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Learn from my mistakes. I got a job, but it took me a year, 1100+ applications, and failing 11 final interviews. Here is what you don't do while job searching.

Sure, there are plenty of posts from people who applied to a job and got an offer 30 seconds later. Good for them. But if you're on this sub, you're probably running into more difficulty. I did. Job hunting these days is inherently pretty hard, but there are plenty of things I did wrong during my job hunt that could have saved me time and trouble. I'm a 35 year old in product marketing in the bay area, so this advice may or may not apply to you.
Most of this advice is not new, you may have seen it elsewhere. Well, HEED MY WORDS! You should take that advice.
Here are my don'ts of job hunting:
e: Here's the real #1 piece of advice because someone brought it up in the comments: Don't Not Have A Network. The main reason I had such a hard time was I moved to a new city where I didn't have a professional relationship with ANYONE. I think if you're applying without a friend on the inside, it reduces your odds by 80-90%, based on random factoids we've all seen that say 80% of jobs are never posted publicly.
I went to networking events and coffee meetups and blah blah blah, but COVID put a stop to that before I could make much progress. The biggest piece of advice (by far) is just to have a friend who can get you a job. But if you're reading this, you would have done that already if you could have.
Don't try to get by without doing the standard "best practice" stuff.
I spent a while thinking I could get away without making a customized resume for different jobs. I also thought I would probably have the right keywords naturally, and that I didn't have to worry about that either. WRONG. I wasted many weeks submitting poorly optimized resumes and getting few interviews.
What you should do is have at least one version of your resume customized for each job title you're applying to. That means if you're applying for Sr. Widget Fiddler and Director of Widget Fiddling, you need 2 versions.
Keyword optimize each resume version by copy-pasting 50+ job descriptions for that job's title into a tool like Voyant Tools, which will spit out all the most common words and phrases. Find the most frequent ones that seem important and relevant, and work them into your resume, even if it seems weird to refer to yourself as a "team player" or "entrepreneurial".
Don't be bad at interviewing, not even a little bit bad.
Being a good interviewee is a skill. Most of us aren't born with that skill, and most of us are rusty when it comes time to look for a job. I knew I wasn't great at interviewing, but I really didn't want to go through awkward practice interviews with friends, so I told myself people would understand why I was all nervous, and realize I was still super talented and experienced despite my 'rough edges'. WRONG. I blew it on a lot of interviews before admitting that I had to practice, a lot. I did a bunch of practice interviews, got feedback, and I even talked to an interview coach. The latter was expensive, but I think the dose of outside perspective really helped. YMMV.
I practiced enough that I started getting to final rounds instead of washing out in the first couple rounds. It made a huge difference. Practice.
Don't wing it during the interview.
For 'behavioral' questions (i.e. "tell me about a time when..." questions) everyone says you need to have multiple answers memorized for every major category of question. Ugh! So much work. Greatest weakness. Success story. Failure story. Conflict story. Collaboration story. YAWN. I thought I could come up with good answers on the spot. It's "supposed to be a conversation", right? WRONG. I blew it on a couple interviews before realizing I was coming across as both unprepared AND inexperienced.
Sit down and work out your bullet points for every answer, BEFORE you land an interview. Pain in the butt? Yes. But not as big a pain as getting an interview, blowing it, then ending up doing the work anyway.
Don't apply to old job listings.
If it's still up, they're still hiring, right? WRONG. I have found that job listings are good for about as long as fresh bread. You mostly want to apply the day they're posted, 2-3 days is OK, 5 days is pushing it, beyond that, it's literal trash. I started out applying to anything relevant that was less than a month old, and my app-to-interview yield was around 1%. Started applying to new listings exclusively, and my yield went to more like 3%. YMMV.
Don't apply to listings that aren't on the employer's own site.
It's become disturbingly common for 3rd-party sites to steal and re-post job listings they have nothing to do with. You click on a link on LinkedIn or Indeed, and you end up on Neuvoo or some random BS. Don't submit any of your info on those sites. Very often the jobs are expired already, but these 3rd-party scammers are still re-posting them to steal your info. Even if they're not expired, there's no reason to think they actually send your application to the employer.
If you land somewhere unexpected, go to the employer's actual careers section on their site and find the listing yourself. Otherwise you're just giving your info to someone to sell, and the employer probably never sees it. Please report these listings as you go.
Don't be too picky with job titles.
Unless your resume precisely "fits the profile" employers are looking for, you're going to have to apply a lot. I had to apply a lot. At first, I was exclusively applying to one title, because although I didn't "fit the profile" I didn't want to compromise. I ended up getting a really solid job with a different title, after I loosened my criteria JUST a tad.
Have a serious talk with yourself about how many months you're willing to apply before broadening your search, and don't talk yourself out of good jobs because they have the "wrong" title.
Don't be too loose with companies you apply to.
At a couple points in the process, I ended up with interviews at companies that I seriously didn't want to work for. I was playing the numbers game and I would apply to anything with the right title, even if I hadn't heard of the company. I figured if I got an interview, I would worry about the company later.
Difficulty: If you are on unemployment, this can lead to a sticky situation - if you turn down an offer, you legally can't collect unemployment anymore in many places. It's also pretty hard to justify to yourself turning down ANY interview if you actually need the money.
Have a loose idea of who the company is before applying, to avoid those awkward moments.
Don't stop applying until the ink is dry on your offer letter.
My advice is to apply to every suitable listing as soon as it's posted, which could be as many as 10-30 per day depending on your field and geography. If things are going well, you'll also have interviews going on during any given week, which also put heavy demands on your mental energy and prep time.
It is tempting to stop applying for jobs if you are doing multiple interviews and they seem to be going well. You need the time, and one of them has to work out, right? WRONG. It happened to me multiple times - I'd get further along in an interview process, I'd be focusing on prep, and I'd let my application routine slip. Bad idea. If your application pipeline runs dry, it can be another 2-6 weeks before the interviews start flowing again. ABA - always be applying.
Don't get your hopes up. (maybe the most important tip.)
Your mental resilience to rejection and your self-regard are finite resources. They are resources you need to conserve to maintain your overall mental health and good job-hunting habits. Job hunting can burn through these resources like Joe Exotic through a bag of meth. Don't be like me and get emotionally invested in any given job before you get an offer. Don't start picking out all the stuff you're going to buy with the new salary. Don't start thinking of what doors are going to open up for you with this step in your career. Don't mentally pick out outfits for your new commute. Just don't.
I consider myself a mentally tough person, so I should be able to handle the repeated rejection, right? WRONG. If you allow yourself to start caring about a job before you GET the job, you WILL be crushed to bits. Maybe not the first time, but after the 5th, or the 10th, it becomes hard to take.
To some of the newer job hunters I've seen on this sub: Caring about a job from the day you APPLY? Sheer lunacy. You shouldn't even remember where you applied by the time you go to bed that day.
Keep in mind: It's a numbers game. It's not personal. You WILL get the right job eventually, if you keep going. You have to maintain faith in yourself, but hold no hope for any particular job.
In emotional terms, treat it less like a poker game, (where any hand can be a big deal) more like a slot machine (where you care zero until you finally win). No matter how tough you think you are, take care to maintain your mental state, especially during COVID where so many aspects of life are also wearing down our mental health.
Don't be afraid to be a try-hard.
The role I finally got was based largely on a "take home project" used to demonstrate my working style. It was paid, also really long, the minimum suggested time was 10 hours. Usually I put 70% effort into trial projects, because I don't want to bust my ass for a throwaway, and I don't want to look desperate. My thinking is "Well, we're all professionals, so as long as I mention a few of the right things, they'll know we're on the same level, right?" WRONG.
On this one, I decided to go HAM on the project. All or nothing. I ended up putting over 20 hours into it, (the max time they suggested was 20) and came up with a total overkill amount of material, it was probably 20 pages worth, if not more. To give some idea, I spent like 4 hours just doing addressable market sizing, which everyone including me acknowledges is fairly pointless.
Part of the project was also to see how we communicate about our work - they put me on their company slack, so I logged onto it pretty much every day to update them on my progress. It was firmly in try-hard weirdo territory. But it worked!
So I guess my lesson from this is, if you're going to bother with these projects, be the one who turns in the blue ribbon material.
NB: Be aware of "free work" scams where they try to get you to do the actual job without hiring you for the job. If it's pertinent to the actual job and it's more than an hour or two of work, it should be paid. Unpaid trial projects that don't relate to the actual business are OK, but you'll have to decide for yourself how much time you're willing to put in for free.
Don't assume ***anything*** until it's final.
In 3 instances, I got much further than I expected in a hiring process, and in one I was blindsided by a rejection where I thought I was a shoo-in. #1, they interviewed me for the role (up to the final round) even though the job called for an actual engineer and I have zero engineering experience.
In #2, I blew an interview and got rejected. I knew exactly how I blew it, I got the yips and did poorly. So I sent an email reply explaining what I SHOULD have said, and that I really believed in the company's mission, and that I realize I was a poor interviewee, but I was working on it - they actually gave me another shot and I made it to the final round.
In the last unexpected twist story, they actually scheduled a final interview, then CANCELLED IT. I have been rejected for about a million jobs, but I've never been cancelled on. They said that instead of an interview, they would just review my trial project. I couldn't imagine cancelling an interview with someone you intend to hire, so I assumed this 'review' was just a consolation prize and the job was going to someone else. On the day the cancelled interview was meant to take place, they offered me the job. Huh???? Later that day I rode to heck on a flying pig and bought a snowcone there. But I also got a job.
On the other side of things, I was told directly I was the top candidate for a role, the only one who was really qualified, but because of COVID they were putting the role on hold. OK cool, I figured I was a shoo-in once they actually hired for it. Well, they re-listed the job about 45 days later. They didn't reach out to me. I messaged them. They told me I wasn't even going to get a phone screen for it. WTF? They lied to my face for no reason whatsoever? Yep. They did.
The lesson: Do not assume anything! ANYTHING!
submitted by the-incredible-ape to jobs [link] [comments]

