Nantianmen and the one to the Northeast of Dragonspine are both, also, Irminsul trees.
The Frostbearing tree was also, most likely, at one point an uncorrupted Irminsul tree.
Ex.
The name Irminsul, from old Saxon, means great pillar.
The first element, Irmin- ('great') is cognate with terms with some significance elsewhere in Germanic mythology. Among the North Germanic peoples, the Old Norse form of Irmin is Jörmunr, which just like Yggr is one of the names of Odin. Yggdrasil (Old Norse 'Yggr's horse') is a cosmic tree from which Odin sacrificed himself, and which connects the Nine worlds. . . It has been suggested that Irmin was more probably an aspect or epithet of some other deity – most likely Wodan (Odin). Irmin might also have been an epithet of the god Ziu (Tyr) in early Germanic times, only later transferred to Odin, as certain scholars subscribe to the idea that Odin replaced Tyr as the chief Germanic deity at the onset of the Migration Period. (Wiki)
In Kabbalah, the Tree of Life is made from the 10 Sefirot powers of the Divine Realm. In Judaism the Tree of Life is a symbol of wisdom.
*NOTE: For my understanding, I’m going to say the Tree of Life and the World Tree are inherently close to, or are, the same thing in Genshin specifically. I hope, whoever reads this, doesn’t mind that because, as I said, I’m not very well-versed on these topics (plus this idea, of a Tree of Life & World Tree, is not inherently from only one religion/mythology).
Going back to the book, Legend of the Shattered Halberd, it is said that there are nine realms — a reference to, specifically, Yggdrasil. This is, of course, assuming Legend of the Shattered Halberd is, unknowingly, a story about Tevyat.
Yggdrasil, in Norse mythology, was a very holy tree where the Gods would gather. This tree connected every part of the world through it’s three roots.
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Congratz! You made it to the last section of this analysis ( ͡° ͜ ͡°)

Dainsleif, Dvalin, and Genshin’s Tree

Since I’ve spent some time in this analysis talking about Genshin’s amazing trees and the wonderful leylines (that gives tons of rewards as we all know) it’s only natural we talk about Dainsleif. . . but first!
Going back to the idea of Tevyat being a parallel to New Jerusalem, the quote I used above states: “Heaven in Jewish mysticism includes. . . a heavenly Garden of Eden — including. . . a storehouse for the manna that angels eat. . .”
Angels exist (have existed) in Tevyat.
An image of angels, as the beings of Celestia, is depicted in the Prologue of the Webcomic and, credits to the user phantam, if aligned correctly Mona’s Astrolabe reads: GBL, URL, MKL, and RPL.
These four angels are the winds and cardinal directions in Kabbalah. What’s interesting about this is that, the four stags which eat from Yggdrasil in Norse mythology, Dáinn, Dvalinn, Duneyrr and Duraþrór, have been suggested in Finnur Magnússon 1824 work, The Eddic Lore and its Origin, to be representative of winds too (Wiki).
Of course the angels are based on Kabbalah mysticism & Christianity while the stags are based on Norse mythology, but I find it weird that both these entities, which can both be interpreted as winds, live or have lived in Genshin’s world.
Point I: Dainsleif
“Dain, what is that strand of blonde hair to you? Someone you must kill? Or the object of your penitence?” (Bough Keeper - Dainsleif)
Dainsleif is both a reference to King Högni's sword, inscribed with Dáinn's legacy, and Dain, the dwarf himself. Dainsleif is even titled by the self-proclaimed prophet as “Dain” in his character description. As mentioned above, Dain was one of the four stags which ate from Yggdrasil.
(Dainsleif Annoucement Artwork)
It is most likely within Dain’s right arm is the power of the Irminsul trees and leylines. You can compare the similar blue color with the trees seen in domains.
Now, I want to make it clear — the power of the leylines, themselves, is not Asmoday’s power over the elements. I mentioned above how Asmoday most likely uses the leylines to allow the elements to flow into Tevyat, so think of the leylines as a catalyst for that function but also, at the same time, they have their own, separate powers.
Ex.
Point II: Dvalin
I’m sure I don’t need to talk about who Dvalin is and what role he played in the story, but I believe there’s more to him than just STORMTERROR.
If you look at his design you can see stars engraved on his body and the same galaxy effect as seen on Paimon’s and Tartaglia’s capes. The star motif is associated with Khaenri’ah, as seen on Kaeya’s clothes.
(Chapter 1: Act 1)
Could it be possible that Dvalin, while in Gaotian, was birthed with the help of the Leylines?
It’s no coincidence that you can find cyrstalflies at both the great tree in Mondstadt and the one to the Northeast of Dragonspine. We know that the tree at Nantianmen’s power has diminished, as said by Jiu, which would explain the lack of crystalflies.
If Dvalin is connected to the Great/Silver tree, then his design makes more sense.
It’s also worth noting that, of all things shown from Genshin in the Honkai Webcomic, the writers chose Dvalin on a black backdrop. Hell, if they really wanted to make sure we knew it was Genshin then they could’ve slapped a slime in that monitor (I’m just saying ¯\_( ͡° ͜ʖ ͡°)_/¯).
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(Sorry if this seems tacked on at the end)
Before ending this write-up, let’s talk about Asmoday and her power a little, but, let me note, I will not be talking about her black-cube power but instead her control over the elements.
As said at the beginning of this write-up, Asmodays references the gnostic idea of the Demiurge who, thinking themselves to be alone and isolated, created the Archons and the material universe. Because Asmoday, Genshin’s Demiurge, gathered the elemental Archons, then Asmoday should be able to wield all elements.
Just like how Venti’s hair glows a light turquoise and Zhongli’s an orange, Asmoday’s hair also glows — it glows a creamy white.
White is what we see when all wavelengths of light are reflected off an object. (Link)
*NOTE: I don’t know the nitty gritty about the visible spectrums, but I’m just going to use the simple principle that white is created by a combination of all the colors. Yes, I know white can also, technically, be classified as shade rather than a color.
Okay, so maybe, just maybe, Asmoday’s wields all the elements (ㆆ﹏ㆆ)
There’s two other people who use a white power. . . Lumine and Aether.
(Opening Cutscene)
Since we are all playing Genshin here, we know that the Traveler's ultimate goal, aside from saving their twin, is to regain their lost power. And how are going to regain that power?
By meeting each of the 7 Archons and ‘claiming’ each of the 7 elements.
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In Conclusion

*TLDR IS AT THE BEGINNING\*
I want everyone to know, despite all the writing I personally did, to take this with a MASSIVE GRAIN OF SALT. Genshin is only loosely based on other pieces of literature so what occurs or what is said in these ancient pieces of literature does not necessarily mean it will be translated into Genshin. I’m just using those pieces of literature (religion and mythology) as a point of reference for what may occur in Genshin.
Once again, I want to thank everyone who writes about the lore. If it wasn’t for other people writing and talking about the lore, then I don’t think I would be writing about all this. Like I said many times throughout this write-up, I don’t personally know about these topics (it’s why you see a bunch of wiki links), and, like I said, if I missed anything or was incorrect on anything feel free, please do, correct me. For anyone reading, I highly advise looking at other lore posts or videos. Lastly, I briefly got started on my Diluc analysis since I was at a loss on where to go with this, so that is going to be next but I swear, this time, I’m stepping away from the keyboard.
So, after all is said and done, I hope you enjoyed this long Theory write-up!
submitted by Ellie_0_o to Genshin_Impact [link] [comments]

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