[Mobile Gaming] How the Nyan Cat led to the death knell for a popular mobile game- the downfall of RWBY Amity Arena.

Note: Many of the links are to the Amity Arena Library, a website devoted to the game which includes tracking the history of it through patchnotes and a running history of what cards entered and left the meta. Their website was a valuable resource for this post.
Mobile gaming has taken off like a wildfire since the advent of the smartphone boosted the average processing power a phone could carry. Initially it took the form of crossing over older, more easily runnable games onto the mobile market to... mixed success, but in recent years we've seen both the West and East use mobile gaming to replace the old fashioned movie tie in game. It's easily accessable, has a much wider reach than consoles or PC, you can take it on the go and standards are inherently lower for mobile games than they are a full 60 dollar game.
Since the 2010s, mobile gaming has shifted to what's called the "Freemium" module. The game itself is free to download and start playing, but is insideously designed with obnoxious paywalls or artificial limiters put in place to limit how much you can play each day. If the game is part of a pre-existing franchise, additional money can be made through a premium currency or a chance to obtain high-powered units by rolling a slot machine random chance mechanic. And thus, gacha gaming was born. This sub has had several threads in the past on high profile gacha games, such as the monolithic Fate Grand/Order, Pokemon Go or Genshin Impact. One of the more popular things to roll for in gachas as a consequence is wallpapers for your homescreen, especially for high-grade units as they're usually animated to move a little bit on the homescreen. Today we're looking a low to mid-tier gacha game that rose and fell with the advent of one catgirl. Let's talk RWBY.
RWBY is an online web anime made by Rooster Teeth focusing on four prospective monster hunters who get embroiled in a world-spanning shadow war. It's of debatable quality in matters of animation, combat, voice acting, story, worldbuilding, romance, and it's kind of a little racist if I'm being honest, but one of the major positives of RWBY is that the series tends to have good character design. Series creator Monty Oum set in the guidelines for the show while making it that most if not every design should be made to be cosplay friendly, hence why most of the outfits have things most costume designers haven't heard of like... pockets. And Rooster Teeth, above all else, likes making money. So they know people like RWBY's character designs, enough so that in 2017 plans were made to release a gacha game themed around RWBY called Amity Arena, which would be developed by Korean company NHN Entertainment.
Amity Arena is a PvP tower defense game. Each player controls two turrets and a tower and has three minutes to use units themed from the show to destroy the other player's structures. Whoever took out more wins, destroying a tower is an instant victory. When the game launched, it had three tiers for units- Common (generally held for mooks or low-tier characters in the show), Rare (roughly protagonist-level or elite mooks go here) and Epic (High tier characters usually with an active ability that did lots of damage or stopped enemies in their tracks). The game launched in October 2018 to generally positive reviews from both mobile game players and RWBY fans alike. Fans were happy to get a lot of new official art for the characters in the game and the base gameplay loop was fun. Criticism at the time was largely themed around the lack of content besides PVP matches and some issues with the meta but overall, the launch went well. Each month, the developers would add new units, including popular characters like Neopolitian, Cinder Fall, Zwei the dog, and more.
But everything changed with February 20th 2019, which introduced Neon Katt, the titular catgirl (RWBY characters are themed around fairytales, except for Neon, who is themed around Nyan Cat, and her partner Flynt Coal, who is themed off a potentially racist joke made by Rooster Teeth).
Neon is a character from RWBY Volume 3 who's part of a team that RWBY face during a tournament arc. Her partner, Flynt Coal, was part of the game at launch, and Neon would join him a few months later. Neon in the show is a cocky fighter who taunts the heroes and zips around on rollarskates, which in-game is represented by Neon skating towards the nearest enemy structure to her and hitting it, while all units within a radius of Neon are taunted and provoked into attacking her above all other targets unless they-selves are coded to hit structures. On its own, not a bad idea for a unit, but Neon came with four big caveats:
From the word go, Neon is an unpopular unit; she's clearly overbalanced and elements such as the Disco Bear glitch have players thinking she'll have to get knocked down in a nerf- she'll either be made slower, more expensive, or able to die pre-hitting a structure, right?
Neon doesn't show up in the next patch. Instead, before she's fixed, an entire new class of units called Legendaries are introduced, and this is where the game goes full gacha. Legendaries were meant to represent the highest tier characters in the game, the ones who were either the most popular characters or the highest-tier fighters in the show. Or in some cases, the popular ships such as combo cards for White Rose (Ruby/Weiss), Bumblebee (Blake/Yang) and Flower Power (Ren/Nora). Legendaries, representing their value, were impossibly rare and had an infinitely small chance of actually appearing (The most reliable method was to buy the premium chests and hope you'd roll a Legendary, which often cost tons of money), and if you did get one, there was no way to guess which Legendary you'd actually get. Some such as White Rose and Adam were high tier units, others like Hazel or Checkmate were... kinda broken at launch. The playerbase isn't happy at this, especially as free to play players are left out in the cold and reliant on the game giving them high tier units effectively out of pity.
Neon would get a small nerf in the April patch which lessened her taunt range and killed the Disco Bear meta, but her invincibility would be left untouched, even as players submitted feedback regarding how to make it more efficient. The official Amity Arena discord has a weekly feedback section on Tuesdays where players could submit up to four suggestions on how to nerf/buff units and general requests for quality of life such as "Can this character get a new skin from this part of the show," or "Can we have an option to lower music volume that's not just muting all music?" (they never did add that second request) Neon would then remain in this state until the November patch, despite constant weekly requests for a Neon rework, and all it would do is make Neon functionally mortal, in that she had a flat shield bar of 20 that would be lowered by one for each attack before the next hit would kill her. Neon could now die... but your chances of actually doing enough damage to stop her were slim, and regardless, you were now at a serious Aura defecit.
It took seven months for this one unit to get a substantial nerf, all while the game added new units every week and the number of units being affected by patches each month began to gradually sink. To round up some of the major issues people had with Amity that developed throughout 2019 alongside Neon's general existance making life hell:
Unfortunately, the Novemember patch did little to stop the problems with Neon, and a new problem would rear its head for Christmas: Jinn. This unit embodied many of the problems players had: She was a Legendary so it would be hard for free players to get her, and only added to the sheer number of Legendaries that were out there. She was another structure card, and she was horrifically broken. Stopping time for seven seconds in an area around any friendly units, Jinn broke the game overnight, with players horrified at how little playtesting she'd clearly had. Most chip units now couldn't damage structures as Jinn simply could stop time and freeze the turret for the duration of the attack. And to make matters worse? She cost two Aura, meaning it was very easy to cycle a deck and start Jinn spamming.
And yet at two aura she was still one of the only cost-efficient Neon counters... until they patched her to be worth three Aura instead. Talking of the feline menace, January saw Neon get a HP nerf that set her shield at 14. Finally, Neon could be realistically be taken out, still at an Aura defecit but at least it can be countered and now they just have to raise her Aura- why are you buffing her game?
Less than a month later, Neon got, of all things, a buff. Her HP shield was set at 20, and her attacks now did double damage. This is around the point where a lot of players begin to suspect the developers aren't listening to feedback and more long-term players dip out or drop the game. Neon got touched one more time in April, which slowed her down (which itself was a problem as Neon's lessened speed on spawn simply made her better at generating aggro), she dealt 10% less damage and made it somewhat easier to hit her enough to kill her, but a new problem was on the horizon. Because Neon was now no longer the game's White Whale for patches.
Meet the White Fang Gunner Barracks. Added in September 2019, the Barracks fell under many player's radar simply because they were horrifically undertuned. Their gimmick was that every few seconds, a White Fang Gunner would spawn, with three spawning on death. In April, as Neon got her last appearance in the patches, the Barracks got a huge buff and became the centerpiece of the meta; they now spawned two Gunners, which made them immensely valuable for just five Aura. You could overwhelm many anti-swarm units before they had a chance, and shred your way through turrets.
The Barracks would then go six months before this overtuning was rectified, barring one nerf in August that lowered their health to try and stem the tide of units. To sum up every other thing that went wrong during the year meta-wise:
As OctobeNovember comes in, the players are getting more and more furious. The weekly feedback includes a near constant demand for an acknowledgement from the developers given how often it feels like the feedback is being ignored. The social media team get caught several times hyping up how the coming patch would address player concerns, only for said patch to lack those units. The meta has been locked down to the Xiong Family, Flynt, Launcher Nora, Spider-Mines and the hell-cat herself in Neon. Everyone runs at least one of these, people run meta decks not because they want to, but because it's the only way to have a chance of victory.
And then in December, things implode. The patch for the month was set to launch on December 10th with the monthly event missions. But when the clock rolls around, the event missions (which usually take about two weeks to do if you're doing as many as you can a day)... has a six day timer. And the update doesn't come out. The art team doesn't release new unit art. The shop has no special timed bundles. There's no patch notes. And then the Twitter team who've been hard carrying the game through... actually talking to the players and acknowledging the grievances they have... admitted that they don't know what's going on either. The best guess is that the devs have come down with Covid, but no statements to confirm or deny this leave it as guesswork. The timer eventually got reset and people could do the event, but then on Christmas itself, another issue.
Ruby has appeared in the plaza on Halloween (her canonical birthday) and Christmas, and if you go talk to her you get free stuff. But on Christmas people, people discovered that Ruby was talking as if you'd already talked to her. Because they hadn't updated Ruby yet for 2020. She still thought it was 2019 so if you'd talked to her then for goodies, she had none now. They patched it eventually but a lot of people didn't see this fix before the timer ran out to get the free stuff.
Some have resorted to memes to cope with the fact that the game just seems to have died out of the blue. Others have been trying to desperately rally the players and find a way to save it. Some resorted to friendly mockery of the whales who'd spent thousands on a game that seems to be dying (seriously though gacha games need to curb this shit but they won't because whales are godsends for their bank balances).
If the game doesn't get an update in January then two months without new content will mark the end, and the already significant playercount drops will only increase. And it's hard to say if any one thing could have turned Amity Arena's fate around beyond just "Have a better balancing team who can respond better to feedback." Neon began the time of death, but by the time December rolled around the meta was in a horrifically toxic place where if you wanted to make any progession, you had to get down and dirty with the pigs. The team just constantly failed to balance problem units outside of their emergency hotfixes of Jinn, and more often then not they went after units and buffed or nerfed them at random going off playcounts to determine what needed fixing instead of the actual written feedback they were getting. It's clear from the references to the show and some of the attempts to reach out to the community that at least one person in the team genuinely wanted to make the good appealing to RWBY fans, but somewhere during the game's lifespan, they lost their way. Less focus needed to be put on how to milk the players, and instead focusing on making a game sustainable and enjoyable enough to warrant the cosmetics and emotes. The game's failure ultimately isn't on the playerbase. It's on the people who were actually making the game who chose to slack off because they thought it acceptable to do so.
Thanks for reading.
EDIT: HOT OFF THE PRESSES, I JUMPED THE GUN
Had I waited one more day, my story would have had a far more sudden ending, as the game just announced its shutdown for January.
RIP.
submitted by GoneRampant1 to HobbyDrama [link] [comments]

40 Upcoming Indie/AA Games

With so many games releasing nowadays, I think it's easy for the good ones to get lost in the shuffle. I'm going to list 20 highly anticipated Indie/AA games. I'm sure there's many great ones I'll probably miss (like I said, there's so many it's hard to keep track sometimes), so please let me know what other ones I should look out for. I’m going to order them by release date. If the game does not have a tangible release date, I’ll place it in the list based on what I think is more likely to come out first, based on marketing material and release date delays.
1. Cyber Shadow
2. TOHU
3. Little Nightmares II
4. Taxi Chaos
5. Rangok Skies
6. It Takes Two
7. Balan Wonderworld
8. Garlic
9. King’s Bounty II
10. Clive ‘N’ Wrench
11. Turnip Boy Commits Tax Evasion
12. Knight Squad 2
13. Hell Pie
14. Iron Meat
15. There Is No Light
16. 30XX
17. Scorn
18. Windjammers 2
19. Hollow Knight Silksong
20. Psychonauts 2
21. Coromon
22. Solar Ash Kingdom
23. No Place for Bravery
24. Bushiden
25. Hazel Sky
26. Gestalt: Steam & Cinder
27. Jack Move
28. Heavenly Bodies
29. Cuphead: The Delicious Last Course
30. Brave Earth: Prologue
31. Hazelnut Bastille & Dawnthorn
32. Freedom Planet 2
33. Acid Knife
34. Cassette Beasts
35. Tale of Ronin
36. OddBallers
37. Spark the Electric Jester 3
38. Samurai Gunn 2
39. Witchbrook
40. Witchfire
What are some other upcoming indie/AA games you’re looking forward to?
If you’re looking for more indie games to play, see my post here:
submitted by Underwhere_Overthere to pcgaming [link] [comments]

It’s coin-operated.

I woke up later than I expected, the sun shining on my face through the only bedroom window not covered by a blind. Had Herbie not cried since…when? I sat up slowly and picked up the baby monitor. It was on, and I could see the black and white image of his crib, his small form still beneath the blue blanket my mother had given him. I began to feel uneasy as I thought back to the night before.
I…I remembered putting him down at eleven and then checking on him at midnight before heading to bed, but usually he would wake me up between three and four and again between six and eight. I looked at my phone. It was ten fifteen. Had he really slept through the night for once, or had I slept through him crying?
Or was something wrong?
Pulling back the sheets, I jumped up, my heart pounding in time with my steps as I ran down the hall to his room. The house was so silent, and when I went into the nursery, the instinct that something was wrong just grew stronger. The room felt empty and cold.
Looking over into the crib, I was reaching out to pull back the blanket when I stopped myself. I could already see the rise and fall of his chest, and his face was unblemished by discomfort or bad dreams. He was sleeping well and peacefully, and here I was about to wake him up instead of being grateful for a few hours peace.
I was about to ease back out and go make some coffee when I heard a funny little snoring sound. Herbie had never snored before, though I guessed there was a first time for everything, especially with a three-month old baby. Still, I felt a new twist of worry. What if he was getting sick, and that wasn’t a snore, it was a wheeze? Wincing at the idea of disturbing him, I gently pulled back the blanket and picked him up.
He didn’t stir, his expression not changing from the placid mask of someone lost deep in slumber. This worried me more, as he normally woke up as soon as I touched him, but I held my fear in check as I eased him to my shoulder and put my ear to his face.
It didn’t sound like a wheeze, but it wasn’t a snore either, exactly. It was a thinner, more rhythmic sound that grew quiet and then louder, but was always there. Still thinking about congestion, I lifted Herbie up a bit and put my ear to his chest. The sound was clearer here, a whirring thrum that seemed to vibrate from somewhere in his core. That wasn’t right at all. I needed to call the doctor and carry…
That’s when I felt the hard place on his back.
My fingers had just brushed it, but the wrongness of it was immediately obvious. Under his onesie, right in the middle of his back, was a long, flat hardness that was cool to the touch. What was that? Laying him back down on his stomach, I pulled the onesie down as my breath caught in my throat.
It was a coin slot.
A metal coin slot, like you might find on an old-fashioned machine at one of those antique arcades or fairs. I reached out and touched the edges of it, thinking somehow it had gotten stuck to him, but no. It was flush against the flesh of the baby’s back, hard brass grown seamlessly into soft, pink skin. My mind was reeling, torn between confusion and fear and the growing realization that Herbie still hadn’t woken up.
That’s when I noticed the small gray envelope jutting out from the tangle of blanket nearby. Plucking it out, I felt the weight of something small and hard inside, and when I opened it, a thin silver coin tumbled out into my palm. Still in shock, I turned it over in my hand, studying it. One side was embossed with the face of a smiling woman crowned with a corona of sunlight. The other side showed the same woman, her thin face hard and sinister as she glared up at the moon. My eyes went back to Herbie and then to the envelope, where I could see a thin line of cramped writing on the inside of the upper flap.
This is better. It’s coin-operated.
I started to shudder, the envelope fluttering from my hand as I picked Herbie up again and began to rub his face and his arms, his legs and his feet, desperately crooning for him to wake up, to get up now. It was time to wake up and quit playing this joke. He just lay limply in my arms, purring that strange rusty-sounding snore without stirring at all.
I put him back down, tears blurring my vision as I tried to decide what to do. I should call 911. He must be sick, or I was crazy, and either way, we needed help. But…what if this was real? And what if using the coin fixed things somehow?
I hadn’t remembered dropping the coin, but after a moment of panic I found it on top of the blanket, gleaming dully as I held it in my hand. This was all insane, like some kind of nightmare. But maybe if I played by the rules, I’d wake up and everything would be okay.
So I turned Herbie back over and tugged down his onesie again. The coin slot was still there, cool to the touch and solidly real. Holding my breath, I put the coin up to the opening and dropped it in.
There was a muffled clink! and then the whirring snore grew louder for a moment before turning into a yawning sigh. Herbie turned his head and tried to push himself over as he began to wake. I let out a gasp and picked him up, looking into his face and finding his eyes. He was looking back at me, his expression drowsy but interested as he gave me what might have been a slight smile.
He was okay. He was okay and I was just messed up or…but no. The coin slot was still back there. And I could still hear a low-frequency whirring coming from inside him somewhere. Not the wet beating of a heart, but the dry orbits of an intricate clockwork.
My skin went cold as I eased the thing back down into the crib. It tried to hold on to me, but I gently pushed its grasping hands away. I…I didn’t know what this thing was, but it wasn’t my baby. Turning, I started out of the room. I’d get my phone and call Mom and then I’d go looking for Herbie. Maybe he was still in the house, but I had a feeling he was gone. Someone had taken him and left that envelope, left that thing in…
“Mommy?”
I froze, turning around slowly as Herbie’s face peered at me over the edge of the crib. How was that possible? It would have had to jump several inches and pull itself up to the edge, and Herbie was a long time from that or being able to form words.
“Mommy?” The tone was harder now, almost accusing, and my baby’s face was drawing down into a pouting frown.
I felt anger mixing with my fear as I took a step forward. “I’m not your mommy. Whatever you are, you aren’t mine.” The thing froze for a moment, and I had the thought that maybe it had broken or wound down. But then its cheek jumped as it began to pull itself over the edge. “I am. I’m your baby.” Grunting, it tugged its belly over the railing and flopped down onto the ground. Despite myself, I felt a moment of horrified panic that it had hurt itself. A moment later, the panic turned to terror as its limbs rotated with a whir and it flipped itself over and began to crab-walk toward me. “Come hold me, Mommy.”
I was back-peddling now, trying to close the door before it reached me, but it was too fast, leaping forward through the closing crack and landing on my chest. It squealed in my face with a sound like grinding gears as sparks glowed from somewhere down in its throat. Screaming, I grabbed it and slammed it into the wall and then the floor before kicking it away from me.
The meat of it was ruined now, the fleshy covering ripped and torn in a dozen places to reveal bits of gleaming metal and coiled wire, gears and axles flailing disconsolately as their places in the orderly whole were disrupted and destroyed. It was dying now, but even still it called to me, crawling to me as it clicked together pink gums made of thin strips of beaten tin.
“Mo…my. I’m your…bab…nowww…”
I was terrified to approach it, but my revulsion and rage was growing again, and I needed to make sure it was dead and stayed that way. Darting forward, I stomped on it, once, twice, and then a final third time, and that’s when the silver coin popped free from the mechanical ruin, rolling down the hall a few feet before spiraling and falling down, the evil face of the moonlight queen glaring up into the sky or perhaps toward me.
I was half-crazy as I searched the nursery and then the house for Herbie. When I saw no sign of him, I called Mom, screaming and crying into the phone before hanging up. I’d upset her, but it couldn’t be helped. She sounded as confused as I was, but I felt sure she’d call the police like I asked. I had other things to do.
I’d had the thought that I could go back and look at the recorded footage from the baby monitor. See what had happened to Herbie and when. My hands were shaking as I picked it up from beside the bed and tapped on the screen. It always kept the last 24 hours, so I jumped back ten hours and then started fast-forwarding through the footage. I found what I was looking for at 3:15.
A pair of small figures appeared from the shadows in the far corner of the room. There was no door or window there, so I wasn’t sure where they’d really come from, but I was more concerned with what they were doing. Helping each other up, they pulled themselves over into the crib. One of them scooped up Herbie even as the other was opening a dark sack and pulling his replacement out onto the bed. Weeping, I watched as Herbie began to wake and struggle, a tiny, furred hand covering his mouth before he could let out a frightened wail. The other had placed the blanket over the fake and was now opening up the sack again even as the one holding my baby stuffed Herbie inside. In a moment, they were back over the side of the crib and gone into the dark.
I dropped the monitor onto the bed and ran back into the nursery to check it. Maybe there was a hole in the wall or a secret door. Something I could use to follow wherever they had taken my baby. I just needed to check every inch of the…
Nursery.
Except it wasn’t a nursery anymore. The room was bare—no crib, no toys or changing table, no stacks of books or rocking chair. Even the walls were the stark grey they’d been when I first moved in two years before. How was any of this happening?
Stumbling back into the hall, I saw that the ruined baby-thing was gone too. There was no sign of its broken bits or torn disguise. There was no sign of anything, not even…
The coin.
My heart leapt as I saw it still dully gleaming from its resting place on the carpet, the woman’s face still harsh and displeased in the silver moonlight of some distant night. But that didn’t matter. What mattered was that it was proof. Proof of what had happened. Proof that someone had taken my Herbie.
I let out a small scream as the doorbell rang. The police! They were here and I could show them the coin and the video and they’d help me get my baby back.
When I opened the door, I saw it was Mom instead, her face drawn and pale as she looked at me. “I…Brenda…are you all right?”
I stared at her, incredulous. “Of course not! They took him! They took him and we have to get him back! Did you call the cops?”
Her face drew down further into a frown. “No…No, honey. I didn’t. You weren’t making any sense. You were talking about a baby? What baby?”
Stepping back, I felt a chill run up my spine. “My baby. Herbie. They took him.”
She followed me inside, shaking her head slightly. “Baby, I don’t know what you’re talking about. You don’t have a baby. You never have.”
I could barely breathe. “That…That’s not true. I have a baby. Little Herbie. What’s wrong with you?” I started to cry again. “They…they took him, and tried to trick me or trade with me. They gave me a little mechanical baby that looked like him, but it wasn’t him, and then it attacked me, and then I saw them take him, and the room was a nursery, but now its not, and I need you to know this. I need you to remember and help me find him.”
My mother stepped forward and swept me up in a hug, stroking my hair as I wept against her shoulder. “There, there. I think you’re sick, honey. We need to get you some help. It’ll be okay.” I’d wrapped my arms around her neck, but now I started to recoil. How could she not remember him? I was still pulling away when my fingertips brushed against something in the back of her neck.
It was a coin slot.
I froze, staring at her as she smiled at me, her eyes jumping slightly to the left and right as she watched me, holding me tighter with the softly ratcheting ticks of some internal metronome. “This is better. Just accept it.”
She was too strong for me to push away, so I dug into my pocket instead. Found the coin that rested there, caressing the queen’s cheek as I pulled it free and reached around its neck to the coin slot imbedded into whatever it called a spine. I saw its eyes widen as I dropped the coin in.
And then it began to scream.
submitted by Verastahl to nosleep [link] [comments]

this event made me consider whether to keep playing

This is mostly my reactions and rationalizations to the Brave event and how it's affected me a a player of DMK. I've been playing for nearly a year. I've experienced Onward, Pocahontas, Hercules, two Tower Challenges, the Lock Shock and Barrel Halloween event, Mandalorian, and now Brave.
At first I was okay with not completing things since I just didn't have storyline characters unlocked or leveled up to be of any use. But starting around that second Tower Challenge, the one where they offered Rabbit for a second time in a row, things started feeling off. The Halloween event was brutal. Lock, the premium character, was surprising in that he not only was 500 gems but despite being useful to the point of being necessary for one of the tasks he ended up being not that useful for the rest. Meaning even people who purchased Lock found out they couldn't get Shock unless they got lucky with drops or burned through a ton of elixir buying the needed tokens. Then the Mandalorian came out a few weeks later, and I didn't participate much but I did hear that once again the premium character wasn't as useful as expected. Kuiil needed to be leveled up before he could be properly used, and he had some token conflicts with characters.
And now we are at Brave, where people who had both premium characters and the premium attraction and the parade float and discovered they could not finish the event. They did everything right, and it wasn't enough. The RNG was just too strong - there were too many stages where people got screwed over by RNG or bottle necked by arbitrary cooldown times. Some people even had full Frozen collections to help, and were struggling! I had Fergus, Dingwall, and the Ring of Stones at level 2. Up until the last hour, I had no idea if I would be able to complete the event or if I would come up short.
And I realize it's only going to get harder.
This isn't fun anymore. I've never played a game where I needed to wake myself up repeatedly during the night, to stand a chance at completing it. For days at a time. I've never played a game that made me wonder if I could 'get away' with sneaking my phone into my phone-hating teacher's class because lectures cut into a character's task completion. This is supposed to be a game, not a job.
With Brave, the difficulty is entirely intentional. Gameloft didn't want people completing the event. Gameloft wanted people so frustrated that they caved in and bought a sack of gems. Merida herself was 10USD, and without any tokens her costume was 970 gems. Two 500 gem deals bring her costume to just under 40USD. Let's say you did your best, got all the Glitched Fabric, but still came up short 7 comfy fabrics. That's still 560 gems that Gameloft wants you to spend.
You just busted your ass for the "privilege" of giving Gameloft an additional 24USD of your money. Nice hustle.
And then there's the fact that Gameloft made sure only Frozen characters can get Glitched Fabric. And not just Frozen characters, but you needed Anna and her traveling costume (so 2 legendary chests, minimum) or the Fire Spirit with the Enchanted Forest attraction upgraded to level 1 (another 2 legendary chests).
You could also have it dropped from the Dressing Room if you have it at level 2, but with an 8 hour cooldown most people couldn't collect enough fabric before the event ended and were forced to spend more gems. Some people were lucky enough to have the Dressing Room upgraded all the way to level 5, which requires a total of 475 relic tokens to do. And the odds of getting WIR relic tokens have decreased, now that Gameloft has added Brave relic tokens to the chest pools.
And when an event ends...does it even feel good having those event characters you earned? Thanks to the 75 character limit, you're going to spend the next few weeks leveling them up and then be forced to box them up and send them Home by the time the next event starts. There are so many storyline characters that have so many tasks needed to collect more tokens, but event characters are mostly isolated and very rarely are able to collect tokens for characters not in their collection. So their main purpose becomes slot machine bait: they'll eventually be the next helper collection for a future event (that you'll have to lose sleep, buy all the premiums, and even then burn through more elixir or gems or even real money in order to complete), and anyone who wasn't able to get all the characters can try their luck opening a legendary chest.
I'm not even done with the story. I'm at the brink of my game getting bottle necked because I have over 75 characters which can be out and about doing tasks. But with recent events, they prove it won't matter how far along in the story I am. It won't be enough to complete events.
Now, each new event character feels like it bloats regular chests. All those event character tokens taking up space, all those event relic tokens that you don't need anymore because the relic token system is utterly broken and Gamelot isn't interested in fixing it.
All for what? For shoring up for the next hustle. For making sure you have fewer gems ready for the next event, tempting you to give in and pay cash. And maybe this is because I've only been playing for about a year while others have been playing much longer, but it is discouraging knowing that I'll never be able to complete many collections because it all lies within the slot machine legendary chests. At first I thought Tower Challenges were going to be a chance to make up for it, but I realized Gameloft hardly ever offers Tower Challenges and when they do happen you get...one or two returning characters plus an attraction, common tier. It's been a year and Gameloft has offered a grand total of 5 returning event characters. They have also added 25 event characters.
Free legendary chests are sporadic, sometimes a few will be offered as milestone prizes during events but for the most part we get one, maybe two a month. But not in January though, we get nothing this month. Spending gems is the only way to really complete a collection, but of course you don't want to spend your gems because you need those for the next event, but of course what's the point when the 75 character limit prevents you from really enjoying and showing off your completed collections. DMK operates on FOMO: fear of missing out. If you don't complete a collection during its event, it is extremely difficult to do so after without spending money, and Gameloft ensures that the rate of free offers is outpaced by new events. "If I don't get the comfy, it won't be available again for years. And when they release it again, it will be just as hard to obtain, so I might as well spend money/gems now." That's how they get you. "If I don't get Merida now, she'll be in a Legendary Chest, but she'll only have a base 2% chance to get, so I might as well spend money/gems now." Same thing.
I've come to realize I don't feel like I'm playing a game anymore. I feel more like I'm trying to see how much I can get away with an abuser. This is no longer a fun time waster, but something negatively influencing my life. Between the 75 character limit, the lack of usefulness for premium characters, and the absurd hoops needed to complete an event to screw people over with RNG and tempt them into spending more gems/cash, this isn't a game anymore it's just a chore. I don't see DMK getting better. So, I'm done. Let it go, as a certain Snow Queen would say.
I hope I don't come off as sounding dramatic. I only want to rationalize my decision, and help others understand if they are feeling the same way. I am not demanding that anyone quit or stop spending their own money if they still find enjoyment and satisfaction. I am not angry at anyone, but I will note that the more people spend real money the more it encourages Gameloft to rig things with less and less fairness. If anyone is feeling reluctant to stop playing or reduce playing due to the time and money they have already spent, this is a phenomenon called the sunk cost fallacy. It's harder to walk away from something when you feel you have invested in it. But this is a tapping game, and the only investment is whether you still find it fun and rewarding to play. You're never going to get that money back, there will be no payout at the "end". The only real loss is your money and time if you continue to play a game that is no longer fun.
In case anyone was wondering if I was able to get Merida's comfy costume at the very end, it doesn't matter if I did or not. Because I'm walking away.
I thank everyone here, and hope whatever decisions you make, you base them on your own satisfaction. Stay healthy and happy.
And in case anyone is wondering what else to do for a time waster, I picked up the inexpensive Stardew Valley and have been having a blast with it. Yes, I traded my kingdom for a farm.
submitted by midnight_neon to disneymagickingdoms [link] [comments]

Ranking games to do + how long it took to do. 170$ in 2 weeks

Proof: https://imgur.com/a/lFRzQTe
Best one to do: War Thunder
Time it took: 2 hours
Reward: 700
Download & install and play 1 game... was fun too.
2nd best one to do: 21 Blitz
Reward: 1200
Time it took: 2 hours
Just win 25 games... doesn't require any money. Somewhat fun to do.
Best Casino game: PopSlots
Time it took: 2 days
Reward: 2500
Was the easiest one to do. Just sit on Fire & Lightning and collect every single one you can here: https://www.myvegasadvisor.com/mobile/pop-slots-free-chips/
If you're lucky you'll get it done in a few hours. If unlucky, a few days.
Second best casino game: Club Vegas Slots
Time it took me: 2 days
Reward: 3500
Machines don't matter as it's random, go to there facebook for free coins.
Third/Fourth best casino game: Huuuuge + Billionaires(they're the same thing)
Reward: 4500 each(currently 5500 each I got screwed)
Billionaires took - 6 days
Huuuuge took - 1 day(got lucky)
On Billionaires I did it through only slots which is why it took so long. DO NOT DO THAT. GO THROUGH ROULETTE AS SOON AS YOU CAN.
Billionaires I managed to snag a 2b jackpot then just did roulette the whole way then still had 1b+ so I just did 140-150 through slots(ran out of money reaaaall quick)
YOU NEED TO WIN 20-22b TO HIT LEVEL 150 ON BOTH.
WORST ONE IMAGINABLE: Star Slots
Reward: 4000(I had it for 3000 but luckily it went up as I was doing it)
Time it took: 7 days with ONE lucky break of winning 1b and machine going even for a few bil. It was 6 days of torture to even hit level 60.
These slots are super rigged. Same company as Huuuuge + Billionaires but worse slot machines and nowhere near as many players. You also don't get nearly as many free stuff from your clubs, etc.
YOU NEED TO HIT 11-13B TO HIT LEVEL 100.
Overall, it took me 2 weeks(not really I paused a few days in between on some) of leaving my phone spinning on these things to get a new graphics card... whatever, worth.
submitted by AStrugglingPoet to SwagBucks [link] [comments]

Obdulia Guadalupe

She started out with a sore throat on Christmas Eve and on Christmas evening, her blood sugar dropped so low she was disoriented and unresponsive. Paramedics gave her sugars and she snapped out of whatever delirium she was in. They didn’t want to take her to the hospital because although she was presumptive for COVID-19, they didn’t want to risk exposing her if she wasn’t positive.
In the early hours of the 26th, my birthday, she was hospitalized. She was stable and her vitals were fine, apart from her cough.
I called her this morning at around 9 am. I haven’t been able to sleep or eat without speaking to her. She told me she was feeling much better this morning, but her cough was awful. After hearing her voice and hearing her say she was okay, I fell back to sleep, a normal routine I have fallen into the past few days.
I woke up to a phone call an hour later that she had a cardiac arrest and was revived and intubated, on a ventilator. The doctor let me know that given her age, previous conditions, and weak heart, she is expecting another cardiac arrest and doesn’t believe she will pull through. Now I’m only waiting on more bad news and there’s nothing I can do but wait. Wait for them to tell me that she is no longer in pain, though I’m praying and hoping that the phone call I get will tell me she miraculously pulls through. Because although I’ve read all the real horror stories, I’ve read the miracle stories too.
My grandmother stayed home since March. She lives with relatives who work low-paying jobs to make ends meet. She was exposed accidentally through them. They didn’t party, they didn’t travel, they needed to pay bills.
My grandmother is not another statistic, no matter what unempathetic hoaxers or anti-vaxxers want to believe. She is not worth less as a human because of her age, race, or socioeconomic status. She wasn’t irresponsible. She made face masks in her free time to give to friends and family. She got her flu shot.
My grandmother is a person with family who loves her, family that is in agony because we can’t be there with her. Family that is in agony because we can’t hug each other for comfort.
My grandmother’s name is Obdulia. An immigrant from Mexico who worked as a seamstress for Speedos to support her family. She loves her parrots and cats and telenovelas and embroidery. She loves to go to the casino and play on slot machines, she has amazing luck on those things. She was waiting for the pandemic to be over to make a trip to Las Vegas with her adult children and grandchildren.
My grandmother is not a statistic, whether she pulls through or doesn’t. Her death or recovery will be a numerical point added onto a database for headlines to use and skeptics to refute and politicians to weaponize. My grandmother’s illness is not the fault of my relatives who were expected to care for her and survive on a $1,200 stimulus check for 9 months.
My grandmother’s illness, and death, is the fault of a flawed country, a flawed government system, and those that lack empathy for others. My grandmother didn’t party or travel or scream at retail workers about her rights to not wear masks. She did what she could and it wasn’t enough.
I want you all to know her name. And I want you to know that I’m suffering, we are all suffering.
And I want you to know that when I read your stories, I don’t see another case. I imagine their colorful lives, love, and the plans and daydreams they held once this nightmare ends.
I see you and I hope you all see me too.
submitted by holy-ostrich to COVID19positive [link] [comments]

20 More Upcoming Indie/AA Games

Previous Post
Here’s a link to the first post with the first 20 games.
The comments in the linked post above also contain more upcoming indie/AA recommendations, some with links to the Steam page. In particular, I want to highlight comments made by three users who all listed 5+ games with links to each game’s respective Steam page: RespawnTT’s list, Venomousx’s list, and dust-‘s list.
Introduction
With so many games releasing nowadays, I think it's easy for the good ones to get lost in the shuffle. I'm going to list another 20 highly anticipated Indie/AA games. I'm sure there's many great ones I'll probably miss (like I said, there's so many it's hard to keep track sometimes), so please let me know what other ones I should look out for. I’m going to order them by release date. If the game does not have a tangible release date, I’ll place it in the list based on what I think is more likely to come out first, based on marketing material and release date delays.
1. Taxi Chaos
2. Bravely Default II
3. Rangok Skies
4. Garlic
5. Turnip Boy Commits Tax Evasion
6. Knight Squad 2
7. Hell Pie
8. Iron Meat
9. There Is No Light
10. Windjammers 2
11. Coromon
12. No Place for Bravery
13. Bushiden
14. Hazel Sky
15. Gestalt: Steam & Cinder
16. Jack Move
17. Tale of Ronin
18. OddBallers
19. Spark the Electric Jester 3
20. Samurai Gunn 2
What are some other upcoming indie/AA games you’re looking forward to?
If you’re looking for more indie games to play, see my posts here:
submitted by Underwhere_Overthere to Games [link] [comments]

Don’t pass out in a Casino bathroom

I had turned 21, on June 21, 2016, and my Grandmother took me to Atlantic City where she went on her honeymoon before the casino’s were established. Unfortunately, my grandfather had passed away in 1999 and at least my Grandmother has me to go places with her.
We stayed at the Trump Taj Mahal and I just loved the bright lights and the sounds of the slot machines. My Grandmother and I decided to play the penny slots with just one penny at a time. We were definitely not their target customers.
My Grandmother carried around a big purse where she had loads of snacks stuffed inside. Between the free drinks and my Grandmother’s snacks there was really no reason to get up besides to go to the bathroom.
Every time I would get up my Grandmother would save my seat at the slot machine. My Grandmother was raised during he depression and she developed some unique habits, like if someone had only eaten half of their hotdog and left it on the side of the garbage then she would just finish eating it. I just thought it was funny and she probably had developed an immunity to every imaginable germ.
Watching my Grandmother, I followed suit and did the same thing by finishing other people’s meals.
I was 21 and had no real responsibilities. I came from a dysfunctional home where my parents were at times functioning alcoholics and other times they weren’t really functional at all.
Unfortunately, I had the same addictive personality like my parents as does my Grandmother and the slot machines were like candy to our brains.
Neither my Grandmother nor I had cell phones so we had no one to bother us. We just had such a good time playing the slots and joking around with each other. There was no real concept of time inside the Taj Mahal. 2:00 am looked the same inside the casino as 2:00 pm.
We just played and played and played. We both seemed to drift off at times and close our eyes for a short time then we wake up and continue to play.
I would lose a penny then win three pennies then lose five pennies then win seven pennies. The thrill of winning mixed with the bright lights and catchy sounds sent a jolt of happiness through my brain.
My grandmother and I were definitely poster child’s for the apple doesn’t fall far from the tree. We just both had addictive personalities. I remember reading about radio contests to see who can stay up the longest where days of sleep deprivation led to permanent mental health issues for the contestants.
I knew things were getting bad when multiple cocktail waitresses would say “hey your back again” or “you were in the same spot as last week.”
I was hanging on by a thread. I knew if I got away from the stimulus of the machines then my mind and body would just collapse. I had complete tunnel vision everything besides my Grandmother was completely filtered out.
The casino manager actually approached my Grandmother and I to give us a friendly warning that it was time to leave. I almost collapsed when he told us that it had been three weeks straight that we were playing the same slot machines. I think we caused red flags in their computers because neither of the slot machines we using were generating any money for the hotel.
I think we were scared to move for fear that we would both collapse. The casino made an exception and brought us both coffees.
After drinking the coffees my Grandmother and I agreed to get up and go to the bathroom then leave. When I got into the bathroom I knew that I had pushed my mind and body way to far from days if not weeks of sleep deprivation. I was concerned for my grandmother but I truly had nothing left in me, so I went in one of the bathroom stall’s locked the door and sat down on the toilet where I instantaneously passed out.
I had such deep dreams that I never had before. I was in my own dreamworld. Nothing could wake me up but time.
Then, like a bear knows hibernation is over, I felt a sensation in my head that it was time to get up. I opened my eyes and there’s nothing but absolute darkness. A darkness that I haven’t experienced since I was deep in an underground cave when I was on a tenth grade field trip.
I thought that I had gone blind because there was nothing but darkness. My head was just so exhausted. I feel like I could close my eyes and sleep more, but my adrenaline was starting to kick in.
I’m still feeling a bit woozy and I say “where am I?” I was still trying to remember all the weird dreams I had on top of trying to figure out where I am in this complete darkness. I’m in a sitting position so I try to stand up, but my legs are numb, so I sit back down.
I then try to recall where I am and I say “am I sitting in a toilet in the casino?” I think to myself this can’t be. Did the lights in the bathroom break? Why hasn’t anyone else come in?
I yell out “Hello ... Hello. The lights in the bathroom are out. Grandma! Can you hear me?”
I’m met with deafening silence. I reach my arms out and feel metal walls on both sides of me so I know for sure that I’m in a bathroom stall.
I figure I sat for to long and I must of put to much pressure on my nerves so that’s why my legs are numb. I decide to throw myself on the floor. I lean forward and I could feel the door of the stall in front of me. I use the door to brace myself to the floor.
I continually say “ooh awe ooh” until I hurl myself on the floor. My legs are still to weak to move so I drag myself with my arms and reach up to unlock the door to the stall.
I get out of the stall and I get a sensation of extreme hunger and thirst. I now focus on finding the sinks. I use my arms to drag my body on the bathroom floor. I can’t remember where the sinks were located so I just continually move around on the floor. The fear of the absolute darkness outweighs the disgustingness of the bathroom floor. Eventually I start to feel metal pipes and I realize that I’m under a sink. I’m starting to get a little sensation back in my legs so with one hand I reach up for the sink and I reach out with my other hand and thrust myself upwards until I’m on my knees. I yell out a loud groaning sound and I awkwardly stand up. My legs are shaky and weak but at least I can feel them. I give myself a minute to allow my legs to get reacclimated and allow circulation to go through them.
I reach out and feel metal and I push in and realize that it’s one of those faucets that you push in to get water in order to get water to come out. I use one hand as a cup and I lean forward and continually drink water from my hand until I’m satisfied.
I start to feel that my legs have some strength so I take small steps while I hold onto the sink.
I get an overwhelming urgency to urinate so I decide to pee in the sink rather than trying to find the urinal. I unzip my pants and all I could think of if someone opens the door then I would be so embarrassed or possibly arrested. I finish peeing and I pick a direction and I slowly move my legs. I feel around the walls and eventually I feel the frame of a door and I push on it forward.
As the door opens I see nothing and I hear nothing. I’m scared beyond belief. I don’t know if there was a massive power outage or some type of evacuation happened or there was some type of apocalypse.
I yell out “Hello is there anyone else here Hello!” I get no response so I continually to yell out Hello. I vaguely remember the women’s bathroom being next to the men’s bathroom. So I guide myself against the wall until I feel a door. I figure that it must be the women’s bathroom so I open the door.
I yell out “Grandma are you in there ... Grandma are you there?”
I wait a few moments and in a low raspy voice I hear “John, Is that you? Turn the lights on. Where am I?”
I say “Grandma I think we’re still in the casino and I don’t know what’s going on. There’s no power anywhere. It’s just not the bathroom. The casino is completely dark as well.”
My grandmother responded “Casinos never close. Especially the Taj Mahal.”
I respond “I know Grandma. I have no idea what’s going on!”
My grandma responds “How long have we been asleep?”
I respond “I have no idea. I’m guessing days.”
My grandma says “I can’t move my legs.”
I respond “I know I couldn’t move mine either. Give them a few minutes you’ll get your sensation back. Try to move around as you sit down. I’m going to go and try to find out what’s going on!”
My grandmother responds “Ok but come back. Don’t leave me to die.”
I say “I won’t I’ll come back for you.”
I exit the bathroom and yell out “I’ll be back Grandma!” And she responds “You better!”
I try my best to remember as much as I could about the casino and the arrangements of everything. It’s difficult because it’s as dark as an underground cave. There is zero light or at least I hope that’s the problem and I haven’t gone blind. But then I think that my grandmother couldn’t see either. I thought there’s emergency lights that should come on if there’s a power outage, so I really have no idea of what’s going on.
I get a dreamlike memory of dropping money on the floor and remembering a red like carpet then I remember the garbage cans alongside the walkway where people would leave there their uneaten food.
I slowly start to remember that there’s a walkway made up of tiles in the middle of the casino floor that separates two areas of slot machines. So if I make it to the middle area then I probably could walk towards an exit.
I feel the floor and it’s carpet. I slowly start to walk and I feel slot machine after slot machine. I walk slow so I don’t bang my legs into chairs. I’m in a virtual maze and I feel like I’m just going around in circles.
The feeling of overwhelming hunger is starting to consume me as well. My legs have most of their strength back at this point but I’m consumed with hunger and fear.
Navigating around a casino floor is confusing enough with the lights being on and in complete darkness it’s virtually impossible.
I’ve must have been wandering aimlessly for an hour in a virtual circle. I have to come up with a plan. I know my grandmother must be terrified as well.
I have no rope or anything else. Not to say that rope would help me. Then I have an aha moment. I say out loud “The chairs. Use the chairs.” Meaning that the backs of the chairs move to the side when someone gets up from the slot machines. So if I move the back of the chairs to their sides then that’s how I’ll know I’ve been down the row.
I can’t explain why all the chairs are facing forward. If there was a mass exodus then most of the chairs would be facing to their sides.
As I walk each chair I pass I move it to its side. This takes a painstakingly long amount of time but my wandering method didn’t work.
Eventually my method seems to work as I can tell which rows I’ve been down already. Remarkably I feel a divide in carpet from from tile and I say “Thank God!”
I have grainy memories of coming into the casino and seeing staircases and escalators that were opulent but my Grandmother wanted nothing to do with them. But I do remember getting on an elevator and I believe we went to the third floor, so I know that I have to find stairs now.
I know we originally came in through the boardwalk and we didn’t walk that far once we got inside the casino. So now I have to find the stairs and not miss them because the hotel is long and if walk in a direction opposite the boardwalk I am virtually dead because I’ll never find my way back in the pitch dark because the hotel casino is so big and long.
So I slowly walk with my hands out. I walk back and forth and I can tell that the tiled area is about six feet wide.
Eventually I find an area where the tile opens up. My hands reach out to walls and I feel metal elevator doors. Of course their buttons don’t light up. Next to the elevators is a wall that feels like a dead end. So I feel for the elevators again and move past them. I know there must be stairs in the middle of the casino floor.
I want to find the stairs and I don’t want to keep walking down that tile corridor. Also I don’t want to fall down the stairs so once I make it past the elevators I slowly put my foot down to the right and feel more tile so I’m guessing this is more of the corridor.
I backtrack a little bit and I try to move in a horizontal direction to the elevators towards the middle of the casino floor. I inch my way towards the center with my hands out and eventually my right leg hits something and I quickly determine that it is an escalator.
Though I’m consumed by hunger, I know I’m close to getting out of here. I walk down the escalator then I get off and walk down two more sets of escalators.
I figure that I’m on the ground floor and I’m overwhelmed with disappointment that it’s still complete darkness. I have no answer for this. I figure the glass entry doors should emit some form of light even if it’s the moonlight if it’s dark outside.
I know that I have to walk towards the boardwalk and if I move in the wrong direction then I’m better off dead.
I remembered how I walked down the escalators where I went down one way then the next floor I was turned around.
So I figure that I need to walk straight. I force myself to count steps and if I walk more than a hundred then I know I’m going the wrong way. So I slowly move forward with my arms out.
I counted 60 steps and for the first time I can see something other than darkness. I can barely make out a silhouette of a wall, so I move towards the wall.
As I move towards the wall I can’t explain why there’s only a small amount of light getting through. I reach out with my hands and I feel glass. I’m still baffled on why there’s only faint light. Then as I move along the glass I can eventually see A slither of the boardwalk and it’s daytime and people are just casually walking. Then I see that there is wood panels on the outside and the doors are boarded shut.
So I frantically start banging on the glass doors and I can see people look in my direction but they just continue to walk by. I don’t know if there was a hurricane or something to explain why the doors are boarded shut.
So with the little energy I have left I knock and knock and knock. I don’t know if the people think the knocking is from construction or if they just don’t care.
Eventually I fall to the flood put my back to the wall and bang with my elbows against the glass.
The hope that I once had is gone. My body has zero energy and I’m going to die like a trapped rat. I just can’t keep my eyes open anymore. I have no idea when the last time I ate was because I don’t know how long I was asleep for.
Then I pass out.
I slowly wake up and realize that I’m on a hospital gurney. Apparently someone heard me knocking and notified the police. The Good Samaritan was a former casino worker who knew the casino was essentially abandoned and there was no work going on.
I was given IV’s that gave me enough strength for me to regain my consciousness. I asked the nurse “where’s my grandmother?”
She responds “Do you want me to call your grandmother and tell her your in the hospital?”
I say in a weak raspy voice “No, my grandmother was in the casino with me!”
The nurse said “Sir, the police report says your probably homeless and somehow you wandered into the casino.”
I say “No, my grandmother and I were playing the slot machines for days with no rest and we both went into the bathroom and each passed out in a stall.”
The nurse says “Sir the Taj Mahal went bankrupt months ago. If your story is accurate then you have been asleep for months.”
I start to get weak again and tell the nurse “Please my grandmother is on the third floor on the women’s bathroom.”
Then I pass out again.
submitted by mtp6921 to Odd_directions [link] [comments]

Finally finished buying all the parts for my new build 3 months later (Report)

I thought I would post a small report after having finished buying all the parts for my new gaming rig. Hopefully this can offer some assistance to others on where to look or price baselines for people in the same situation as me who have been shopping to a tight budget and waiting for availability. All prices listed are inclusive of shipping costs and in AUD. I made the decision to start building this in late October so it's been a lot of research and trawling online deals to get the best prices.
Motherboard - Gigabyte B550i Aorus Pro AX - $295 - Seemed to be the best value AM4 socket B550 board from my research. Was able to nab it slightly reduced during a 10% Ebay sale.
Case - CM NR200 - $120 - The case everyone seems to be using at the moment for their SFF builds. I had built a few PCs before and was eager to try the challenge of building in a smaller form factor. Same deal, slightly reduced during Ebay sale. Had to wait a couple of weeks for this one due to availability but seems to have cleared up now.
PSU - Corsair SF600 Platinum - $215 - By all reports the best in class for itx builds (excepting perhaps the next up model, the SF750). However I was working to a fairly tight budget and have read that 600 watts is sufficient for a 3070 Ryzen 5 machine. Bought reduced on Ebay via Scorptec, I believe Amazon has this down to almost $200 atm.
Storage - Kingston A2000 1TB - $140 - Got this from Centrecom, it was a toss up between the Crucial P1 and WD SN550 but this slightly edged it out based on my research. Pretty much retail price, these drives seem to often come on sale though if you feel like waiting.
Monitor - Xiaomi 34'' - $425 - Technically not part of the build, though I was eager to upgrade from standard 1440p 144Hz last time to an ultrawide. Very fortunate to find this on clearance at Kmart via an Ozbargain post. Called the store in Sydney and had them hold it for me. Usually retails for around $600 and has pretty good reviews for its specs and price. Hopefully I got a good panel and the 3070 can drive this resolution alright.
GPU - ASUS TUF 3070 - Ebay (used) - $870 - This was a bit of a sketchy one, the guy had some suspect reviews on his profile regarding price gouging but I was willing to take a chance with PayPal backing me up in case something went wrong. It took a while to arrive (and I had to ask him twice for a tracking number!) but seems to be in good condition. A good price for that card, which sells for approx. $1100 new, but I can understand some people not wanting to go down the used route.
RAM - Corsair LPX Vengeance 16GB 3600MHz C18 - $100 - Used again, I felt a bit better about this one because RAM is generally pretty hardy and the cost was low anyway. From my research 3600MHz is the sweet spot for Ryzen 5000. Retail is $130.
CPU - AMD Ryzen 5 3600 - $265 - This was pretty much the only concession I made with the build, which I'm pretty happy about. I had my heart set on a 5600x, but with availability and scalpers I got fed up waiting and pulled the trigger on this used 3600 from Ebay. Comes with the box so I'm pretty confident I can sell it down the road if I find a well priced 5600x or beyond. This rig is mainly used for gaming, for which these two processors are apparently quite similar in performance. I probably made the correct decision from a value perspective here. The lowest I've seen this at the moment is about $310 on Amazon a week ago. It's price seems to fluctuate a bit because of its increased popularity die to 5600x shortages. You may also like to look for used 3700x as an alternative.
Fans - 4 x Arctic P12 PWM PST - $60 - Two of these were from Gumtree locally ($15 each new) and two more from Amazon (approximately the same price). Excellent reviews for noise and thermal performance, in line with Noctua's offerings for a fraction of the price.
CPU cooler - Scythe Fuma 2 - $120 - Had this posted to me via Facebook Marketplace (please remember to always pay via PayPal). It's most likely overkill for a 3600 but I was initially planning on an overclocked 5600x build so it made sense at the time. Probably one I can keep for a few builds to come. This is about retail price, you can get it on Amazon AU via US.
Total - $2610 (I also sold my previous build for $700 so that reduced the price somewhat).
Overall I was pretty happy with my purchases. I saved close to $500 compared to buying everything new at retail price, which brought me in line with my budget. I probably could have trimmed a bit more using the stock AMD cooler and going for a B450 board or lower tier PSU. My previous two builds lasted about 4 years each, so I'm expecting to get that kind of life from this one two, at which point the time I'll get out of it more than justifies that price. Even my partner wasn't cross at me!
Overall take always for fellow builders is to set alerts for Gumtree, Amazon, Facebook marketplace, everything. Staticice is a great tool for finding the lowest price from Australian retailers. Ozbargain is a good up to the minute source of deals if you're always on your phone or computer. Don't be afraid to buy used sometimes (if the person seems legit and provide you with the info/warranty you need).
Most of all, don't forget to factor in the value of your time when looking for all this stuff. I spent three months scouring online and while i'm happy with the final result, I'm also a bit sick of the process and eager to play some games.
Happy Hunting!
submitted by FrankYaygrr to bapcsalesaustralia [link] [comments]

Another 10 Overlooked Single Player Indie Games

There are also some links within the first link that discuss indie local multiplayer games as well.
Introduction
We're all familiar with the Hotline Miami's, Hollow Knight's, and Celeste's of the world. These are some of the indie games that hit the big time. Of course, for every one of these games, there's 100 other indie games that have been glossed over, relegated to a spot in a digital store few people will ever find themselves in. I wanted to bring attention to some of these lesser known indie games once again.
Details About the List
I'm going to order them according to Metacritic Critic Ratings. Steam is the only one on the list with all 10 games featured (Steam has 10 of them, Switch has 9 of them, PlayStation 4 has 7 of them, and Xbox One has 5 of them), but the Switch gets more reviews than the other platforms, so I will it use the Switch version of all the games for their review scores, except #8, where I will use the Steam version, since that’s the only version of it available. The two bottom games have pretty low critic ratings (60% with 1 Critic Review and 53% with 2 Critic Reviews). I personally disagree with the low scores of these two games, but it's only fair that you hear from more than just me. Keep in mind that games with only one or two User Ratings on Metacritic will not show the score. A game needs at least three User Ratings on Metacritic before the score will be shown. This is not the case for Critic Reviews.
Currently 9 of the games are on sale on Steam right now, and 5 of them are on sale on Switch. None of them are on sale on the PlayStation 4 or Xbox One at the moment.
For the purpose of this post, I’m just going to stick with saying “achievements” and “getting all achievements” instead of “trophies” and “platinum trophy” since Steam has all 10 games on the list. You can basically substitute these with “trophies” and “platinum trophy” if you’re a PlayStation gamer. I will make mention of the two games on here that don’t include a platinum trophy however.
Platforms will include a link to the U.S. store page of the game for each platform. Price is in U.S. dollars.
1. Ultra Hat Dimension
2. Bot Vice
3. Valfaris
4. Inertial Drift
5. Golf Peaks
6. Horizon Shift ‘81
7. Pato Box
8. Primal Light
9. Tamashii
10. Neon Drive
Special shoutout to Valfaris which is my favorite game on the list and, again, one my favorite 2D run & guns ever.
Have you played any of these games? What are some other overlooked single player indie games?
submitted by Underwhere_Overthere to Games [link] [comments]

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